I dont want to be the barer of bad news here, but both Quentin and Otto feel extremely rushed.
Quentin
-has a whole AI Voice when he says ''here's a keycard''
-his voice sounds horrendous and so unenthusiastic it has no Feeling
-reuses all the kid animations which makes him look absolutely goofy.
-has terrible clipping on his torso, bag and his hair clipping through his hat on all skins.
-same animation when he's picked up even though he's as tall as the neighbor.
-no facial animations or even eye movements. like just staring blankly.
-emotes also look bad on him since hes much larger than the other explorers.
Mr. Otto
-his voice sounds really bad, same issue as Quentin there no feeling like if its just someone reading off a script.
-uses the same music as the neighbor for chases
-uses the same laugh as the neighbor
-uses the same idle animation as the neighbor which causes his finger and overall his body to poorly clip and bend almost as if the animation were just glued to a character with a different skeletal structure
-no facial animations at all, he's just dead eyed,
-he's a pretty strong neighbor his gun is absolutely too strong.
-emotes look wonky and goofy on him too there's no character rigging to at least make emotes on him look presentable.
-when he walks in game his legs bed the wrong way
I appreciate the update and what it came with, i had fun, but these characters just feel so rushed just to get them out and shipped for the release date, please consider looking at them and making them feel more like the characters they are supposed to be portraying in HN2