#Neighbour buff + stealth

1 messages · Page 1 of 1 (latest)

thorny shoal
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The game has lost its stealth because the neighbour isn't strong anymore, kids can just group up and spam objects at the neighbour destroying the whole point of the game. A way to fix this would be adding ways to split the kids up like adding more traps like trip wires or being able to close gates from anywhere. The neighbour should also be allowed to block things this will actually make the neighbour a threat instead of an opponent. The neighbour should also have more stunning abilities or ways to slow the kids down.

Stealth could be added in many different ways. For example, hiding under tables or beds would allow the player to find a place to hide rather than resorting to attacking the neighbour. New abilities should be added to allow ways for the players to outsmart the neighbour, security cameras could be added to where you can place them on walls but to avoid it from being too overpowered have a bright red light shining when it is in use. Crouching should also have a bigger role and should grant the player advantages like not being seen on the sonar.

blissful stirrup
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good idea and you used to be able to close gates from anywhere and track players from anywhere as the sonar was handheld indtead of being a button in thr neighbor room