#Remake the intro cutscene so it's more like the Beta

72 messages · Page 1 of 1 (latest)

cold crow
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The intro cutscene in the final game kinda just feels underwhelming compared to the Beta, at least from a worldbuilding perspective. To show what I mean, let me compare the two scenes point by point.

  1. In the Beta the intro starts after the barn segment, meaning by that point we as the player already have some vague idea of what Raven Brooks is and what could be happening there before the cutscene introduces us to the town proper. In the final game Quentin kinda just shows up and starts his investigation with no problems, which I think kinds of takes away from the initial intrigue surrounding Raven Brooks.

  2. The Beta intro shows Quentin doing classic "accident-prone Hello Guest Quentin" things like falling asleep at the wheel and being addicted to coffee. Whereas in the final game we don't even get to see Quentin from a third-person view that often - aside from him writing in his notebook for a brief moment in the intro - and for the rest of the game he's completely mute and personality-less. It feels like a missed opportunity since besides Hello Guest the Beta intro gives is the closest look at Quentin's personality, which now feels absent in the final game.

  3. The Beta intro shows Raven Brooks being this dreary, almost isolated town and as such spends a bit more time actually showing Quentin arrive there, whereas the final game doesn't really establish that same dreary tone and Quentin just shows up there in like 10 seconds.

  4. The Beta intro shows Quentin glancing at the townsfolk and them giving him the stink eye in return. In the final game intro we literally don't even get to meet the other townsfolk (aside from Ted, Aaron, and Imbir), and we only get introduced to them via camera feed from the Hideout. I think the Beta version was better as it A) Did a better job of fleshing out RB as a setting before introducing Ted to the story, B) Introduced us to the other neighbors beforehand, and C) Showed us how Quentin views the townspeople and vice versa.

placid cliff
next brook
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I like how well thought out this is

placid cliff
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Also to add to the 3rd point in the beta intro he has to double check his map to even see if he is going the right way. Which means its hard to find the entrance to the town even you have a map

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And the road towards rb is quite forested and hard to navigate

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In full game its a huge field with a normal entrance which makes it feel more like an average boring town

cold crow
# cold crow The intro cutscene in the final game kinda just feels underwhelming compared to ...

I also kind of found it weird how in the final game Quentin just shows up seemingly already having suspicions about Ted (or if he didn't, then they showed him coming to that conclusion way too quickly). So, I think if they were to remake the intro to be like the Beta they should also have an extra scene of Quentin driving by Ted's house and it basically being like the HN1 intro, where he spots Ted acting sus and Ted closes the curtains on him. Then Quentin would start writing in his notebook, THEN it would do the jumpcut to Quentin's stakeout, thus making it more believable. Plus it would fit with the trailers saying that Quentin "Thinks [Ted] is up to something, but nobody believes him".

next brook
cold crow
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Bonus: They should add a scene after the main intro of Quentin clumsily climbing his way out of the van after it crashes, then segueing into the actual gameplay.

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ok im done now

placid cliff
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I would preffer if the intro had build up

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Like he investigates ted for like a week and shows Quentin observing ted from his van

echo gazelle
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This is called cinematic cutscenes

torn wing
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if they do plan on adding the farmer back

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they should move the farm somewhere else imo

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maybe when Quentin crashes the farmer wakes up from his rocking chair or plays a banjo and then maybe he gets angry at us

limber scroll
placid cliff
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honestly I really want them to remake the beta intro but mix it up with the full game one

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like have him arrive to town get the stink eye (the cops could be at the bakery getting donuts instead of being at ted`s house then Quentin starts to suspect Ted and starts spying on him and the intro shows that throught the course of the week (like it would speed through the events of the week) then we get to the night Aaron tries to escape and the rest could be the same from that point I guess

wide grotto
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the beta was really cool

placid cliff
signal crescent
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I really loved the beta intro

next brook
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the beta had a lot of effort put in it
the full release did not

signal crescent
placid cliff
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being knocked out by ted is significantly less interesting

cold crow
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They should make it so the Guest attacks the door like in the Beta, but then Ted scares it off before knocking out Quentin.

placid cliff
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seeing how it was able to bassically kill ted in GN2

cold crow
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Remake the intro cutscene so it's more like the Beta

placid cliff
echo gazelle
signal crescent
wide grotto
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and i felt like the museum was a little better in the beta

torn wing
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the beta had a good introduction for the AIs

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it didn't show Gerda and Otto though

placid cliff
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yeah it did

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it also showed of the guest

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also it did not have Aaron (Aaron being in hn2 is a huge plothole)

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you will understand why when hnvr is out

torn wing
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I'm guessing HNVR will receive content updates

echo gazelle
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I hope it doesn't, if it does then, it will ruin the old lore

torn wing
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true

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content updates should be new stuff but still keep relevant to old lore

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otherwise they're gonna confuse the story again

placid cliff
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hnvr CANT fit into new lore

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the last part of the game goes against what happens in hn2

torn wing
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correct

placid cliff
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tbh if they kept the beta plot hn2 would be canon

signal crescent
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I agree the beta intro looked beautifully animated

placid cliff
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I also love how it showcased a bit of Quentin`s personality

signal crescent
placid cliff
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his van being full of empty cups shows how messy he is

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I miss the messy clumsy Quentin

signal crescent
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Also

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It made more sense

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Having

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Mr Peterson already on the run

placid cliff
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it was cool

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it was like Quentin getting involved in the middle of a case

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the intro in full game doesnt make sense because

  1. Nicky already escaped so the police would already be on their way
  2. Aaron shouldnt be here anymore (hnvr will explain this)
  3. Ted somehow fully moves into the museum in less than 12 hours
  4. Quentin somehow wakes back in his office
echo gazelle
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  1. The farm is very near to mr peterson's house and the highway where its blocked by the door to the outside
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You know, the one we see very far in school DLC

placid cliff
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Barn

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Its just a barn

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Not a farm

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Its a random barn in the middle of the town next to a bunch of houses

echo gazelle
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Which i find very awkward tbh