instead of manually selecting everything, there should just be a difficulty setting bar (the manual settings can still be used) the modes are easy: 3 keys, 50% of all keycard locks are gone, no traps or planks, and keys are easier to find, medium: standard gameplay flow of sn. 6 locks and everything is normal. hard: 10 locks, 25% more traps and planks, 2 new key types, and 1 new trap, the water bucket, if the water bucket lands on you your controls invert and its hard to see, it lasts 15 seconds. insane: 13 locks, another new key type, key locked doors, all keycard doors also have planks on them, the basement has planks and a keycard lock, every room has a trap in it, and 1 new trap, the skeleton in the closet, if you get too close to 1 out of every 4 closets, a spring skeleton will pop out and trap you and alert the neighbor, to escape you have to spam the spacebar 10 times, but after you escape you will be able to be seen by the neighbor through walls without sonar for 10 seconds.
#difficulty settings
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