Just asking of a cool little update for hello neighbor 2 add a system so that every night the guest runs over the bridge in a short cutsceen and stalks you throughout the night. Every night tho you get a item that you can use to protect your self from the guest. The only sage spot would be in the main house with the progression board (lol I forgot what it was called) anyways you would have to run from the guest around the neighbor hood and the other residents like the baker get way more hostile and can leave there area to get you if you annoy them. I think it would be cool as a little scary update and a hard challenge. Of course there should be a setting to turn it off if someone can't complete it because that would make the person mad. Just a suggestion you don't have to do it.
#guest stalking
1 messages · Page 1 of 1 (latest)
Good idea right!

Wdym
I actually like this, I kinda imagined this being what the full game would be like.
But ofcourse we didn't get the Guest in the initial release
Glazing yourself
Throughout the updates they just keep making the guest more unnoticeable and the only time we used to see him was when you left the map but even then
good feedback i just would hate a cutscene of the guest running across the bridge every night
K Tham no cutseen except for the first time it happens at the end of the game
this could work if the game had a dynamic day and night cycle like the beta + the sleeping mechanic
but the FG doesn't have that in the main story so I don't think it would work
add it to free roam or the main story as well, it not that hard