Back to School:
Can move while getting up off the ground after being caught
Can't look around in lockers
No locker animations
Untextured staircase in cafeteria
You can climb over the wall and skip the intro cutscene
Copies of the janitor and his dogs spawn in front of the gate for a second when the intro cutscene starts
the intro cutscenes music persists after skipping
The height you need to fall in order for the falling animation to play seems to be different from the base game
Absolutely no paint cans or trash bags
You can clip through the road barrier
You can clip through part of the fallen tree
Misplaced lock on the backyard shed door
Clementine does nothing (should probably bark and alert the Janitor)
Stretched ceiling textures in the backyard ladder hole
Bathroom on the 1st floor has tile texture everywhere
The explosive trash bags have excessive impact sounds
Disappearing papers on the floor next to the principles office
Can walk through a bunch of objects in the paint room
The Janitor's collision is very small so it's hard to hit him
Valve has no holding animation
Dogs often slide around
Brisket takes your items after knocking you down
No sounds for breaking boards
Can't go through venus fly trap room hole
The underground locker room has no lighting
Late Fees:
Entrance door and carpet are full bright
AI started chasing me for no reason when I was in front of the desk
The books on the ground around the map are very dark
The rocks around the ink pool outside have bad collision and can be fallen through
The generator thing's wires at the outside ink pool are clipping through the wall
Floating cart by the fountain
Can pick up chairs on the wrong side of blocked doors
Low FPS
Both:
AI is very fast
AI can barely chase
No unique AI catch animations
No AI checking under table behavior
No AI animations for not being able to reach player, noticing player outside of property, or the player escaping
Absolutely no paint cans or trash bags
Can't move when close to AI