Scary neighbor is one of the most played classes in sn right now and it's easy to see why. His rage is just amazing in combat but his other abilities can't even come close to rage when it comes to value. I thought of some small tweaks that would make the scary neighbor a bit more fun and fair for everyone.
Rage:
-Grabbing a kid while having rage activated will never be a silent kill.
-You can't get any rage points while having rage activated.
-Rage can't cancel braves counter strike ability anymore. (This is a very cool trick but it's still a bug in the game and kinda unfair.)
-Activating Rage gives XP.
Disguise:
-The scary neighbor can still turn into kids who have left the match. When he does that the icon of the kid will appear as if they are still in the match.
-Disguise can be used while in kid form.
-Disguise will reveal the kid you disguised into for 6 seconds unless they are the last kid alive. (This is to avoid running into the kid.)
-Any grab that happens after 3 seconds when transforming from the disguised kid to the neighbor will be a silent kill.
Beartraps:
-Beartraps can be placed as a kid.
-Beartraps have a smaller range limit of what they can be heard of.
-Brave doesn't get any counter strike progress when disarming traps that have been placed by the scary neighbor. (This is because there's a stupid risk when placing traps against a brave that she will gain her ability from that.)
-Grabbing a kid out of a beartrap the scary neighbour placed is always a silent kill.
Perks:
-The perk that increases his breaking door speed should be reworked into something that buffs one of his abilities.
Note:
-Numbers can easily be changed if something is too weak/strong.