As of right now it is possible to basically skip both Day 3 and Night 3 by remembering the safe codes. I think codes like this should be randomized. I understand that randomizing Night 3's code might be difficult because that particular section's code is based on the time and the time can't be unrealistic for when it is taking place but randomizing Day 3's code is possible. Perhaps make a version of each map piece for each one of the ten single digit numbers and then make it so that the number on each map piece along with the code has randomized numbers so that players are actually force to play through Day 3 as intended rather than just digging up and unlocking the safe to end the day immediately. You could also probably do this with the code for the safe on the first day too but this isn't as serious as the first day doesn't end with you unlocking the safe and it is instead just one of the puzzles you have to solve meaning memorizing the code doesn't automatically win you the section like it does on Day 3 and Night 3 but it would be cool. Perhaps make each block color have a block for each one of the ten single digit numbers and then randomize where each color is placed between the four places along with what number is on each color. Doing stuff like this would make it so that returning players can't easily skip puzzles and entire segments of the game and make the game more unpredictable for returning players which ultimately is the goal here. The more random and unique each playthrough is the more fun there is to be had on future playthroughs, and having replayability is essential to a game that is (as of now) pretty short.
#Randomize Codes
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