#Random Tasks Free Roam ONLY

1 messages · Page 1 of 1 (latest)

ivory cradle
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Add Random Tasks for Free Roam as it would be nicer for those trying to do Sandbox involved things and getting Creative with more open Ideals, though Don’t add it during Story Mode/Campaign, as in the FG it’s more Realistic and is very intuitive for Example Mr. Peterson throughout the Nights is actually very well made, and same with other Characters so I really don’t want that to be Ruined, a look on how it’s Intuitive that RavenBrooksCitizen Said:

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Some more Examples of how it’s Intuitive is: Newsom during Day 1, will start off Looking out to make Sure no one comes near, after a bit will start investigating the First floor and tries to figure out the same Puzzles we are by checking them, when the Upstairs is open, he will eventually go Up there to check that Area, once your close to getting into the Basement he will start checking the Living Room.

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Similar things with other Characters so I don’t want that to be ruined, but Free Roam should have it.

bold kayak
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Just make the tasks random all the time, please god.

ivory cradle
# bold kayak Just make the tasks random all the time, please god.

No, that ruins how perfectly well done they made the Characters, in the FG they are actually being more Alive and following their daily things instead of heading Place to Place, for Free Roam sure but in the FG that would ruin Stealth and also Pattern Learning, like I said they make it very Intuitive and I don’t want that to get ruined just because people wanna see Ted go and do one Tasks every single Night.

bold kayak
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Okay grandpa let's get you back on your meds

ivory cradle
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You can disagree if you want?

bold kayak
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I don't know if we're talking about the same thing here

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So let me get this straight, you want the AIs to repeat the same 2 tasks on loop rather than actually do things to make the game fun?

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Peterson looking at a display case, sitting down, looking at a display case, sitting down and repeat is not fun at all imo

ivory cradle
# bold kayak Peterson looking at a display case, sitting down, looking at a display case, sit...

Hmm, I wonder why…oh wait, because on Night 2 you need the things in the Display Cases, I wonder why they would make Ted constantly hang in those areas in stead of going to do something else, maybe so you don’t finish the Night Easily, and I also wonder why he would be constantly doing that in a Realistic way…hmmm, maybe because he’s Paranoid, OH WAIT that explains why he becomes more Calm each Night, he’s slowly getting used to his Environment, so he Starts to spread out and do more, no way! (Really your Point isn’t Valid)

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Like I said I think Free Roam should have Random Tasks for Creativity for the Player, but in Story Mode where you have to Focus in Stealth and Learn about the AIs Daily Doing, would be a Dumb Idea IMO.

ivory cradle
bold kayak
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Also it's not realistic to calmy sit in his chair for a while, then get out of it, get really angry at a display case, look around at nothing and then sit down again

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On the other nights he doesn't get any calmer or whatever, he does the exact same thing but with different tasks

ivory cradle
# bold kayak There are other ways of showing the player what to do without drop kicking the a...

You mean making it easier, what Fun Gameplay are you talking about? How is ruining the Point of the Stealth more Fun, the AI does explore, and it’s more Intuitive to see the AI be more realistic and follow a set of Doings instead of do one thing then go do another and hen that and then this, like I said just have it for Free Roam easy as that, the Characters being more Elusive to pass in Story Mode makes sense.

ivory cradle
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Anyways I GTG

bold kayak
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I dunno I just preferred the beta task system, like how he would prioritise certain tasks and become tired after some time which would prompt him going to bed

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Rather than "I am once again staring at the display case"

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Makes if way too easy imo

ivory cradle
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Gtg