#Fall Damage Punishment

1 messages · Page 1 of 1 (latest)

pastel karma
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In the Alphas of HN2 if you fell while Holding an Item in your Hand and took Fall Damage the Item would Drop from your Inventory on the Ground where you Fell, this would be a good Punishment to give for Players and here’s some Reasons it should be added back:

  1. Gives a reason to Hide your Item, currently you can Hide your Item but there’s Zero Use to this, but in the Alphas this would be used as a way to prevent you from Losing any Item from Fall Damage.

  2. Makes People think more, after Players notice this they will take not for this giving player something to be more wary of what to do.

  3. Isn’t that bad, while you may think this would be annoying all you have to literally do is just pick the Item back up and go on with your Progress.

The Video Below was from the Announcement Trailer, showcasing this Function, (though in the Trailer it dropped all Items in your Inventory unlike in the Alphas, I’m Suggesting for the Function in the Alphas instead):

pastel karma
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I’m already noticing people aren’t liking this which is fair, but it was a good Feature and you can’t hate on it because you didn’t like the Feature even though it will add more of wary things for The Game and also assist to add reasons to other Features.

mighty lark
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There needs to be a punishment for fall damage, but dropping all your items is cancer

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They also need to make it actually possible to take fall damage

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Since you have to fall like 300 feet otherwise you don't even so much as stagger