#Banana Mechanic

1 messages · Page 1 of 1 (latest)

night quail
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It would be cool to have bananas in the game, it would also add more sandbox items to the game as well. It would make for an awesome mechanic if maybe when we grab a banana there'd be a small animation of Quentin eating it, leaving only the peel. Now, I was maybe thinking we could use the banana peel to trip AIs. Maybe there could be an animation of them tripping on the floor, they could be all unique animations.

night quail
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revive

thorn palm
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Just in town or in the woods too?

night quail
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probably just town

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wouldn't make sense in the woods imo

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though it would be goofy to see the guest trip on a banana but as I said I don't think it'd work for Guest

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night quail
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yup it was

rapid pawn
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I don’t really like this idea because the AI is bad enough and this would kinda take the horror out of the game (not like there really was much horror to begin with) because it does seem kinda goofy and people could exploit this so the AI can just be tripped so many times to the point it can’t get up because the player can just take a banana place it down AI slips repeat.

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