Leader can be way to strong if shes with 2 or more kids making it incredibly hard for the Neighbor to deal with.
If she's not in chase with the Neighbor she cannot blind the Neighbor
When using her ability she CANNOT heal herself
She can no longer revive players off the ground with her ability
The perk to extend the blind should be removed
Blinds last 1 second less
Detective can end the game under 2 mins
The less keys needed the harder the picture describes the area the key is in
Example
If 6-4 keys are needed the picture is normal (Like how it is now)
If 3 keys are needed it gets a little harder
1-2 keys left and the picture is really hard
Add a cool down whenever he finds a key or pulls up a photo
(Finding a key would be 10 seconds)
(Pulling up the photo would be 4 seconds)
Cannot put away photo for at least 1/2 seconds to prevent misclicks
When pulling up the photo for the first time it'l make the click clack noise but when pulled up again and its the SAME key it will not make the sound
Scout can easily 1v1 and KILL the Neighbor and is incredibly annoying against.
She is also VERY powerful when with other kids (specially with a LEADER)
She can only hold 7 nuts (the perk can increase that to 9)
Spamming nuts will have less speed & range and CANNOT stun the Neighbor (He's a grown man i think he can ignore some slow nuts...)
When successfully hitting someone with the Nuts she gets a small cool down like 2.5 seconds (To prevent stun locking)
When missing a Nut she will not loose any progression on her speed boost
It will take 2 fully charged nuts to remove sauce pans
When she has 3 nuts left icons will appear showing where she can refill-
-If shes got the Perk it will appear at 4-5
If the Neighbor is at half health her Nuts will deal NO damage
Ghost can be VERY strong but at the same time Stupidly weak
Lessen the "light range" so Ghost can appear a little bit closer
Add a 1.5 second grace period where Ghost CANNOT take damage when coming out of ghost form (still can get stunned)
Ghost cannot grab kids for 1.5 seconds when coming out of Ghost form (still can grab items)
If a Light is turned off during his polterlight ability it says off until it is finished
increase his Frost range thing to give kids a bigger warning
Clown and butcher can easily get beaten the crap out of when teamed up on so whenever they reach half health they're base speed is increase by a bit (until they recover more then half HP) and they get half of their current stamina back and both get 1 second stun grace period each time they're hit to help them escape
Scary Neighbor IMO is ok where he stands now Guest can somewhat jump away (Remove the shift + jump = powerful jump, its really annoying whenever your trying to FIGHT)
Thats all i can think of for now! if you have any other ideas on how to balance please type it!
(If you complain about something, be REASONABLE dont be like WAHHA MY MAIN IS DEAD WHAHAHAH)
Looking at you, scout mains... 