#add the new map to the original map

139 messages · Page 1 of 1 (latest)

waxen swallow
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the patch was great but it did not look right it had separate maps can you pls the new map into the original map

wispy robin
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What they did was they made two seperate levels, one with the main map and and one with the guest. So when you go into the guest's spot, it loads into the guest level. I think.

uncut timber
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They did that for optimization

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Also the fire extinguisher would just break the entire level

wispy robin
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Ya

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It would be cool if the guest could actually go into the original map

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Or can he already?

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I still havent played the patch yet so idk

eager flax
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performance would die

uncut holly
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Terrible idea. If you want to make the game run like crap maybe

waxen swallow
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what the heck are you talking about

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they should do it anyway

uncut holly
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Are you joking

neat vapor
# uncut holly Are you joking

The only reason that the game runs bad is cuz devs are bad at their job, the game can still run well if they add the forest to the original map

uncut timber
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"Devs are bad at their job" excuse you?

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Are you forgetting the console ports?

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They will have to port all of this over to the switch eventually

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It makes sense why they split up the map like this

sacred elbow
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Ever heard of optimization? Its needed, or else the game would lag and run badly

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Dont blame the devs

sacred elbow
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You'll see it's not that easy to just have a game run good

uncut holly
neat vapor
neat vapor
uncut timber
neat vapor
uncut timber
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and they only have like what 6 people working on the ports?

sacred elbow
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Madorium is only 6

neat vapor
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it runs infinitely times better than hello neighbor 2

neat vapor
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and that game is bigger than hn2

uncut timber
neat vapor
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no it's 6

sacred elbow
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Theres a difference between 20 people and 6

zinc ravine
neat vapor
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there's a difference between huge amounts of content and 3 hours worth of content

neat vapor
zinc ravine
neat vapor
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and you have no points against me, which resulted in you bringing out my spelling mistakes

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which yeah, I need to get better at

zinc ravine
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i have loads of points

neat vapor
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aight

uncut timber
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bro I have stated several points

neat vapor
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write them

zinc ravine
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theyre just really obbvious

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ok

uncut timber
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you kept making unfair comparisons

sacred elbow
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You're expecting a group of less than 6 people to port a game like hn2 to a small console in a few days

zinc ravine
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1: youre comparing 2 completely different games with different teams

sacred elbow
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Just for the love of god be patient

zinc ravine
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which you cant really do because theyre so different

uncut timber
zinc ravine
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2: theyre literally updating the game its not over yet

neat vapor
uncut timber
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it literally doesnt matter that its a seperate map

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all it does is make you wait 5 more seconds

sacred elbow
zinc ravine
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why are you here

sacred elbow
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You just need to learn that the process of porting takes more time than pressing a button and it automatically being optimized, running at 60 fps, and have 4k graphics

neat vapor
# zinc ravine why are you here

because I actually care about the game, and I actually want them to work of the game that was promised, which I will never see because I will get tired of waiting

neat vapor
muted hatch
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so you want them to work on the game that was promised, which they are doing, but you dont want to wait

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okay

uncut timber
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Im literally known for being the guy who critizises the game a lot

zinc ravine
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you cant expect them to immediately fix everything

uncut timber
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and I dont think its fair to blame the devs for being unable to meet an unfair deadline

wise delta
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its not a big red button thats labelled "make game"

neat vapor
wise delta
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you clearly didnt make the same observation

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because according to your logic game dev should be automatic which is not possible

sacred elbow
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You're expecting triple A game development and behavior from a small team. the price is a little high, but they're fixing it to be what its worth. Just be patient.

neat vapor
muted hatch
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"easy optimization techniques like deloading stuff like objects or entire areas the player does not see"
they do that

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thats in the game

sacred elbow
neat vapor
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they do, but not in a really good way since it only deloads objects inside the house, and lowers the quality of objects that are far away

muted hatch
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??

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yeah ?

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that is a good way ?

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that is how you optimize a game?

neat vapor
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not really since they could do other stuff like what Amnesia does, which deloads everythign the player does not see

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and I mean everything

sacred elbow
uncut timber
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me watching houses in the neighborhood dissapear when I walk too far away:

muted hatch
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thats a default Unreal Engine feature

wise delta
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thats literally a default UE4 feature

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theres no possible way they can not do that

uncut timber
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they stopped typing

neat vapor
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actually no

uncut timber
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aww man :(

neat vapor
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thinking what to say since I can't get my point across that the switch can run well

wise delta
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LOL

neat vapor
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if they actually care

wise delta
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SWITCH???

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YOU EXPECT SWITCH TO RUN WELL

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LOL

neat vapor
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THAT'S WHAT WE BEEN TALKING ABOUT ALL THIS TIME!?

uncut timber
sacred elbow
naive acorn
neat vapor
sacred elbow
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And the games visuals?

muted hatch
sacred elbow
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It takes longer than pressing a button to port a game

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It's a long process

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It takes time

neat vapor
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time that majority of the community are not going to wait cuz guess what, it should have all been at release

zinc ravine
zinc ravine
neat vapor
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even my teachers agree with me

sacred elbow
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Would you rather have a rushed laggy glitch game that was released quickly or a well made well optimized game that took longer to make

muted hatch
neat vapor
sacred elbow
muted hatch
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what even is this conversation about anymore bro what the derp they are literally optimizing it the best they can its not their fault porting PC Games to Switch is a miserable process

sacred elbow
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DO YOU THINK THEYVE BEEN DOING NOTHING??

neat vapor
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yeah

zinc ravine
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<@&1162799252192379000> pls lock this post

sacred elbow
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Yes

spring ice
muted hatch
neat vapor
neat vapor
muted hatch
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theyre just optimizing it further with patches ??