After opening the door at the end of the game, the cutscenes rolls and the game goes on as it should until the open world notice screen. When pressing "enter" to continue, it shows the loading screen for around 2 seconds and then crashes with the unreal crash report window launching. When continuing from the last save, the door is fully stripped of the locks and boards as it saved with those off.
SPECS:
NVIDIA GEFORCE RTX 3050 (FULLY UPDATED DRIVERS)
AMD RYZEN 5 3600 6-CORE
WINDOWS 11 (LATEST UPDATE)
16GB RAM
**CRASH LOG ATTACHED TO THIS POST**