#idea: catch counter?
1 messages · Page 1 of 1 (latest)
In the alphas when getting dragged you could throw an item at the AI and escape
1 messages · Page 1 of 1 (latest)
I have this idea since HN, what if you guys added a catch counter for the game? (if possible?)
I could see, how many times the AI has caught me in story mode (or even, in free roam). this could be seen in the options, just like the speedrun thing back in alpha 1.
In the alphas when getting dragged you could throw an item at the AI and escape