#All Known Bugs in the SN Summer Update

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sinful jewel
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This post was created to help aid Hologryph patch some of the bugs in this latest update. Below are all the reported bugs that have been found. If you would like to report more bugs to me, feel free to let me know. I will also be updating this with more bugs I find along the way.

Game: Secret Neighbor
Platforms: All
Version: Both v1.5.0.0 -PS and v1.5.0.1-PS

-Items can float
-You can still fall out of the map
-Closing doors takes longer (although this is a debate whether this is an actual issue or not)
-Neighbor tposing in the end-screen after you win or lose
-The kid model being replaced with the neighbor's losing animation after you leave a match as a kid after dying
-A few collision issues
-Beartraps have issues when spawning, for example, multiple beartraps will spawn on top of each other
-Smoke traps can appear in doorways with collision
-Smoke traps can spawn without being clung to something like a wall, door, etc.
-Authentication errors
-Some people cannot login on Xbox, as trying to continue won't work
-Bagger achievement is unattainable due to his rework
-Crashes and people not being able to launch the game
-Level editor items can float
-Loading icon pops upon when viewing talents and doesn't disappear
-(apparently?) Detective will sometimes close his eyes when using the emote: "Thank You". All the other kids do not do this, and this only occurs sometimes.
-Issues with smoke traps, such as lag (thanks MrGreen for letting me know lmao)
-Sometimes you cannot progress through the map because a crowbar does not spawn. This only occurs in Map 5 at the start. (sometimes)
-Sometimes the XP Level text will bug out. It'll sometimes say you're one level higher than you actually are.
-View treasures causing the zoom-in UI when customizing, and during lobby transitions, to bug out
-When a item is floating, it will cause it's collision sound to replay infinite times
-Sometimes the "SPACE" pop-up when stuck in a trap will disappear