#De-Buffing Neighboir

48 messages · Page 1 of 1 (latest)

steady axle
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In my personal opinion, most neighbiors are kinda unfair, but that just me but some neighbior like the regular neighbor and crow.
Meanwhile I think clown, ghost and butcher are a little OP. For an example: (MY OPINONS!)

Clown: I feel like his smoke bomb is a little OP for my liking- Clown can catch kids easier with the smoke bomb but sometimes it gets out of hand, like how the Clown can see better and move better throw the smoke.

Butcher: It’s kinda annoying for me when your running away from the butcher and then all a sudden you get caught. If you know how to dodge the hook then that’s good but I feel like his hook should first take your item away, and then getting you and making a little bit more of a cooldown to make it so the kid can get away a bit longer.

Ghost: I feel like his movement speed as a ghost is a little op because all I haft to do is turn off the lights and just get in-front of the kid and then BAMN your caught- it feels a little OP but I like how you can sense him when is he closing in but maybe a little less speed as ghost form would do the trick.

Neighbor: I think he is pretty good but when he transforms into a kid I feel like there should be some type of signal like; if the kid coughs and it sounds like the neighbor then you have an idea, or when he falls and makes the neighbor grunting sound as a child then you have a warning.

Crow: he’s also a pretty good neighbior but when it comes to jumping around everywhere, it feels a little weird but that’s just me. Also some people are finding out ways to jump into children and getting them (not sure if that was on purpose but I’m not sure)

Then again please don’t hate on my opinions and feedback on the neighbors!

devout palm
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But in all honesty the neighbors are not OP at all

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The guest is easily killed and swarmed if you stay in a group

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The whole point of butcher is to catch you from afar

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Ghost isn't OP but he's very annoying to play against and is kind of just a bad class overall, so I agree he should ||be removed|| get a rework

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And having a kid make neighbor noises to give away their identity would take the secret part of secret neighbor and lock it in a coffin

steady axle
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Yeah, I js had a couple of matches with the same experience multiple times with neighbors

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So i see what your saying

devout palm
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The best strategy is to stick together

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Also there are a lot of try hard in the game so its easier for them to seem overpowered because of how aggressive they play

steady axle
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Yeah- from my personal experience there is either complete tryhards or new players

devout palm
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Yeah, its pretty unbalanced. Sadly there isn't much way to solve it

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Skill Based Match Making was an idea but because Secret Neighbor doesn't have a high player count it wouldn't work very well

thorny trench
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And for the bucher just put a saucepan on your head

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And maybe keep a hammer with you

sour birch
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but butcher is my favorite neighbor its actually fun and fair for both the players and the neighbor

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butcher has more health which make neighbor fighting more fun torturing the neighbor with a tuna can also fun

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butcher's abilities are pretty decent and not the top of overpowered abilities or useless (the crow is kinda).

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butcher has higher stamina

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but is slower

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which also i think is fair (unless your fighting a team of 5 scouts or braves on 1 hp)

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scary neighbor is kind of fair but rage while catching someone is just no

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scary neighbor coughing or grunting in kid form would kind of ruin the point of secret neighbor

devout palm
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👍

sour birch
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de buffing the neighbor would just be hello neighbor

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but the ai is more stupider

merry dock
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I think the Clown is very balanced right now, the smoke bomb is fine how it is because the neighbor has the abilities to use as a advantage, their should be no punishment for using it so having him have same speed and full visibility makes sense or the smoke bomb would be pointless. Even then the smoke bomb is much easier in this version of Secret Neighbor because before the damage was in sands and could knock you if you couldn’t get out, now it’s just used as a retreat method if like your low on hp.

merry dock
# thorny trench And for the bucher just put a saucepan on your head

They need to patch something with the saucepan and butcher because when I played as inventor, there was a butcher in the game and I created a reinforced saucepan because I know it can rank two hits. But when the butcher hooks me, it takes the whole thing only leaving it to one hit. I don’t know if this was intended but I think it should survive two hooks since that is the point of the reinforced saucepan (and the flashlight on it to see better without having to hold a flashlight in your inventory all the time).

sour birch
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it is intentional

sour birch
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you can spam jump as prop

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and it will be impossible

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for anyone to hit u

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unless they have a mouse and a keyboard

little narwhal
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Most there's 3 neighbor classes that are just unfair rn. Like Ohiosurvivalist said can spam prop, since controller players have no aim assist it's damn near impossible to hit them, I know from my xbox days

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Ghost can follow you around the whole map and transforms last second to kill you, impossible to deal with alone. Thankfully is easy to kill in physical form but still

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Than Guest, he jumps and leaps around the whole map making it impossible to land a hit even on keyboard and mouse. So you run out of items and he leaps towards you and catches you. Also damn near impossible to kill without milk or 3 players

sour birch
little narwhal
velvet yarrow
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The Neighbor's aren't OP you've just never learned how to counter them

sour birch
velvet yarrow
worthy thorn
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As a person that played with Ohio survivalist, he has some major skill issue but it's all good

worthy thorn
# velvet yarrow Lol

He has some good ideas but he also gets bashed for lot of bad ones that mainly have to do with the games balancing