#Make Quentin actually do some investigating.

98 messages · Page 1 of 1 (latest)

cedar vortex
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Quentin is supposed to be an Investigative journalist but in the actual game he barely does any of that. The only 2 times he actually uses clues to determine what locations to break in are the Museum (newspaper in the basement) and the Mayors house (there's pictures of the Mayor in the museum). Since the game has taken a linear direction it would make sense to take advantage of that and make it so Quentin discovers clues or evidence related to the neighbors instead of the CCTV cams just telling him what to do (not only is it overly convenient but I feel like its a forced and uninteresting way to force Quentin explore a specific location).
Here is some stuff Ive come up with that could help give the player clues naturally instead of the CCTV cams just telling them what to do:
Bakery
Maybe instead of him seeing a recording of Nielsen giving Gerda a key he could just see it happen on night 1 while heading towards the museum (maybe have Nielsens car be parked there or have Nielsen drive away from the bakery once Quentin gets near.
Otto`s house
Otto already has a picture of him and the Missing Journalist in the museum but the issue is that its locked away until you get past his house. Maybe you could have the portrait be visible somewhere in the museum on night 2?
Museum And Mayor
I think so far ingame they are handled well enough? some minor improvements could be made but overall its good

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The beta wasnt even linear and they were able to do it quite well by putting hints in the museum on where the player needed to go

wispy mesa
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This is a good suggestion

cedar vortex
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seriously Its dissapoiting to see the game just give the player the answer without any prior clues

wispy mesa
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I agree

cedar vortex
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the CCTV cams being on ted`s house sorta makes sense? but the others not so much

wispy mesa
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In the original description they mentioned how the game feels

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Like a journalist simulator

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But it doesn’t

cedar vortex
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if they are making the game linear they should at least take advantage of it and use it to make the story better

alpine oasis
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any new update

cedar vortex
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?

alpine oasis
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have they updated the game

cedar vortex
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this is not the place to be asking that

alpine oasis
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ok

wispy mesa
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Of it being linear

cedar vortex
wispy mesa
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The game feels like an investigate

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Journalist simulator

cedar vortex
wispy mesa
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They did

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But not in the full game

cedar vortex
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they didnt quite get there in the full game

wispy mesa
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It’s not a journalist simulator

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At least

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Some don’t mine the linearity it’s just that to me

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That goes against what hn2 is supposed to be

cedar vortex
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I just want more replay value because currently there is none

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and a better story

wispy mesa
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Or was supposed to be at least

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The open world idea worked imo

cedar vortex
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I really hope they dont abandon this part of the game after patch 9 is out because it needs some adjustments

wispy mesa
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It was really fun as well

cedar vortex
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Quentin actually unravelling the secret of the cult could be really cool

wispy mesa
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Yeah but I hope they add the sleeping machanic back

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It was cool

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And the day and night cycle in story mode

cedar vortex
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make a post about it if you havent already

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anyway I noticed this conversation is starting to steer off topic

wispy mesa
cedar vortex
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Lets try to stay on topic on this thread

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so if you have any suggestion on what I should add or change on this post tell me

wispy mesa
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Topic now

cedar vortex
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speaking of investigating I hope they dont repeat the same mistake in the story expansion

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I really want to do some actual investigating in future updates

wispy mesa
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Yes same

vale hare
cedar vortex
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or they could do something like what they did with the beta

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it was non linear but had actual clues that they player could reasonably find

wispy mesa
vale hare
wispy mesa
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I do lol

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I really want a non linear gameplay

cedar vortex
vale hare
cedar vortex
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one is skipper`s birthday

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the other is bosco bay

vale hare
cedar vortex
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and the museum code is the time

cedar vortex
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in ted`s house

vale hare
vale hare
cedar vortex
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This gives me an idea but thats for another post

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Can we please stay on topic?

vale hare
wispy mesa
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God I really hope we get the non linear gameplay back I miss it so much

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😔

cedar vortex
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reviving this thread

velvet oar
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Reviving this thread again

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I want to investigate

cedar vortex
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Me too 😔

wispy mesa
cedar vortex
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reviving the thread again because I really want the player to be given a chance to think

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the game holds the player`s hand a bit too much to the point you dont even feel like you discovered something on your own you are just given the answer in a really unsatisfying way

shadow sedge
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+1

cedar vortex
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?

native plinth
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also its part of a puzzle

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so, that prob indicates that we have to go there next

cedar vortex
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Well thats something but still feels rather lacking

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Theres still no reason for Quentin to go after Gerda for no otger reason than the cameras guiding him

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I really dislike how the CCTV cams just give him most of the answers

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I just dislike how the game holds the players hand way too much to point it doesnt even feel like you are making progress on your own

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Would be better if at each night Quentin was able to collect evidence to where he needs to go next

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Something similar to night 1 and the newspaper

native plinth
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I agree

velvet oar
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Revive

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Investigators rise up

ivory tiger
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nuh uh

versed hearth
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Bump