#My ideas for the main game (Part 2)

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wild creek
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Greetings again! NeighborPlush
This is the second part of the collection of my ideas for the wonderful game Hello Engineer, but this time not about the creator mode, but about the game as a whole. The ideas in the second part will be more insane... Have fun reading! :)

Inspired by @sweet current

1. Cinema
It's a strange idea that wasn't there before in HN, but I've seen it in other games. Try to imagine - what if we can watch and review cutscenes from the game using the main menu? Not the cutscenes that are played before the levels, but other cutscenes. For example, they will open as the game progresses - the initial cut scene, the cut scene for the passage of the first act (finding the first part), the cutscene when moving to the second act (one of my favorite cutscenes), the cutscene when passing the second act (finding the second part), the cutscene when moving to the third act, the cutscene when the passage of the third act (finding the third detail), the final cutscene of the story mode, and, finally, the cutscene and the credits for the rocket launch.

2. Add abilities to characters
An even stranger idea, but knowing SN, it might work. Not such boosters as in SN, but boosters for the speed of the characters, the height of their jump, or something similar.

tropic shuttle
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I don't think character speed or jump height really matters when it's a vehicle based game

wild creek
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I just want to give the characters some kind of uniqueness.

tropic shuttle
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I was thinking about suggesting that actually

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Reading your feedback made me think of how in mario kart characters have different weights