#stamina only required for abilities

103 messages · Page 1 of 1 (latest)

half stirrup
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(this idea is from jazboii)

i think sprinting as neighbor should not require stamina. only his abilities should. (meathook, leap etc).

past pebble
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doesn’t ruin that the stamina? I think leap is taking a bit of your stamina.

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what’s the point of the stamina if you can run infinitely

half stirrup
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i said that only the abilities require stamina. maybe they can also keep the grabbing takes stamina thing too

cerulean epoch
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My original idea was for stamina to be removed entirely. The neighbor is already slowing than the kids, having stamina there too is so unnecessary

shadow fiber
cosmic girder
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I think stamina should be removed because playing as the neighbor is all ready hard and it's not fair the neighbor should be more powerful then the kid's not the kids being over powerful but the neighbor I rather have the old stamina back to be honest then this new one

half stirrup
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leap is already fine as it is imo

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(on pc)

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you can either leap and cling onto a wall or just leap without clinging

shadow fiber
half stirrup
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i said that only abilities would require stamina

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leap would stay as it is

shadow fiber
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the statement was about deleting stamina

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not about that

half stirrup
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stamina wouldn't be completely deleted

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like i said it still would be used for the abilities

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not all abilities tho

past pebble
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I don’t think that stamina has anything to do with abilities

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I do agree that leap should take stamina

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but I don’t agree with some abilities

half stirrup
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the hook and leap both take stamina

past pebble
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well then

half stirrup
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oh i have an idea

past pebble
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hmm scary shouldn’t lose any stamina from his abilities

half stirrup
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maybe you could charge the hook and the longer you charge it the more stamina it would take but the hook would go further when throwing it

past pebble
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ghost?

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nah I don’t think him as well

half stirrup
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but maybe when scary neighbor is in his rage form his sprint would require stamina?

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for clown i don't have an idea

past pebble
half stirrup
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for ghost i don't have anything too

past pebble
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expect for not taking damage

half stirrup
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and was it bad? not at all

past pebble
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hmm that’s a buff then

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I think rage is already good enough

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no need to rework

half stirrup
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it wouldn't be a buff

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rather a slight nerf

past pebble
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maybe when clown is an object?

half stirrup
past pebble
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but shouldn’t lose way to much stamina

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but the jumping

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you can spam jump and not get hit

half stirrup
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hmm idk about that

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you can actually

past pebble
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since the hitboxes are smaller

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I know you can but it makes harder to hit

half stirrup
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oh i thought you meant being completly invurneable when being hit

past pebble
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hmm…

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yea I don’t have any ideas anymore

half stirrup
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i don't want every ability to cost stamina since the neighbors are already weak

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only the abilites that are really good should cost stamina

past pebble
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butchers hook should use some stamina

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I completely agree with that

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I will think about itSCpoggers

half stirrup
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i mean it already does so...

coarse dawn
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the neighbor runs faster than a kid

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the reason stamina exist

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is to prevent the neighbor from catching up

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butcher has alot of stamina

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because he runs nearly the same speed as a kid

half stirrup
past pebble
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i believe

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im doing a test

past pebble
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the scary neighbor is faster than brave

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about 0,25 - 0,30 seconds faster

half stirrup
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every kid doesn't have the same speed

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bagger is for example the slowest

past pebble
half stirrup
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nope not that i'm aware

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last time i catches up to a bagger as scary neighbor by just going straight forward

coarse dawn
half stirrup
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the kids are literally faster than the neighbors

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only bagger isn't

coarse dawn
half stirrup
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dude they are

coarse dawn
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last time i checked

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i ran faster

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than a bagger

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as neighbor

half stirrup
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yes because bagger is the slowest kid

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scout is the fastest

coarse dawn
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wait wha

half stirrup
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every kid class other than bagger is faster than all neighbors

coarse dawn
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when the neighbor is walking

sour flint
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I hate that the butcher can't use his hook when he's low on or out of stamina

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Like he runs out of stamina so fast already and then can't use his hook

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I think they need to reduce the amount if stamina things take

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Like maybe not remove stamina entirely, but you should be able to run twice as far as you can now as neighbor before running out of stamina

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Also things like missing grabs should take ½ as much stamina as it does normally

sour flint
half stirrup
sour flint
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:o

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I never knew that

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Idk how I feel about that, he does have a heavy backpack but he also has "strong knees", his legs should run just as fast as everyone else