#Cracked windows

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vernal viper
#

I found it weird that when I throw a small object at a window, it breaks.
this has always bugged me because it made no sense to me. I mean yea, larger objects such as boxes and chairs could easily break the windows, but apples and loafs of bread?
here's what I think could fix this:

if a player throws a small object such as a key or a banana or any smaller object, the window would not immediately break, but instead become cracked. If the player was to throw that same small object at a cracked window, then it would break.
I think this would make the game a bit more realistic, and would encourage players to use some objects that are barely even used like bowling balls and potted plants.