#replayability is lacking

1 messages · Page 1 of 1 (latest)

lusty escarp
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So as of now the game kinda lacks replayability. Heres my ideas on how to improve that

1 remove the linear structure and instead make it like the beta where you could chose what house to do first.
2 add randomized puzzles like randomized codes for the code puzzles
3 more secrets that will reveal lore and stuff

uneven fern
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frfr

worthy terrace
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About the 2nd point

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2 of the safes are dates

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1984 is bosco bay opening

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8691 is skippers birthday

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The only one you can randomize is otto

lusty escarp
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Hm true