#Remove / Reduce those annoying boards and glass shards in the museum.
49 messages · Page 1 of 1 (latest)
Just please think of other ways, make other ways to get caught but please not those sometimes unavoidable boards or glass shards, I don't wanna stare at the floor anytime im in the museum.
and idea would be like cans on strings that you have to crawl under because you could easily avoid them by crawling and only get caught if you don't pay attention, but those boards especially the ones in the hallway, on the stairs and next to the glass cases are the worst.
the creaky floors are on the stairs so that the neighbor would be alerted if you go to the second floor
if they arent there, he wont come to the second floor
how?
not like that
you can go to the second floor
but the neighbor would be alerted
and he'd come to the second floor
and you have to sneak past him in the second floor
Ok that makes sense, but if hes a bit closer he also sees you.
Also all the other boards in the 1st floor
especially the one near the garage door
I like the concept of things that get you when you are stressed and dont pay attention but those glass shards and boards are sometimes either a long jump, or placed in a way so you nearly have to walk over them
they are there to alert the neighbor
and hidden under a carpet
The player is soppossed to be there to alert the neighbor not some random thing on the floor. And there's like 6 of them in the first floor
I think just some positions they are set in are completely unavoidable, it would be cool if they were placed like in the open so they are an actual trap, but like the ones on the stairs, the one in the hallway like 3/4 under a carpet
The point of a stealth horror game is that you get awarded if you don't get his attention, with time away from the neighbor
they are like fine on the Night sections, although the stair ones do get annoying ill give you that
but then the Bossfight its like..
you go into that little hidey hole and every single path out of there has a noise maker in the way
and then even if you jump over it Ted hears it
most of the times i go into that hole in the Bossfight Ted just finds me and never leaves
make a run for it and pray to God you dont get caught
hiding in the little walktrough under the stairs untill he goes away
or that
Did they add more noise makers in the boss fight, I never really payed attention to that.
nope same amount
oh yeah its also very annoying how
its literally nearly impossible get the fire extinguisher without standing on the noise makers
Yes thats what I was talking about with the ones in the hallway
near the garage door
anytime I try to like have fun with the neighbor, just trying out paint cans and stuff, a bit trying to play like in the deep dive, I always step on those boards, ruining everything
In my opinion there are just better ways to do it than boards placed on unavoidable locations like the stairs, (you can dodge those but only by jumping like at the weirdest angle)
but then jumping and vaulting also alerts Ted
Wait it does?
That makes my point even better since jumping is the only way to avoid the boards
for some of them
some are placed in the open but the ones anywhere near the stairs and hallway
are terrible
they really need to improve the placement of the noise makers in the Museum
theyre way too annoying
I suggested like cans on strings hanging from the ceeling that you would have to crouch under to avoid