#Unenchanting the scout slingshot
1 messages · Page 1 of 1 (latest)
i do believe the slingshot always causing damage and hits fro the neighbor can be a little too strong especially when they can refill pretty quickly, i would most likely add on or suggest make it so they have to hit the neighbor several times before it counts as a hit, making sure the scout always has enough walnuts to save her team mates
Who is stronger?
A stealthy strong guy that can become a kid.
Or.
1 spammy boi.
the scout, honestly a lot of the kids are pretty strong compared to the neighbor, esepcially with the amount of throwable items around the house
Several times before it counts as a hit?
So she will have to shoot the neighbor multi-ple times before it sruns him?
Unless I'm reading that wrong
But then what would be the point of the slingshot
i would still be a slingshot, but i dont think 1 walnut is enough damage to hurt the neighbor, maybe 2 acorn shots can count as a hit idk, i just think them having 10 shots and each one counts as a whole stun is too much, or maybe it still hits but it dosent stun
Damage or stun?
damage but not stun
i think 1 walnut stunning is too much
Ok let me get this... you are saying each but does the same amount of damage, but it takes more than one to stun him?
Just making sure I'm reading what yiu said right
yes
understandable, why do you disagree?
If you have the slingshot and you hit the neighbor it should be garenteed you will stun him
The whole point of the slingshot is to stun him and escape
well yeah but having 10 stuns and do they do damage too is pretty concerning
And if you are cornered and you shoot a nut and it just does nothing than it would be bad
esepcially when you have more than 1 scout
So maybe make the slingshot not do damage
But don't make it not stun
understandable, the slingshot does no damage but it stuns