#Bring back Gate Walls

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pearl heron
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Something that bugs me is the absents of Gate Walls, they were a cool feature and could work well if implemented, there’s a lot of spots in the different objective homes to add them, all you have to do is add a switch on a wall connected to a wire to a gate wall, you could even have it so the AI can trigger them with the switches to block the players way in different places, you could have some to block doors, hallways and so on, an idea is maybe have one switch in the garage of the museums connected to a bunch of wires to gate walls to all the exits, that Mr. Peterson can flick on to trap the player inside, and the player has to go and turn off the switch before getting caught, but have it so after the player in any location gets caught all Gate Walls have their switches flicked off and have the gates open same if the player leaves the boundaries, but this would mainly be exits that are blocked, overall there’s a lot of potential with these.