#Idea for the detective "rework"

1 messages · Page 1 of 1 (latest)

meager pilot
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I have a "rework" idea for the detective (not just adding another ability)

I like how the detective has the intuition ability to find keys, but it would be cool if it were reworked to make gameplay less repetitive and make Intuition more useful.

What if instead of using Intuition to find just keys you could use it to find different items. For example: you could use it to locate a rifle (if one exists), you could use it to locate a key card if you can't find any key cards on your own. Maybe you could use it to find the location where the last player has died (idk about that one but these are just ideas). You could select what item you want to locate using a selection wheel similar to the inventor's item crafting wheel.

weak basin
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I'm kinda mixed on this idea for a good reason

1: what if you are the last kid left, in a 1v1 with a good neighbor and don't have the time to search for the last key so you use intuition but it marks a random item in the house other than a key

meager pilot
weak basin
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Oh well me personally, I'd prefer to mark keys due to how many key card skips there are

meager pilot
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Fair point