People have wanted doors opening and shutting to make noise to the AI, and I've thought of a way to implement it.
When crouching, Quentin will open and close the door slowly but it will be silent to the AI.
When walking and standing up, Quentin will open and close the door normally like he does now. This would make AIs suspicious of the sound if they are nearby.
If Quentin is sprinting, he will bash the door open / slam the door shut. This would be loud and alert the AIs from far away.