#Barn Stealth Segment

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surreal flame
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Something that annoys me is that The Game doesn’t teach any of the Stealth aspects of the Game, so I think it would be cool to have it so that before the Barn Segment after the Crash or getting Knocked Out, your put into a Playable Nightmare against an AI (maybe The Guest), where it would teach Stealth aspects such as Hiding, using Alarm Clocks, or other aspects such as Traps or using Windows.

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Barn Stealth Segment

steady cypress
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I thought a while ago something like this but instead it would be the farmer in the barn (the area being bigger) and that way it teaches you stealth and the farmer would be in game. Though I think I much prefer your way of it being a nightmare which would make sense better.