#Remodel the Map

1 messages · Page 1 of 1 (latest)

blazing stream
#

Yes, I know that you guys have been adding lots of new stuff to the map. Yes, I know that you guys are being crunched for time with these updates. Yes, I know that modeling an entirely new map will take a long time.
However, in my subjective opinion, the current map does not look great. The locations are all right next to each other, you can see the edge of the map in certain areas (example: the top of the museum chimney), and I'm a bit...mixed about the cliff models, to say the least (again, I know you guys are crunched for time, I'm just giving a suggestion that might drastically improve the look of the game).
I believe the map should be redone entirely to be larger, with the AI locations being more spread and being in more logical areas (example: Otto's house should not be directly behind the Neighbor's house since Otto is a recluse). Again, I know it would take a long time to model a new map, but I have a solution: work on the map in small increments with every update. Then, in one of the later/final updates to the game, you can implement the new map.