First: When theres no lights it would be completely DARK, no light at all except for what you have (Flashlight, Threat Detector, Glowing objects, maybe even a TV remote) | Second: I'd add batteries to make the darkness more impactful and horror-like, So if the lights get turned off and your flashlight had 30 seconds left, you'd feel more panicked and scared | Third: Make the neighbor darker unless you have direct line of sight with him | Fourth: Make the neighbor's scarier with their design and powers | Fifth: Make more ways to split up the children so they can be isolated more, Isolation means the neighbor can pick them off easier making it more scary to be alone, AND the children will be more scared because they have to worry that the neighbor is actually lurking in that darkness for them.
#Turning Secret Neighbor into a Horror game
1 messages · Page 1 of 1 (latest)
Random lighting removed, Now dull lights become more impactful.
Batteries, So looking for lamps, lights, batteries, or glowing objects becomes more necessary and so the dark is more impactful, For more horror. Who knows what might be lurking in the dark.
(I chose 2 minutes due to how many flashlights you can find on the map, you can pick them off of captured kids, and the Inventor can craft a helmet version that lasts for 5 minutes.)
Even the dullest lights become necessary for survival, even the threat detector's small bulb would be useful.
(The light would not actually be that bright, it would be way duller but it was a example to show how it would be needed)
The neighbor would become quieter so he could sneak up on children easier and there would be more ways to split up the kids so that way they are left alone for more horror effect.
Isolation is a scary thing.
possibly a horror ambience and distant noises, And being alone for too long would cause a effect that would make you hear a noise (Window smashing, Neighbor laughing, Neighbor breathing behind you, Running footsteps.), And maybe visual effects (lights flickering, screen flash, something running at you.).
Maybe even more darker or scarier neighbor textures, The clown might have running and grey makeup, Ghost would be a darker shade of blue but still glow and also make the ghost's eyes glow in the dark when not moving but when moving he'd light up (It would be scarier to see a pair of glowing blue eyes staring at you then all of a sudden he fades in in the dark and starts running at you.)
And also, the night vision and Threat detector would become more useful, Since the night vision would allow you to see in the dark and the threat detector would let you know if something is hiding in the dark with you.
I dont think darkness helps the game to become scary, the thing that is missing, and is the main importance of the role of hello neighbor as a franchise, and secret neighbor as a game, is slow gameplay, and stealth mechanic
The way to slow down gameplay is to polish one of the overall jumping mechanic to be 2 seconds on reloading, the characters speed, and the overall item damages
Ik, this may get controversial, but we all know that darkness is the most generic part of horror gaming
And one of the many types that should be special to horror, is different variety encounters
I think the game should be a little bit darker without lights to make it harder to see other players in the dark but not too dark that you can't see without a light source
Also it would be cool if there where no light sources touching the player it would hide their username, as it does when crouching
I don't think a battery system would work in SN, but I think ways of sabotaging the flashlights would be cool
pure darkness makes things a whole lot scarier
even if its cliché
To be in a blank void without a indication of what or who might be watching you
only relying on the noises around you
or surviving off of the minimal light source you have
even using something as simple as a TV remote because of the red light
a more survival aspect, the fear that at any moment you could die
the darkness taking whole
"The scariest monster is the monster of which you cannot see" - some weirdo
The total of darkness does not increase or benefits the game viewpoint, and neither does it increase the tense.
eh
first of all, no need to be so rude
second
Its not like this is ever gonna happen
First off, I am not being rude.
Second off, Find a way to make a creative horror move to the game
They should also make movement more sluggish and slow like the neighbour
EXACTLY WHAT I WAS ALSO THINKING ! but for the neighbor model it maybe should be the neighbor from HN2 or just a model that is more like the og one i think and for the light also ONE PROBLEM THAT HASN'T BEEN FIX at least for the update we have rn that is when we go far from a light the light disappear but the flashlight or whatever makes light stay on and it make it a bit weird to look "i think doing a LOD for that is dumb on a horror game"
and for the complete darkness when we are in the dark i would so much love that for the realism and the horror of the game
finally
someone who understands
Don't want to be rude but dark lighting has already happened before and everybody hated it and its pretty generic anyways maybe for outside but not inside
trust me dark lighting would not fit in with the game and pitch black dosen't look good for game deisgn
the only time it would make sense for complete dark is a room with no windows but other then that it would make no sense
yeah
but the horror
right?
if you can't see the danger you are more afraid of the danger
plus it would be more realistic
where is the green lighting coming from, theres no light on, theres no windows
and the survival aspect where you need batteries and any type of light source to survive
Darkness doesn't automatically make something scary
i think it is more horror like and makes the gameplay slower and causes more tasks for children to complete
and some people say that the gameplay in secret neighbor is too fast
and i sort of agree sometimes
like litterally
10 seconds in and 5 keys are already found
only 2 or 3 more
how would darkness affect the speed just use a flashlight or a flashlight pan
but the flashlight has a battery
see
still
so you'd need to find more batteries or a new flashlight to survive
and you can't see the keys if its dark
was it as fast as it was now
yes
OW
its always been this fast since like late 2019
i bit my tounge 😭
darn
But still
it would be more horror-like
right?
all i want is to see this game become a horror game again 😦
not if you're not scared of the dark
do you have recommendation?
a more scary neighbor model
that what i would have said but they dont seem to want to change the models or textures
Darkness doesn't create realism
and if the game wants to become a horror game having dance moves will make the game look like a joke
they like the current art style
explain to me something
they could make a better model with the hn1 style
Where is the light coming from in the second photo
where is it
i don't see it
Darkness is not always people's fear, it can be their challenge, plus if you want a real good horror realism experience, its stealth
and the current art style is great besides the ugly hn2 trees and grass
Exactly, can't take the whole portion and point of what secret neighbor is meant to be, and what it is supposed to be
because it wasn't well made at all
(realism)
idk but it's maybe just the fact that if you don't have a flashlight the neighbor could be anywhere and you wouldn't know
Darkness doesn’t equal scary although yes it would add some sort of spookiness it wouldn’t make it scarier
Dark doesn't equal scary, i was literally about to say taht
it just makes it harder to see, and thus less fun to play with how this game is currently
Yeah I think this game is dark enough also
a main step they can do to help it become actually scary is remove sillier things and tinker it so players have reason not to just attack the neighbor directly. in other terms, make the game what it was meant to be a stealth deduction game.
not scary i mean stressful
still. there's more that can be done. i like the idea of ambient lighting but making things darker won't do much
Thats not what would it make it work, removing the flashlight, and having the neighbor be unpredictable in the dark will make it frustrating for everyone
We can make a stressful horror game for secret neighbor, such as stealth
why remove flashlight ?
You said "remove flashlight"
Go back and read what you said to me
this ?
Yes
i didn't say remove the flashlights
You said "maybe just the fact that if you don't have a flashlight"
i said that imagine you're in a dark place without a flashlight and the neighbor is near with the fact that we don't see in the dark it would be pretty stressful ?
like... you would be trying to find a way out than just waiting the neighbor to kill him
I dont agree with that
None of it makes it stressful
It would make everything feel soulless
ok if you want ?
It will have no emotion
or that would be an option in the setting so... you know ppl would be able to choose ?
No, that should not
why ?
The option would be already useless
there would be ppl that would like that not everyone but some ppl i guess
The people that like it are the people that are younger and don't realize a real great horror experience
i do i play "real" horror games you know and in a "horror game" you normally don't see in the dark seems realistic and logic for a horror game
Yes, those are the parts of the realism, darkness doesn't make the game realistic, stressful, or creepy
Real horror games conveys the idea of what type of game they want to be terrifying for people
Such as stealth
so you mean that irl you completely see in the dark ?
like without lights
bruh
it's just that secret neighbor have his style of game
Secret neighbor was meant to be a stealth horror game, thats why it introduces the crouching mechanic (which doesn't work for today, as the game is unbalanced)
but you can don't like the idea but some ppl would like it "not kids i mean"
bruh
so don't like it ?
You truly are young, are you?
Read, what i said
you really said that because i said bruh ?
The whole franchise was MEANT to be a STEALTH horror game, even hello neighbor had the crouch style mechanic
a lots of ppl say that ik
ok ok but it's just an idea you know ?
Yes, because you really ignored about the idea that secret neighbor was focusing on
Ideas like these will sometimes not work in devs direction
ik what it is i played it when it just came out
Yes, it was trying to be a stealth horror game
yes but we can remove the "horror"
Not at all
I've said this before, and I will say it again
i mean that "horror tag" is meant to be a "horror tag" i guess
this game was meant to be a stealth horror game so we really can't
Secret neighbor was meant to be a stealth horror game, with its inclusion of the crouching mechanic, which was needed if trying to hide, which is something people misunderstood
⬆️
like hello neighbor if not wrong uh ?
Yes, hn had the same style of stealth with its inclusion of the crouching mechanic
How can you not understand one simple answer
are you saying we should remove the horror tag because its not scary
yes... so... why in hn we less see in the dark than a multiplayer stealth horror game ?
no but i'm just saying that it could be a bit more... idk stressful or something ?
Because, hn doesn't need darkness to be scary, it needs stealth to stress out players or even terrify them
sn is kinda stressful when you are the last kid
yes but they could do something like hn so ?
No, they don't need anything in hn
You are def young to understand
Like I swear
I gave you so many answers
And yet you ignore me everytime
there are plenty of games where horror is executed perfectly when it's bright. SN definitely doesn't need to be bright but it doesn't need to be pitch black either
this is a "SN" / "a game from the HN series" so it could be like HN i mean ?
i said that in hello neighbor we the see less in the dark than sn
Not really, some can be bright, but can add some stealth to keep the player haunted or stressed out like the last of us
Thats because it doesn't need one
It needs stealth
How many times did I told you this
yes but i mean that it could be more like hn ?
No
this is a idea not a thing that is already in game
Not every game needs to be dark
Idea can't always be executed in devs directions
I've told you this so many times
listen. sn is supposed to be a stealth horror game, not a search in darkness sort of deal.
many games are scary without darkness
Exactly
Thats what I told him so many times
i mean that it "Could Be..." like hello neighbor ?
To where it starting to get the point where it annoys me
darkness would be just frustrating for the kids and neighbor
there's no need to drag this out
⬆️
It can't be like hn, hn can be what the game wants to be, not what it means to be
besides, the neighbor would like to keep his house well lit
yeah you wouldn't be buying a house with no lights at all
i get what you want to say, but it wouldn't work
we're not trying to be mean
it's just how the game is
in hn it's not complete darkness but it's more scary for a horror game you know so for a game from the series it's a bit strange that "A LOTS OF THINGS" don't looks like hn at some point
i mean you can turn on the lights but when they are off they are off
You are just young, I can see how you are ignoring our ideas on how the game should work like how it was markettrd
that's sure that complete darkness everywhere would be just annoying but i didn't said that
And whenever we give you an answer, you would just want darkness in everything
I can call the mods if you keep answering the same questions just to annoy us
with me being a helper, im going to say that we should just relax with this alright. it feels like we're going in circles
you are ignoring the idea completely so you say that i'm a kid because i'm talking to you i guess i shoudn't continue this disscution as you and me don't understand i think.
we do
i didn't said that but ok if you want
Yes, you are a literal kid who does not understand the main point of the idea of the game, you keep ignoring ideas, you keep on adding on what you have said multiple times, and like I said, I can call the mods if you keep continuing to repeat the same questions like what you've said over and over again
You did ok 🙂
this is slowly becoming the "not to be rude but you could be sued" post
also one last thing i understand that it would not be cool for everyone and the devs will surely not do that "BUT. THIS. IS. JUST. A. IDEA." so yeah.
I agree
alright, please. calm down
IDC, an Idea can't be IMPLEMENTED in the devs request, and neither of it can be replicated, UNLESS if you add in an idea that WORKS on the game, ENTIRELY.
you say that to me ? i will never understand that's sure
this whole thing needs to calm down, i want to take a nap but wan tto resolve this first
May I call the mods?
if you wouldn't be a kid you would have stop the disscution but as i see you didn't
i dont think you should lets just stop
i was just saying so bye i will not annoy ppl with ideas anymore goodbye
Oh, you really want to cause drama, ok heres the thing, you are an underaged person who doesn't understand our message to you or anyone, and all you do is spoil the whole thing and wishing on something to actually happen, if you want to keep annoying people, do that in the server. Ok?
right
yeah def a kid bye
Yep, you sure are a kid

Anyways, moving on
oh my god.
anyways. if anythign else rises, please contact the mods, i need to rest for a moment.
i wish tihs argument didn't have to break out
Thats what I said before 🤦
im just saying it now, it should be settled and stay that way
Hopefully
The purpose of feedback posts is to share your ideas with the developers. Engaging in fights is not productive. It's essential to communicate clearly to easily understand our ideas. I will close the post since the discussion has deviated from its original purpose. This will allow us to collect the information more effectively. 
Have you done it? Its not closed apparently
I am waiting to see if you need to add any ideas beforehand 