#More interactive items

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safe salmon
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I feel that hn2 is lacking in terms of interactive stuff. In the first game, you could pick up and mess with almost anything, which could be used for solving puzzles. However, in the sequel this concept is almost nonexistent (even though stackable boxes should already exist). It also discourages the player from breaking windows because every item is important and you risk losing it. I feel like this could add much more depth to the game.