#Sleeping Mechanic

1 messages · Page 1 of 1 (latest)

empty ore
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In free roam give Quentin the ability to interact with his bed and use his watch to set a time he can sleep until. Then it will play the sleeping animation from the Beta and skip to the selected time.

Hypothetically this could be used to complete certain puzzles like in HN1 where you could only access certain doors at certain times of day.

subtle canopy
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They could add it in main game as well. Like you have to go to sleep

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Instead of just teleporting

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Home

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After each night

pallid wing
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The time-based puzzles like from Alpha 1 would be cool, where the AI changes it's behaivour and security based on the time of day.

lethal fractal
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yeah

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I remember in the early alphas the Guest would have a switch that would close off his house at night that was a really cool mechanic