Kid: Class
should be a spy Now Spy should have 2 abilities one of them being every 30 seconds cooldown he should be able to scan the map and see the neighbor's location if the kid is transformed into the neighbor. 2nd Ability is he can trace down the kids footsteps hes suspicious of and spy should also be able to have a googles on him that he can take on and off and works like a sonar he can see everyone through walls but like portable for him.
Neighbor Class:
There should be a Neighbor called Scientist/Mad Scientist. His first ability should be He can throw Potions at kids that can stun them for 5 seconds and the potion cooldown is about 15 seconds
2nd ability should be that he can go invisible for 10 seconds and the cooldown should be 30 seconds The Invisible Neighbor can still catch kids but can still be damaged and when hit with an object his invisibility goes away and he has to wait for the 30 second cooldown to end.
Last Ability should be that he can mind control a kid of his own choice for 15 seconds and has a cooldown of 60 seconds but hes still gonna be standing in his location and once killed he will be reset and hes no longer gonna be mind controlling the kid mind controlling the kid can help in knocking other kids or just get the kid stuck in a trap and the kid must be at least within 20 meters to be able to mind control him
Anyways thats it what do u think of my suggestions do you think its too powerful or too weak let me know in the replies.thank you for your time!
but i think the invisible thing is similar to the ghost and the invisible thing doesn’t give me scientist vibes gives me like spy neighbor vibes so why not for him to close gates from far? Like he could use a map that shows footprints of kids and can close gates from far seems more scientific. 