#AI Tasks

1 messages · Page 1 of 1 (latest)

pallid nexus
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Here’s what the AIs need when it comes to tasks:

  1. More Tasks, it would be nice for some old tasks from older versions all the way back to Beta through Alpha 1, to have a comeback, some of these could be Mr. Peterson fixing his car, Gerda making Pastry’s and putting them for sale, along with being able to interact with them, Nielson checking evidence in the Living room, Mayor dancing to music and so on, even tasks from versions such as Alpha 2 I’ll be happy to see come back.

  2. AI involved Puzzles, was in the Beta and here’s ways to implement it back in:

Day 1: have it so that the back door and all windows that you can enter through are blocked off by caution tape, now you can just go and get the scissors, but a new player wouldn’t know where they are, so in order to get inside they would need to use the Front Door, but Nielson is there, so they would have to go to the Cop Car and turn on the sirens, distracting Nielson and allowing the player to get in.

Day 2: don’t need to since there’s the Key on Gerdas back.

Day 3: have it so that the Chest puzzle is a bit more tedious, instead of having the Key be in the pillow have it so that they find a Note on how to make a special animal sculpture, that would have the key inside, they would place it on one of the desks, and when Otto goes by he will make the sculpture and use it for practice, once he shorts it the key will fall out and you would have to grab it and use it on the Chest.

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Continuation:

Day 4: The Trophy room would be blocked off from the inside, including the window, you would probably use the Cabinet in the bedroom, but there’s a Lock on the Door, that the Mayor has the Key for, instead of it being on his back he has it in his coat which means you can’t get it, in order to open that door, you will need to first open the dance room, then get a Sleep Disc from his Office, and place it when he goes to check it, he would get tired and go upstairs and unlock the room and go to sleep allowing the player to get in through the Cabinet and open the trophy room.

  1. Random tasks, it’s alright to have AIs have a certain pattern of tasks but allow the AI to switch it up.
sterile thorn
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i like how you took inspiration from my post

pallid nexus
sterile thorn
pallid nexus
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This is more detailed

sterile thorn
sterile thorn
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i like this post even though it would make them rework almost the entire game which will take months maby a entire year

stone gyro
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I was about to point out how incompetent you would have to be to spend an entire year adding a few extra puzzles, them I remembered what game it was

pallid nexus
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Yeah but that would be a hassle