#RTX Issues

1 messages · Page 1 of 1 (latest)

alpine hamlet
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Some people have issues with RTX in Hello Neighbor 2. I'd like to quickly list them out here so they get patched or addressed in the future. Thanks for reading!

  • Shadows are pixelated, and also break a lot of the current lighting.
  • Reflections have a very low sample count so they're blurry and noisy.
  • The game's lighting is currently Baked, so Global Illumination doesn't live up to its full potential. (It also barely does anything because of that.)

Also, here's a lighting change I recommend so RTX could look nicer ingame.

  • Big Ceiling Lamps, Floor Lamps, etc. should have Stationary Lights instead of Static so Characters and Dynamic Objects properly cast Dynamic Shadows.
north geyser
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GAS

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also, RTX Shadows breaks a lot of the lighting

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The Tunnel being a MAJOR example

alpine hamlet
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what does GAS mean???

north geyser