The running and walking animation looks kinda bad so here’s how to make it look better:
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Walking, add some more camera shaking to it but super subtle, and make Quentins arm swaying more natural.
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Running, Instead of his run being wonky, Make it so that the base run is him arching his arm back in fourth, there would be camera shake towards the arm that arches every time, while when getting Chased the Run animation would switch to him swaying his arm super far out back and fourth, with Camera shake back and fourth giving that “Run for your life” feeling, also if you turn side ways your arms would sway right to left, same with #1.