#Change the scary neighbours trap

1 messages · Page 1 of 1 (latest)

vital pebble
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Change to the OG one or something that looks like. keep the hunting traps for the random ones on the floor

toxic remnant
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Might as well make scary neighbor traps behave differently too if you make them distinguishable from other traps

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Maybe they hold players slightly longer than normal traps

vital pebble
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Yeah

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thats a good idea

toxic remnant
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Don't use the HN1 model though

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It would look out of place with the hn2 traps

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So maybe jslust tweak the model slightly

modern barn
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AGREED