#Make the Neighbor more aggressive during the final stage

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bleak bluff
#

I feel like The Neighbor, during the final stage of the game, should have more aggressive and annoyed animations. As of now, The Neighbor uses his normal catch animations and other animations he would use during other parts of the game. I think that Mr. Petersons catch, seen, and idle animations should all be adjusted to make him seem more psychotic and unhinged whilst playing the final stage. You could even make him run like he did in the old Announcement Trailer for HN1, holding his hands out at you in a mad dash to stop you from escaping The Museum.