There should be more complexity with AI
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More Tasks, there’s tons of tasks that the AI can do that should come back, like Mr. Peterson watching TV, Gerda making Pastry’s, Otto Aim Training and Making Wooden Ducks to Aim Train and The Mayor dancing to some music, the AI should also have some more complex tasks instead of staying in a loop of tasks for too long, they should still do that but switch it up every twice a time.
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AI puzzles, one of the big things is tricking AI for puzzles, there’s some easy ways to add this in some of the parts of the game, here’s some ideas, have there be caution tape on the side areas of the Peterson house, along with this make it so you can’t climb over fences till you get rid of the side Police Tape, this would force players to use the front door, but problem is is Nielsen is there, have it so you have to distract Nielsen and sneak a key off his back, which you can then use to open his cop car, and turn on the siren, which will distract him allowing the player to get in, or in the Mayors Part, the trophy room could be blocked by a plank from the inside, and the bedroom door is blocked by a key, have it so that you have to first open the Disco Room, and get a calm music disc from his office, which you will place on the gramma phone distracting him he would go there and become tired and go to unlock the bedroom door with the key from inside his jacket so you can’t sneak it off him, from there he would go to sleep there and you can use the secret closet to get to the trophy room and open the trophy room door with the crowbar.