I remember in the HN2 alphas when you would open up a camera monitor and point the camera's direction towards Quentin he'd move his face and have facial expressions, I think it only happened when you hid somewhere, but also maybe you can add it when you point the camera when Quentin isn't hiding as well. Please add this feature back Quentin looks emotionless and it just doesn't seem right.
#Quentin Facial Anims On Camera Monitors
1 messages · Page 1 of 1 (latest)
I dont see it
the suggestion is good but it seems to got the fact of Quentin having facial anims in the alphas wrong
Get out of the closet
you can see it most of the time when you hide in a curtain
I think it only worked in HN2 Alpha 1
sure
here it is I couldn't find a good angle but here you go
I tried getting it in alpha 1.5 but there's no good place to put the cameras in pointed towards the curtains
oh he blinks
yup
His head moves slightly and he blinks, much better than FG's 😐
I sure do love animations for things you pretty much never look at..
Yeah but like, those animations already existed, what's the point of removing them
And sometimes it's just the little things that make a game appear more polished and cared for
True.
Maybe if they still have the facial animations lying around, they could use them.
oh wow
bro is an actual human
they really did turn him into a soulless husk in fg
Wait is that legit
It looks awesome
The Quentin is real
This became unfunny the first time it was sent
Well i got nothing better, or funnier to do. so this will have to do
Yes please
Quentin in FG uses a separate mesh that has no face rig specifically to deal with optimisation, so taking that away would be a dumb idea, cus the game is only getting bigger over time
Quentin in gameplay could not even do facial anims if he tried
The only time they use it is in cutscenes
And that’s a good thing
I have an achievement for this
. Say cheese!
Look at yourself through a camera, mirror, or drone
wrong thread
unless you wanted to post here
It was related to this post