#Title Screen based on Progress in the Game

1 messages · Page 1 of 1 (latest)

crimson ruin
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Based off of something i n #hello-neighbor , I think it'd be a neat idea to have the title Screenshots reflect how much you've progressed into the game.

Before you start a new game, the title screen shows what you'd normally see, except there are a lot of boxes stacked everywhere, along with dust particles flying around.

When you're on Chapter 1, Day 1, it shows the living room of the Peterson house, mainly, the basement door, with Keith checking in every once in a while. And each time you unlock a lock from the basement door, one also disappears in the title screen.

The idea is to have something similar for every Day and Night in Chapter 1. For Chapter 2, whicj we currently don't anything of, ganeplay wise, there could be something similar. And once we're in Free Roam again, it'd just show us what he currently have. That being Quentin chewing on his pen, wobbling back and forth on his chair, as a crow occasionally flies against the window.

solemn jackal
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so for the bakery it would be the cash holder

deep canyon
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Nice idea.

solemn jackal
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mayor would be the trophies

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otto would be the map

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but what about the neighbor?

crimson ruin
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For the nights, I figured it could just reflect the room you'd need to access, or reflect the key item.

Then again, it could also just be Ted, sitting in the armchair, warming himself by the fire, as the track from that oen Instagram "teaser" plays

solemn jackal
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maybe the music changed every time to fit the chapter

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like its the same music we have but its tweaked every time to match the theme of the house

rigid island
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fire suggestion

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i feel like the current title screen should be what shows before u start the game, and same thing for after u beat chapter 2