#lore-and-universe
1 messages · Page 199 of 1
I do wonder why Zeta Halo looked so damaged
Space popcorn poped too much
Probably incurred during whatever battle transpired
Yes, but the real question is why there was a battle
What is the importance of Installation 07, especially in relation to Cortana's plans?
Halo infinite should have mission where we punch cortana like how we punched prophet of regret in halo 2
I'd rather punch myself
Hi halo canon
Hey
Aye, that's something that has me really curious. I can't think of anything, outside of Zeta being the oldest of the Halos, that could make it a good place for Cortana to go to the ring. Especially since it's not because it is a Halo, we know 05 is also one that she could've easily gone instead so there has to be something we don't know yet that 07 has that all the others don't have
Installation 07 is a halo ring, it could have been destroyed by any faction simply to remove it from the area
a intact Halo is a massive threat to anyone in the area
There's got to be something more to it
Halo has defense systems that would trigger if attacked
Why does Cortana want a Halo at all?
Because it has less pollution
?
Halos have massive sentinel production facilities, defenses, and are essentially unbreachable fortresses
My guess is that it's some sort of Forerunner mu-guffin that's only on 07 that will likely be either the key to her plan, or the thing that can stop her. She's not likely to fire it since that goes against her plans to rule the galaxy
She could be trying to modify them to do something other than kill everyone
If she was after Sentinel Production Facilities, she could've just as easily gone to 05, same with modifying a ring
Like the Didact
Why would Cortana want Sentinels when she has the Prometheans, and clearly has a means to mass produce them?
It might be same as in halo cryptum where Faber has reduced the halos firing range to inflict damage in small scale to contain any revolt
Any Sentinel she could get on Halo could be gotten at other locations, and there are larger production facilities than those on a Halo.
Is Cortana not after rings in general?
What if she just encountered it
They aren't really a threat, not to her
We have no reason to think Zeta is unique to her plans, it’s just the one we see
Domain ?
Ah, that's true
What about the domain
Because halo ring could damage domain
^^^
As it is an neural physics
Cortana seems to want to use the rings however
We dont know for sure
She could easily destroy them
We are assuming it
But she hasn’t
Assuming she wasn't responsible for the damage to Zeta
The amount of damage done to it is minuscule
Remember when a single halcyon class cruiser blew one to pieces
If Cortana wanted them destroyed, that should be completely within her means to do so without issue
I had noticed one thing in e3 2018 trailer there halo monuments which destroyed same as e3 2019 teailer. E3 2018 trailer takes place at 2561 and e3 2019 takes place at 2562
So the ring has to be destroyed during 2561 or before that
We don’t know how much of the 2018 trailer is canon
The 218 trailer takes place in May 2560
It’s expressly just a tech showcase
And the destroyed “rings” could be anything
But there were hints of other stuff
^^^
The destroyed rings could've just been added as a cool detail in the tech demo for all we know
@limpid meadow might help us
Mhm
We still have over 12 months before the game is finalized
He doesn’t know any more than us
could it be possible a ship jumping through a portal too close to the ring did the damage, kinda like the ship jumping in to halo 2
Too big
No they mentioned that halo infinite will start during universe in middle of war
So all this year they have been fighting it.
We’ve never seen a slipspace portal that large besides the one generated by the Ark
It’s not a very long time to have been fighting Cortana, tbh
The next biggest was the Mantle’s Approach
2559 - 2562 at least 3 years
*2561
It might be infinity colliding with guardian and damaging the ring with it
Still too big
There’s no indication Infinity is there
Maybe. I'm not convinced they'd be able to damaged a Halo enough
No debris that vaguely appear to be it
That chunk of the halo that’s missing is the size of a small country
Unless it was evaporated entirely
The additional damage is likely from the movement of the ring.
But i still think e3 2018 trailer is canon it first perfectly univer middle at war theory
Which I don’t buy because no one would risk Infinity on a suicide run
Initial damage, the ring moves, causing further damage
No ship could cause that amount of destruction just from a head on collision
^^^
unless it was a really big ship
Nah not even then
It would have to be even bigger than the largest ship we’ve ever seen
What if the damage has been minimal but due to ring movement it started to break apart slowly
Zeta is 318km wide
But why are we so sure that cortana is on zeta
Like the height of the cylinder is 318km?
She could be on any guardian as seen in halo 5
because cortana is talking while chief approaches a bunch of blue hologram stuff and pulls out a AI chip
It could be some other place
plus she can really be anywhere tbh
It could be a prologue
Could just be voice over added over the footage
It could be before Halo ring got damaged
All signs point to Zeta
a prologue to what? the hologram shows the ring being damaged
and that is technically true Slip, but then it doesn't make much sense to pull the chip out
Rim to rim and the cylindrical height are the same afaik
The Morse code in the 2018 trailer, and "local ref Zeta" in this year's trailer
Then yes
plot twist
"Structural information
Diameter:
10,000 kilometers (formerly 30,000 kilometers)[3]
Surface width:
318 kilometers[4]"
it is actually Installation 04 coming back for revenge
The only ship big enough to do substantial enough damage to penetrate it would be Mantle’s approach, which has a few spare kilometers on it in height
Someone could have shot at the ring
Mantles approach 2
We’ve seen what Infinity’s MAC did to the Mantle’s Approach
We see sustained Covenant plasma beams are strong enough to penetrate the Ark. Something similar could happen at Zeta
What if monitor of the installation and cortana have fight
Assuming the Monitor is present
Penetrate, yes, but sever segments entirely?
UNSC has a large amount of nuclear weapons that could do that
It was missing in 2555
I mean, with what the autumn did to Alpha halo, could be that Infinity did the same, or the spirit of fire, might not destroy it, but it would do decent damage
Plus, looking at the hologram in the end, it looks like it was a small bit of damage that then sent ripples through it with the compromised structural integrity and fast spinning
Nova, consider this
@modest marsh The severed segments likely happened later, after the initial damage
What weapon does the UNSC have that is the size of the Autumn’s reactor?
?
What if chief tried to pull pilliar of autumn thing from ce and cortana tried to detach the module like how anders did in halo wars 2
Short of a NOVA bomb, which would obliterate the ring entirely
Timing didn't suit and it damaged the ring
multiple nuclear charges/some currently unknown weapon
UNSC ships don’t have a delivery method to reliably replicate the damage that the pillar of autumn did
I'm talking the infinity, way bigger than the autumn, with a very different reactor, who knows how much damage it could do
Nukes can’t break open countries
not their weapons, but the ships themself pulling an autumn
Yeah and cortana tried to remove the segment
Huh?
that could make sense, but again, looking at the hologram in the end of the trailer, it looks like some small damage sent ripples through the ring
But it failed from both sides neither infinity successfully destroyed zeta and also cortana didn't save zeta properly
Why would they risk Infinity like that?
Actually though, someone answer this, because it makes no sense
To stop cortana
maybe Cortana was trying to destroy Zeta, and the UNSC was defending it
But they wouldn’t suicide their best ship
EMPed it, whatever
That’s absurd
Then it would drift
alright, think of it this way
Yeah my wordings are not accurate but sort of
All of the galaxy is being policed by a megalomaniacal AI
she then threatens to fire a galactic superweapon
Do you
A Let her restart the galaxy
or
B Send your ship into it so it can't fire
That's just one scenario
I mean, by that logic the UNSC and SoS are a new Covenant
Cortana has no reason to use Halo for its intended purpose
Because the only similarity is that multiple races are fighting together
She already has an effective policing tool
What if flood comes into picture considering history with zeta
could also be that, in their random jumps, they come across Zeta, and Cortana has her forces defending it, of which damage the Infinity, which then crashes into the Halo ring
Being beyond repair, Chief decides to destroy the ring with the infinity
Both cortana and unsc try to fend it off
They already had bases on Zeta for years
we really can't be assuming what the story even is yet
Ok
I don’t think that’s a good way to start the game
The UNAC has had outposts on Zeta for a while
it's how H1 started dude
And the 2019 trailer is confirmed to be the opening cutscene
that doesn't mean nothing happened before it?
You’re suggesting Master Chief does a bunch of important stuff onscreen including go on the ring itself?
what I said is basically CE, so it might be that stuff happened before, so the game isn't a glorified remake
That seems at odds with what they’re going for
It could be a walking simulator game also
A halo game has never begun with Master Chief having blown up something and we didn’t even get to see it
Exploring halo ring
You know how many people would riot if it was literally just a walking sim, lol
Lol
doesn't mean this one won't?
Or that it could be a prologue cutscene
Depends what the best way of walking is
What if
What if
H4 had a Prologue scene before the game
Reach had one
5 didn't even start with the stated "Opening cutscene
It did
All games have an opening cutscene, which the e3 trailer is stated to be
that doesn't mean it's the First cutscene
So in your version of events
I'm not saying what I said is what will happen or even that i think it will happen, i'm just saying it's a possibility
Anything is a possibility but we should be talking towards feasibility
They're still gonna need a prologue to explain what happened before that opening cutscene
how are they going to explain it then? Chief has amnesia suddenly?
Explain what
We already know what happened within the scene more or less, the details can come later
Novel
We lost
okay? that still doesn't say if the infinity ran, blew up, or crashed into the Halo
What more do you absolutely need to understand what’s happening
or why Chief is out there
That can be shown like two seconds after the cutscene ends
what?
It’s more efficient to put those elements of storytelling within the game itself
It will presumably start with Chief jumping out of the Pelican, and then we’ll have a wider grasp of what happened
Our view within the cutscene is very deliberately restrained
Once you’re in gameplay, the interactive element will evoke a sense of discovery when you can control the rate at which you discover pertinent information, which 343 has stated to be a goal of theirs
Unnecessarily overexplaining convoluted narrative details is what got people annoyed with their stories
I don't see how they could explain the disappearance on the infinity, because it's clearly not there, or at least not functional in any sense, because the pilot would've been saved
simply
Infinity had to retreat, and the Pelican had been hit by a EMP
they didn't have time to search for it
The Pelican was bashed up
he was strapped in, probably unconscious
I mean the pilot had to fix stuff
Also consider this Nova
The pilot did not have huragok to fix pelican
The pilot still has access to comms
He can talk to chief during gameplay
So there’s plenty of opportunity for verbal exposition
I guess? I just feel like that would be a really crappy way to send off the infinity
I just think it’s unimportant or useful considering the circumstances
You also have to consider this game is meant to be an entry point for people unfamiliar with halo
must have been a couple MREs in the back too
A man can dream.
I doubt they really would just run without chief
and regardless of who's playing it, it's called Infinite, and a leak said it could've been called Infinity, it sounds like the ship would have a big role, or at least be shown, it makes no sense to destroy it offscrean
I guess they could leave him for that reason, but I'm pretty sure they would have good tracking on him, sure the pelican only got his signal when he got close, but it was on really low power, and even, again, if they had to run, they would know where chief is operating in and send a pelican close to then pick him up proper
The Infinity seems far too important
@feral perch it must be destroyed
no
No
no?
I am afraid for lasky
Yes
It could be destroyed, but it doesn't need to be
then again, Autumn and Dawn both were destroyed so
Ok @feral perch your idea will be taken into consideration and infinity won't be destroyed
but both were onscreen
“Don't be too proud of this technological terror you've constructed. The ability to destroy a planet is insignificant next to the power of the force chief's luck"
The Infinity is far more powerful than the Autumn or Dawn.
It's basically a lifeboat for humanity as a species.
Yeah its so powerful that it ran away
It won't go down like those other ships, I'm sure.
it could be destroyed, but it could also survive
we have no reason to think one or the other, nothing solid
Infinitys only strength is fleeing from battle
no?
Even cortana has hard time catching it
Infinity rammed through a Covenant ship without suffering a scratch
It's got four MACs and nukes and mini frigates, it's tough af, it just can't survive EMPs so
She punched a hole in the Mantle's Approach
Yeah and it ran from a guardian
that's irrelevant, it would still shutdown the ship
Guardians are silly deus ex machina for the Created imo
They did not exist in any media before Halo 5.
they've been canon for a long time
Yeah and infinity is not?
they have been though?
A lot of stuff doesn't exist before, and it will be brought up
not in that form I don't think, but they've been around for a bit
The Infinity isn't because we got some decent backstory for it.
the idea of them
There was nothing about the Guardians in the original trilogy or the Forerunner trilogy.
we got backstory for the guardians too though?
Not much
You'd think something so crucial to the Forerunner empire, something so monumentally powerful, would be mentioned once.
Mind you, every Halo game has had its “main ship” destroyed or critically damaged, H5 being the exception which did have concept art and a trailer that depicts it as having sustained heavy damage
I think they were originally just another forerunner ship
But the idea that it wasn't in ce-3 or forerunner trilogy so it shouldnt exist is...
Like, no. The universe is much bigger than that. Lots of opportunities for creativity
It's such an important part of the way they upheld the Mantle, that it doesn't make sense that they wouldn't have appeared in any previous media.
There's the guardian sentinel which is not the guardian custode
and just because they have them, doesn't mean they deployed them massively
But they did.
Yeah infinity is so strong that forerunners want to learn from it
Exuberant Witness said so.
Epitaph
Not the Guardians from Halo 5.
Not specifically no
They are just redesign
It's still a version of the guardians
You're talking about the ones on Sandbox?
That’s narrow minded to think
chief's armor was redesigned, the Dawn was redesigned
pretty much everything was for 343
Elites
No, the two Guardians are distinct. The ones on Sandbox did not serve the same purpose.
No, Guardians conceptually were a Forerunner construct that were ever used
Stonewall did you write the lore
FYI the Dawn wasn't actually redesigned canonically. The one seen in H4 is purely for gameplay. The canon look is still Halo 3's Dawn
They got reused for a different purpose
Kinda relevant but not really.
that's what i meant though?
What? The Guardians were used by the Forerunners extensively, to police solar systems and enforce "peace."
And yet we heard nothing about them until 5.
Alright but like
Those are ideas which were meant to be explored earlier on
You can take your smart mouth somewhere else bruh @vagrant pollen
Sorry
The majority of 343i’s “novel ideas” are just scrapped Bungie ideas that got reused
How do we know that 343i was inspired by this specifically? There's just anecdotal evidence from some of the other plot points they've used.
Cortana turning evil is a big one
That’s not important
@fair hazel thats actually great
That's important to my underlying point - Halo 5 had plot holes, and the Guardians are a big one.
I never noticed
What’s plot hole-y about the guardians themselves?
Guardians are not a plot hole. There is a lot we dont know about how the forerunners did things
They don’t seem to be intrinsically flawed inclusions
A LOTTTTTTTTTTT
And they're used for certain species at a certain treshold
like, UNSC has APCs, but we dont tend to see them much, they appeared in halo wars 2 finally
They were never mentioned in previous media despite being crucial to their empire, and they give the Created almost unlimited power very quickly (deus ex machina)
Why did it have to be overtly mentioned when we know next to nothing about the Forerunners anyway
We already knew the Forerunners were powerful
We have the Forerunner trilogy?
Plus terminals across Halo 3 and Halo 4, short stories, etc...
What’s talked about in the book that would influence anything concerned here
Especially in the games
I haven't read them heh
It should matter.
crucial to the empire?
You aren’t invested enough to look at the material anyway
How does it affect your enjoyment
guardians in cryptum
Wow, we're using insults now?
I’m not insulting you
don't see where they'd fit other than maybe on primitive earth?
I’m stating a fact
What insults? please calm down
As someone who is invested in the lore, I take that as an insult.
You didn’t read the material so you don’t have anyway of knowing whether or not putting guardians into the story would’ve been suitable
I am pretty sure he read the material maggruber
The mythos is massive, and because I don't know about one section of it, I'm not invested in the whole of it?
Eric he just said he didn’t
Unless he said he didn't.
Halopedia has helped me understand a lot of what the trilogy contains.
Ah I see.
Stonewall, guardians don't fit in those books
neither do they really fit in the terminals
Stonewall you basically said you wanted guardians in Greg Bear’s novels
The forerunner trilogy aren't an overview to the empire.
One sentence mentioning them would be nice. Nothing else.
They're focused stories
What I am saying is that those stories do not lend themselves to addressing elements of the Forerunner society that aren’t concerned with them
The author was very clear with what his goal was with his novels
And stonewall, not everything about the forerunners is going to be figured out when writing those. A lot of times you have to open yourself up to adding new things. Not everything can be thought up at the moment.
They're stories, not lore guides.
It wasn’t about explaining everything there is to know about Forerunners
We still know very little
I didn't say that, but something so large and obvious does seem important. Apparently they were a solid concept by 2013.
Judging by the E3 2013 trailer.
And?
There are so many forerunner ships and things we don't know about, that are important.
Guardians were mentioned before halo 5 came out if you want to get technical
Hunt the Truth is a big one
I still think they could've been handled better.
Nobody is denying that
The notion that they’re innately contradictory to the established universe is what I take issue with
Why weren't they used to render the Flood's vessels ineffective?
They had a blurb regarding that in Warfleet, it seems.
Apparently it was ineffective for some reason.
The Flood doesn’t need ships
What?
For space battles, and to escape a planet, they surely do.
Star roads
That was the whole point of Defender of the Storm
I'm wondering why the Guardians weren't created with the ability to target pulses. It seems odd that they can't actually direct the charge so as not to harm allied ships.
If the Forerunners trade all of their mechanically based equipment and vessels to match that of the Flood, they will lose
They are outnumbered significantly
And the Flood have several esoteric abilities the Forerunners do not that further reduce the amount of room they have to breathe
Remember when the Gravemind was able to open a functional slipspace portal to the Ark without using the Voi portal in High Charity, which lacked its primary power source and heavily damaged?
Why not send in a Guardian alone to neutralize the threat in space? Why does it need support ships?
Guardians would be obliverated by actual forerunner military ships
That’s not how battles work
It's like sending a police car against a tank
I see. Although, an entire solar system doesn't seem to be a small range...
They aren’t solar system range, they just police a solar system
A beat cop can cover a few blocks but not all at the same time
Do we know the limits of a pulse?
Yes
Legacy of Onyx suggests they can only cover maybe a few thousand kilometers
The pulse weapon is outranged even by UNSC and Covenant weapons, which is why it has other supplementary weapons as well to handle enemy ships
I see.
So, are Guardians immune to the pulses of other Guardians?
Why not send in a legion of them to deal with a Flood infestation?
It seems to be effectively rendered inert with each pulse
It needs several minutes to recover
In that time, a local force could overwhelm it if it were outside of its range
Right, so if you had a staggered line of pulses from maybe ten or so, that might be quite effective.
There’s also not really that many
Insufficient numbers seemed to be a problem with every solution the Forerunners tried on the Flood
but there were plenty gathered on Genesis by the time Cortana was done.
More guardians does not seem like an effective plan
What, like a few dozen?
Hundred?
That’s paltry
That’s still inefficient
If they exit slipspace within range and with significant numbers
I suppose.
Exit slipspace in the gap between pulses and eliminate them
They take a long time to charge
That's an interesting solution.
It’s an inefficient weapon outside of population control
I will admit a lot of this is clarified in Bad Blood and Legacy of Onyx
The limitations that is
In general, the Forerunners and their technology as we see them in the game seem to be used suboptimally because their limits and capabilities aren’t well defined
Perhaps I was wrong to be so harsh in judgment against the Guardians.
I think your grievances are justified, but placing them on the guardians themselves is perhaps a bit misguided
So how come 343 Guilty Spark never though it prudent to interact with the Humans before the Flood broke out?
Wasn’t that just him letting them on the Ring. I don’t recall him physically floating up to them
The Covies then took Sparks interest till the Flood were released.
Seems like most other Monitors/ custodians tried contacting humans quicker
And it also seems like just like the 05 caretaker he was skimping in his duties like why not deny access to nonreclaimer Aliens and AI to the Control Room.
Really? We havent seen I03, nor I07s. I00s just ignored us till we damaged the ark.
Nope. Red 15 is an anomally atm
Stinks
Wasn’t the Arks cause of Bias though. Their was the Monitor in Halo 5 and in the comic with the Didact who sought out Humans.
05s Monitor strikes me as the worst though
The Monitor of the Ark appeared during Hunters in the Dark where they were killed. The Monitors in Halo 5 and Escalation were for different installations
I still wonder what caused the 05 flood outbreak. Hints suggest meddling aliens.
2401 PT was lax in prevention. But wasnt the cause.
00s Monitor is definitely the worst. They had a timer to activate the rings to draw humanity to the Ark.
What aliens could have released the Flood on 05 so long ago though.
Could've been anything
I believe it was Meddlers. I really can’t see it being anything else. I saw a speculation video on it a while back, bringing up plausible points.
The Meddlers aren't necessarily just a single race though. That said, it would be nice to learn more about their race/races and what sets them apart from other races in Halo
Oh I know they are multiple races. The term is used to define any unknowns in the Halo universe. It’s typically describing races outside of our galaxy though.
I wonder how Guilty Spark felt being on another installation. 05 itself is definitely an Oddity.
I wonder if the Gravemind Kept poor old 2401 around
I still love how the meddlers became something more than something I kept pointing out to folks for years
jump jet brutes in spartan assault also use them
i'd say specifically the mines used in halo 3 are brute weapons
I agree with this^
We've got a ton of info on the manufacturers of all the UNSC weapons and armour, but not for equipment. At least not from Halo 3
Halo Fandom page quotes "While most of the equipment is Covenant-manufactured, some are human-made, such as the Trip Mine. Others, such as the Automated Turret, were made by the Forerunners."
I'd love to see some sources for that
i think that's entirely inferred
which to be fair
the construction of the tripmine looks somewhat ambiguous, perhaps leaning towards human
i'd still bet more heavily on it being considered a brute weapon in the long term
Yeah I think based on the fact that jump brutes always have them and marine and ODST npcs don't ever use them I'd lean toward it being a Brute device
well also
- we've seen the tripmines supposedly used by the UNSC in forge, so as far as the games are concerned we already have an established look for them which the h3 equipment certainly doesn't fulfill
- LOTUS mines and the like exist in lore, which are nothing like either
Exactly it’s only ever used by Brutes. However to be fair Brutes use Human Shotguns in 2.
they explicitly got their hands on human weapons
Yeah I know Brutes aren’t above using human equipment
halopedia conjectures the brutes did the same with the mines, but i have my doubts
I need to fix up the equipment pages.
However the Mine has the General aesthetic of Brute Weaponry
And the "Halo Fandom" pages are really iffy as most of the Halo 3 era pages still have assumptions from 2009 in them.
Yeah I wasn't sure about the reliability of the info there
The lack of sources on a lot of stuff isn't compelling
Alright here’s a question that always spawns debate. Do you think the Sentinels helped or opposed the Humans in Halo 2?
Helped. It baffled me for a while that Arbiter had to trek through the entire containment zone to get the Library while Miranda could just park her ship directly above the place
@storm flume I say Opposed. 1. Sentinels are seen attacking the Marines. 2. Sentinels didn’t let Miranda through the wall. 3. Theirs dead Sentinels all around the Index when Miranda tries to get it. 4. 2401 didn’t know Humans were on the Ring.
Arbiter lowered the Shield Wall 5. Marines were sent into the wall. 6. Sentinels were programmed to defend the wall at all costs.
I don't recall seeing the sentinels attack marines, nor do I know of when the sentinels tried to stop Miranda. 3 is fair, it comes back to me now that you mention it, and as for the thing about 2401, I would've thought it'd be in the sentinels' prime directive to assist humans unless overridden by their native moniter.
Programs don't have emotions therefore they were just doing their job, so they are in the gray area for me
Their unbiased actions can still produce a positive or negative outcome for one group
When The Title Friendly Competition shows up A marine driven Pelican is seen flying ahead shooting at Sentinels and Flood. The second group of Marines seen in sacred Icon when Stacker says “They are not Covenant” are being attacked by the Sentinels.
Sentinels also attacked the Humans in Halo Wars in the Shield World
These are details I must've missed last decade when I last played Halo 2 lol
I know nothing bout lore, if it makes noises imma kill it
Oh yeah I do remember Halo wars a bit though, even though I only played through the campaign once lol
hello men

What was the name of the MA series weapon that uses 10mm rounds
Was it the MA5K or MA5B or uhhhh i forgot
MA2B
Ah yes thank you fam ^^
Did they still use it till postwar conflicts
Or even now fam?
Woops sorry about the last part xd
All we have is that it was used "sparsely across the UNSC Special Force" tbh.
And its only been seen once
Yo
Can y’all 343 dudes
Expose more Spartan 3 names please
Cause I would love some more
Well there were a lot of them
So I'm reasonably confident in saying that at least one of them was named Jim
Jim the Spartan
I dunno
They got some wack names
Plus you gotta get the #s right
Cause if you get a gt that’s perfect like name company-### you can make some good money
Pretty sure selling gamer tags is against terms of service, so don’t discuss that here.
Xbox terms of conditions.
I think its best to talk about that on general or somewhere fam as this is fore lore xd
^
Can I just say that that's probably a terrible way to make money
And you're probably taking advantage of someone with serious issues if you actually sell them a gamertag
Besides, finding a unique tag that's not taken was sort of a rite of passage for gamers - and it's going away soon, so 🤷
Xbox live's getting the username numerical tag system like on here.
Regardless lets not discuss this. I'd rather talk cool laser and stuff. Oh wait lets discuss the Spartan Laser. A weapon so cool it has Spartan and Laser in its name. :)
Ah yes, the Weapon/Anti Vehicle Model 6 Grindell/Galilean Nonlinear Rifle. Is this what you want to discuss, CIA? (Also I had to just search up on Halopedia to find it’s full name).
I find it interesting how each game is a different model of the thing.
Halo 5 introduced us to a few other models/variants like Endgame and Selene’s Lance.
Isnt Gungnier Mjolnir armor is made with spartan laser program
“It was developed as a part of the GUNGNIR Program by a separate but parallel team, as a modification of existing Mjolnir variants optimized for the use of the M6 Spartan Laser.” This is from Halopedia under the Development History of the armour @strong sage
Noiceeeee , i always found that gungnir armor set is interesting. I wanna see it Mjolnir GEN 3 form as well
I would prefer the GEN1 look for Gungnir GEN3 (if it is to happen) instead of the GEN2 look as the GEN1 looks more realistic and something humanity would design and create.
Does anybody ever wonder how the MA5B can hold 60 rounds?
I've heard a theory that it uses a quad-stacked magazine, and I think that's plausible.
Magic
Ayeee i like the GEN 1 looks as well fam , it holds the appearance of a supersoldier + robotic looking thingy especially with the one eye
It’s actually a camera sort of thing that displays the view on the inside of the helmet on like a visor behind the front of the helmet
I love putting Gungnir helmet on my Reach spartan when I want him to look like an absolute tank
The Gungnir set looks so awesome and it was unique too.
no u
I still wonder whatever became of that Sarcophagus that was built around that unknown ship after Installation 04 blew up
No way to know, it hasn't come up again since the terminals, not even mentioned afaik
There's roughly an equal possibility it's been destroyed as there is that it is intact I think
Flood Infecting High Charity yay or nay?
it happened so, what's the question?
Good or bad.
bad?
I miss High Charity. And reading about its intricacies in Warfleet makes me wish we could go back to it in its heyday.
@lunar spruce what ever you think I won’t spam paragraphs to sway any one to any side this time.
It could have ended a lot worse
I am not sure, it knocked High Charity out of the fight but risked a unstoppable flood infestation
The gravemind had every opportunity to start taking over the galaxy once High Charity was under his control, but it was an idiot
Well he’d rather not see all life wiped out again.
Personally I say bad cause it granted the Flood millions of hosts, a way to the Ark and the ruining of my favorite piece of tech in Halo
But of course it blinded the Covenant with a major distraction and destroyed their Capital
Was there only one functioning ship on the entirety of High Charity after the takeover?
It also begs the question would Rtas arrive to Earth in time to stop Truth if he didn’t chase the Flood to Earth.
Surely it would not have been such a huge deal to spread the infection to more places than Earth before he warped High Charity to the Ark
Pretty funny when you realize the Flood were the ones who give Truth time to activate the Rings
Excuse me I have a question the first contact is on harvest in 2525 ?
Ok thx
Sorry I have an another question because someone thinks I lie : what we have in 2518 ?
Hmm?
The guy said (the first contact in this year)
The only thing known to happen in 2518 was the selection of leaders among the SPARTAN-IIs
According to halopedia anyways
Ok thanks
is there a reason why the halo 4 hunters are so much quicker than others
gameplay
@hallow willow Cause their Reach Hunters just with worst AI
they kill me more than any other game lol
And Reach Hunters are Second only to Halo 5s demigod Hunters
#MakeHuntersScaryAgain
Idk, they were kinda spooky in H5, just not in warzone, could use an AI update, and probably a better arena, too many places to hide
I mean, in Warzone they weren't very fun to fight
Tbh in campaign they weren't very fun to fight, but at least you could draw their fire and have your buddies hit them from behind
But like basically every boss enemy in Warzone, the only options are like Nova said hide somewhere and plonk away at them with heavy weapons or just get instakilled
There's really no fun in that for me
You know what upon taking a detailed look at all 4 343 Marine designs. I think their all worst then the Reach and H2A Marines. All their armor is multi colored, isn’t consistent with other Marine types, and some look like they their lacking in protection.
agreed
I think the general idea behind them is fantastic - creating a sort of base layer (the ballistic vest) over which all sorts of supplemental plating and doodads are worn.
You could do something similar to sort of unify all the old designs. Create a standard ballistic vest type thing, then have Marines variants with configurations of plating from all across the games. Plus, certain variants of Halo 4 Marine gear - namely the ones without the goofy oversized helmets - were actually pretty cool.
I agree, though, that the lack of uniform colouring is silly. I guess they fixed that in Halo 5 warzone, right xD 😛
That is, if you like your eyes bleeding
But to tie this discussion back to lore, you can see that most designs of UNSC infantry body armour are arrayed over an underlying vest of some kind. The exceptions are the H2A and H2 classic armour, which you could rationalize as like a lightweight protective solution designed to be easy to move in and quick to get into - if you follow that assumption, it can tie in pretty well with Halo Encyclopedia lore regarding UNSC infantry types (y'know, light, heavy, space and such, all of which are likely organized into battalions like Army recon battalions or the Black Daggers).
Most of the Marines in H2A could be from a Marine light infantry battalion, with Marines from Halo 3 either being from a heavy unit or using some kind of prototype armour first seen before the battle of Algolis.
Marines in H2A look more armored then the Marines in Halo 2 and 3 though. Like they literally have more Thicker Plating and more of it then then Halo 2 and 3/ODST Marines
Actually, not exactly.
The H2A Marines have very prominent armoured boots, but their chestplates are very compact and their midsections are left relatively uncovered below them.
The helmets are very minimal too.
I think if you get a Halo 3 Marine and an H2A Marine side-by-side, they're probably mostly even in terms of raw protective coverage (if you factor in the vest), but I think the H2A armour is easier to move in but less protective of the centre of mass.
Also, critically, there's less places to store gear on it.
A big part of the hypothetical difference between heavy and light infantry in this context would be the gear that they carry.
According to the encyclopedia, light infantry are general-purpose riflemen, for the most part, and heavy infantry are about assaulting positions in close quarters and defending them with heavy weapons.
So a light infantry fireteam would more or less just need magazines for their rifles and maybe a few SPNKR tubes.
Meanwhile heavy infantry need to carry shotguns, grenade launchers, extra ammo, equipment for position reinforcement and weapon emplacement, much more heavy firepower to deal with energy-shielded Covenant infantry and hunters. It goes on.
Hi! So is Halo Reach consistent with the Fall of Reach Novel by Eric Nylund? Is it just a different perspective from a different group of Spartans?
They're a little tricky to reconcile but technically they can work together.
Halo Canon did a video on it - he's a little off, but the errors have been fixed
Maybe Halopedia has a timeline.
Just read that xD
You'll need to suspend your disbelief by a lot, though. 343 tried to fill in the holes, but Bungie screwed the pooch with the portrayal of Reach's fall. Especially with the dates.
Thanks. I never played Reach as at the time I had to sell my Xbox for rent money. XD I’m excited to play it when it comes to the MCC as I’ve heard it’s very good, but as a fan of the books, I often wonder how much of the Halo EU is canon, truly.
Honestly, we're looking pretty good on most of it being canon.
Bits of The Flood and First Strike are dicey after recent developments (Fireteam Raven and Silent Storm)
Actually, The Flood's just dicey in general. Written as a game adaptation, not EU, and before a lot of lore came out. Still an awesome read with a gritty and violent military tone.
Pretty much all of it, though there are some inconsistencies throughout books such as the Kilo-Five Trilogy that should receive a retcon if they haven't already.
But that's what Canon Fodder is for, isn't it?
I think a few selective re-prints would do those books good - just give it the ol TFoR definitive-edition once over.
The story in them is worth keeping around.
Hell, if 343 really felt like it, they could maybe add a "canon-accurate" option for the Reach Campaign that trims off areas that violate the canon while editing the dates between missions down from a month to a few days, maybe a week.
So the early works are the trickier to reconcile? That makes sense though I do love Fall of Reach. I’m working through Silent Storm atm.
But that would be pretty superfluous, honestly. Probably a "gross misallocation of valuable resources." if you ask a few people.
I disagree.
Enjoy Silent Storm, my man. It's a lovely read - it feels like the earlier works, but it's all 100% canonically indisputable.
And it's a great story on its own.
Careful not to say the darn-with-an-M-instead-of-an-R word.
This server has achieved peak Christianity.
Too deep.
Oh. Ohhhhhh.
Yeah I get it now,
It's still technically wrong though. His aunt was an Evangelical Promessic
But, y'know, Silent Storm is good. It has all that lovely Staten-esque game-supportiveness, but it ties it in with a great deal of Nylund-y technical fun. Plus just a dash of that Dietzian brutality.
Honestly Looters I’m not seeing it while the Halo 2 Classic Marines has more protection on his stomach and bottom Back he has less protection on his Hands, Arms and his Legs. @versed helm
It helps if you look at all the individual pieces as modular, and likely often mixed-and-matched between units.
Thanks. Have fun discussing lore. I’ll have to drop in again. This thread seems fun.
It's a little silly to picture UNSC body armour as just these complete sets that are always worn together.
Focusing on the chestplate, it's extremely lightweight - analogous to a modern day "bikini plate carrier".
Halo 2 Anniversary armour is also quite reminiscent of Halo Wars marine gear. One thing to note is the severe lack of groin protection on both of the suits.
Easily the most lightweight of any torso-based UNSC body armour.
Which to be fair the classic Halo 2 Infantry Lack
Halo 2 Classic have a fully plated two-segment armoured vest.
With chest and abdominal segments.
And inwards-facing padding.
It's extremely practical.
Chest while Covers less looks slightly thicker in the Front.
Trust me, I spend a lot of time looking at H2 Marines. They're good.
They also carry a lot of ammunition.
Some of them are covered in ridiculous amounts of pouches.
Halo needs more ammunition being carried.
cough cough Halo Reach Infantry cough cough
Actually H2A has decently Thicker Chests. I agree Classic has more carry weight
Yeah, the chestplate is thicker, that's for sure.
But the abdomen is left totally uncovered.
Getting shot in the gut is, as I understand it, incredibly un-fun.
It's not a place to sacrifice coverage, both for the sake of safety and dignity.
Halo 2 Classic Marines also lack Gauntlets and to be fair Covenant tend to aim for the Chest.
The Covenant would logically aim for wherever they can hit you.
Other then the gut I honestly see more protection on the Marine with H2A
And I often work with the assumption that nothing the UNSC has that's not titanium-ceramic alloy or energy-shielded will really stop plasma.
So lightweight nanocomposite body armour is probably mainly worn for protection against shrapnel - probably helpful against needlers and carbines, to an extent.
Limbs are expendable in war. They're not vital and they can be replaced with advanced prosthetics. One hit of superheated plasma to your stomach and you're done for. You'd be lucky to be alive after that, and since the core is a much bigger target than the limbs, I'd argue they should have much less armour on their forearms and forelegs.
Right. It's the optimal trade-off between mobility and safety.
If by safety you mean "having a chance".
Reach's infantry didn't appear to have hard armour plating on the ends of their limbs, but their sleeves and pantlegs had a lot of surface area, so the plasma could just catch onto that and melt it onto their arms and legs instead. Still not a good alternative.
Point, though - NMPD police jackets have woven-in fibrous armour of some kind, according to Sadie's Story.
But then again, Reach is cold and nobody expected a Covenant attack there, so their PDF seems well-equipped for the role they were intended to fill.
UNSC combat uniforms are in all likelihood the same way.
Different uniform thickness maybe constitute differing fibrous characteristics. Not necessarily armoured, but other uses.
Also the Classic H2 Marines has about a 50% thinner strip then the chest protecting the Stomach. Most Covenant Weapons cut threw Marines anyway I would prefer gear that cushions the amount of debris hitting me like the H2A Marines
While leaving some parts of you completely exposed.
Important parts, I should say.
Hey, well, luckily we won't ever have to make this choice in real life.
I also like H2 Classic Marines because of their sorta gulf war GI vibes.
Which you can see in my pfp, which is from Uprising.
Lack of Groin and Stomach protection with the H2A Marines. Lack of Thighs, hands, Arms, Groin and minimal stomach protection with the H2 Classic Marines
Quick question: where's the love for armoured chops on marine helmets?
Well, they seem to be back in Infinite in some way, judging from the CH252-alike helmet on one of the pelican's chairs.
Personally I'm not the biggest fan.
Reach has the best helmets.
Halo 3 Marines are definitely less armored then both though lol all the protection is on the chest and Shoulders. Reach definitely had the best Helms so nicely protected and rounded.
I can't imagine how much nicer the Halo games could look if the original textures were recovered and used to generate higher-resolution textures for the game itself.
Halo 3 Marines have really heavy vests and unique chestplates.
See, that's the oddity here. Some Marines designs have heavily armoured limbs and very concentrated torso protection, and others are the reverse.
it is important, however, to take into account the fact that each Halo game handles proportions differently.
It's hard to be completely scientific about this until we see them all depicted in a single style.
Which is why I have a lot of hope for 343's philosophy with the Halo 4 Marines.
Yet they leave their Stomachs and Legs completely open definitely less overall protected then both Halo 2 Versions.
Their stomachs aren't open.
They're wearing a very bulky vest.
Though extra plating would always be good.
Their pauldrons are an abomination though.
That gives in around the stomach with a far lesser layer and a belt
The stomach and groin have a raised segment of brown material.
More coverage, it seems.
Looking right at it you could add a whole other Plate right there
Also a discoloured green lower back pad or plate of some kind.
Nothing compared to the extremely thick Chest though.
Honestly, the general difference in coverage between H3 and H2 is that the H3 Marines have less protective pauldrons, no thigh plates, nothing on their forearm and also a very prominent vest.
I think what's on the torso is obviously a lot heavier, and what's lost is mainly ancillary.
That and a lighter Camo that looks basically white
Thigh plates are nice, and the H3 Marines have some kind of padding there (probably for stowage), but they're not the be-all-end-all.
And forearm armour wouldn't be super useful in the first place. Maybe as protected housing for backup electronics.
But overall, you can't really armour the arm up too much without it getting cumbersome.
From that logic, the forearm plates aren't really armour, imo, so the Halo 3 Marines are still heavier.
And if that's not the case, it's likely they're wearing armour that was designed during the HCW.
So who knows what the story is.
A Plasma Rifle would still tear through that Stomach though and kill the Marine if it hit their Artery in their extremely uh protected Legs
We see plasma bolts burning straight through the chestplates used on the H2A armour in the HW intro.
No body armour's stopping that.
Exactly so more Armor on the Chest isn’t a overall gain.
But it's still heavier.
But on the other hand, why bother with so much armour at all?
I would rather Wear the equipment both versions the H2 Marines wear.
Concentrate what you need to make a difference where it can make a difference, and leave the rest free and easy.
That's why I like H2 Classic and Reach. Same pragmatic philosophy.
But I gotta go now - awesome talk.
Agreed great conversation not enough love given to the Marines.
I assume it still gives minor protection apart from direct burnout. I mean. 5cm of thick stuffing against plasma is better then direct skin contact
After-all marine aren’t just dealing with Cov. They are still dealing with rebel that could use ballistic weapon.
Very true.
Maybe that's why the H2A Marines concentrated armour on their limbs instead of inwardly.
They're experienced light infantry - they know they need to move fast, but they also know that a graze which their armour might actually diffuse will be on an extremity.
So over time that unit (and others like it) have adopted that slightly unusual armour configuration.
Soooo , what if instead of the covvies invading earth can unsc manage to beat Scrin from tiberium wars invasion?
Well if the GDI managed to handle them
Then I imagine the UNSC probably can too
Similar tech, really, except the UNSC had to get there the long way round because they didn't get a boost from tiberium and also has more naval assets.
Oooo yeah i forgot about Naval assets , but supposedly with the appearance of GDI Kodiak at tiberium twilight which one is much more a better ship unsc frigate or Kodiak?
So uh it just occured to me that there are no sleeping Grunts in Halo 4 except in maybe one Spartan Ops mission, but I can't remember which one
does anyone know by any chance?
Maybe they put something in their tanks to keep em up xD
I suppose that the player never encounters Grunts at a time when they are sleeping.
It seemed like a very Bungie style gameplay thing
Halo 5 has sleeping grunts.
There seems to be less emphasis on stealth and subversion in 4 and 5
I would've loved it if there was one mission in Halo 5 where you used stealth against Covenant forces. Like, imagine if they set Enemy Lines at night and you had suppressed weapons and could actually sneak about about
That would be great
Maybe even have it where you can avoid Phantom spotlights
But the thing I want most s a capital shipp multiplaye battle
Like a special ability is the infinity
WoWs but Halo
I’ve always wanted a stealth Headhunter game. That’s something I think would be cool. Where you have two campaigns that start off as stealth then merge into one later. It’s kinda like the Headhunters short story with there being two teams deployed who each have different missions then they join together near the end and have to exfil before they die. It’d be rich for lore fans as we don’t have much on Headhunters right now.
It would also give us an idea of how Headhunters interact as we know they have a deep bond, and on top of that we’d also know what their armour configuration/customisation would be like, as all we know is that Jonah and Roland were deployed in experimental SPI armour.
I’ve actually been working on a game concept for something similar for Headhunters after the Human-Covenant War.
Is it a story or art or... something else completely?
Story as well as gameplay.
Well, gameplay features.
Haven’t worked on it in a bit though. Been busy with other stuff.
Maybe you can make it a mod when mod tools happen for MCC
Maybe. I suck at programming though so it would have to be something I’d need a partner with.
Sounds cool ExPo. Every since I’ve heard about Headhunters, I’ve just had a fascination with what missions they do as well as what equipment they utilise. Also we do know there are still some Spartan-IIIs in the program, as we know ONI and the Spartan branch retain a “select list of Spartan-III and Spartan-IV” personnel after the Headhunter program went through re-organisation after the creation of the Spartan Operation branch. My quote is off Halopedia btw.
Yeah. The story that I’m working on follows the story of two Headhunter teams, as the missions both teams go on tie into each other.
Yeah that sounds similar to what I was describing on here, and a post I made on Waypoint about a couple of weeks ago.
My general idea for this story is like a 3 part campaign. There’s the initial campaign that comes with the game and then the next two episodes are like campaign DLCs. This is just the beginning idea of course as this is meant to be the ground work to build off of.
I’d rather not have campaign DLC. It ruins the story telling that Halo is usually great with. It ruins the lore that people can get to experience.
Do you guys think that like the story of infinate will be set up in such a way that it could act as a sequel to 3 or a sequel to 5? Because they're saying they want old fans to feel right at home.
I don't see any way that it could ignore what happened in 5, if that's what you're sayin'.
It's already confirmed to be a sequel to 5
The thing about appealing to old fans is mostly the art direction I think
Hopefully gameplay and story as well, but that's yet to really be seen
I hope story doesn’t go back to H1-3, because those “stories” weren’t stories at all, nor was John a compelling character
Eh, I thought Halo 2 was really good for everything but John.
And I enjoyed his characterization in CE, though 2 and 3 left a lot to be desired on that front.
I'm kind of glad they've been fleshing his character out in the games, but some part of me wants good Chief one-liners again.
Somehow I never picked up on the (what I assume is intentional) parallel between Chief crashing a Banshee into the Pillar of Autumn and Cortana crashing a Lich into Ivanoff in 4 until my last playthrough of 4's campaign.
Oh that's right, that did happen didn't it
"We're not gonna make it!"
I fee the same Eternal, John’s character is more developed in Halo 4 and on compared to 1-3. Bungle seems to lack at story in game, even looking at Destiny
God remember how you had to go onto their website to access the lore cards?
they do world story, not character story
Yeah they do pretty well at world development, characters they rarely focus on
so it'll be neat seeing 343 focus on characters now, especially after seeing the pilot
Guys do you think that since the grunts obey cortana, there's gonna be more grunt goblins and grunts with hyper advanced tech
There's a possibility but personally I doubt the Created will be incorperating them into their ranks
When they have a galaxy's worth of Sentinels and who knows how many Prometheans
Not to mention all the forerunner tech in the universe to create more
(although I also doubt they'll be composing anybody, it's more likely than conscripting their biological subjects)
How long is spartan schlong on average? Is that something that gets altered by the intense training? How about circumcision?
🤔
Please leave
This isn’t appropriate subject matter
That isn’t an aspect explored by or relevant to the program
And? Kids are normally circumcised near birth
Why is that of your concern
Good trivia and general knowledge about spartan breeding, genetics, and small tidbits of lore
I get it, you dont care that much about halo lore, you dont want to really go in depth, but I'd like theories and lore on spartans
...what?
Some people actually care about the lore, some people actually care about trivia, some people actually care about the universe and world building. Others dont. Fine by me
But let's discuss the lore in the lore discussion channel, eh?
Speaking of that...
Anyone else notice that Meridian is ~400km less in diameter than Luna, yet somehow has ~1G pull?
Shouldn't it have like, 1/8th Earths, and Spartans should go flying across the landscape?
Really dense or something, I guess? Though I'm not much of a physics guy.
Holy sh t yeah man, never really thought of that
Yeah that would indicate high density
The core maybe contains rarer elements in much higher numbers
I mean they did find a Forerunner Luminary under it. Perhaps the core isn't even fully natrual...
Possibly
I'd wager that there is more tech than atmospheric physics behind it
Its an intriguing thought none the less.
Something to ask Canon Fodder if it ever returns
Is minecraft still a thing in the 26th century?
Harvest is similar
True enough
Tbh, you don't really need to involve any Forerunner tech here
It is entirely, 100% within the realms of possibility for a much smaller planet to have comparative gravity to Earth
Let's not inject more Forerunner wizardry that the UNSC should've been aware of - like the huge amounts of ruins that were always just a little below the surface of wherever they go.
Thank you, @jovial temple, just curious
There are some really weird exoplanets IRL
In fact the reason the forerunner - human war started is because a human exploded the the didacts house with TNT in Minecraft
2557.2.15
Yeet
Probably depends where you are. Interstellar communications lag and all that.
That is true
I imagine vintage versions of Minecraft are much sought after as antique software
Yeah
The time between the 26th century and now would take us back to the medieval period, and medieval European artifacts are valued.
Interesting to think about
Well all medieval artifacts are valued. Not just European ones.
But knights are the coolest so shaddup
I wonder if there are any 21st century era cars or just stuff in general in the 26th century
Would apple still be selling the same garbage while lying about build quality and performance?
Datapads boi
Well the trucks seen in halo reach on winter contingency seem pretty 21st century
I assume that we've sort of reached the technological endpoint of trucks
I mean warthogs can effectively run off water so there's that
Didn’t know that. They must be incredibly light
Also some 26th century cars have suspension that involves grav manipulation tech
According to Battleborn
Oh, no - they strip the hydrogen for fuel.
I'm sure all vehicles are 21st century but with new materials and fuel methods
So theres no point in fixin what ain't broke, if people like the designs we have today
That seems to be the UNSC's approach at large.
Grav manipulation tech can definitely stop the earths core. Surprised no ones attempted that yet
Considering what we know about grav manipulation in Halo - at least, the UNSC's tech - you'd need to surround the core.
With whatever it is that generates the field.
It'd be an enormous project.
Unsurprisingly, there aren't many people with the knowledge, resources, and willingness
Hmm even if it’s only in the unsc hands that’s incredibly dangerous 🤔
Insurrectionists would be my only guess at attempting such a feat
It doesn't seem more feasible than just bombing places
I doubt they're coming anywhere near Earth with a project so conspicuous
Like, it's an interesting idea but I assume it'd take a huuuuuge, concerted, industrial effort that may or may not involve digging down into the core.
Which may or may not actually be possible for 26th century humans
If you want to terrorize Earth, fling space rocks at it
Or space ships
Considering the covenant preferred glassing planets over that than I guess it must take wayy too much effort and resources
What's the topic tonight
How to terrorize a planet cost-effectively, I guess
Since there’s grav manipulation tech I had a thought about someone trying to stop the earths core with that tech
Emp then take out all the resources then kill families one by one
Flinging rocks seems more effective though
But I’m sure the unsc has something to defend against that
I think if we had that kind of technology, the Covenant would not have posed any threat
I was jw but even if they did it wouldn’t be more advanced than the covenants
UNSC is barely figuring out ship-sized shields
I was thinking of something that can like deflect space debris or solar flares
Lol true
Yeah if you're not describing a giant shielding mechanism, I don't know what you're looking for
The sheer scale makes that unworkable
Even Forerunners and Ancient humans didn't have it, otherwise the Flood would have been a much more containable problem
That is indeed true. Theory debunked
Can flood spores survive the vacuums of space?
We don't really know if they need sustinence, but in-orbit around a star would expose them to extremely high doses of radiation
Which would slowly break down the bonds inside the cell, I don't care what kind of neural magic they might be made of.
Molecule by molecule would get ripped apart
They always seem to travel by ship (which of course is faster than just floating in space) or via teleporting and I still have some books to read so sorry the noob question lol. Just wondered if they need oxygen or something etc
Not that they'd have much to do, though, besides trying to infiltrate an airlock or something
They did originate from precursors so it would be highly likely
It's likely they behave like viruses. Minimal activity until contact with living cells
Except they have a single conscience that is capable of learning and communication and has one goal: to consume everything
It’s probably almost always thinking of different solutions to infect living cells
Spores probably don't think, they just exist. Their only job is to contact living cells and transform them into flood cells
And then converted neural systems are the ones that do the thinking
But even if you exterminate the gravemind and leave just one spore left. Another one will take its place overtime. It prob doesn’t think but it’s still linked to that conscience
There’s still a precursor left right? What would be really interesting to see is the flood coming into contact with it
My memory is vague but I remember talk of a precursor still around and whoever talks to it becomes insane with madness and kills themselves
It could act more like DNA to flood, carrying information from previous generations, doesn't necessarily have to mean a Flood consciousness always exists
In fact if the ancient flood from 100,000 years retained all its knowledge, it wouldn't have appeared to be getting smarter in the outbreak on 04, because it would already be as smart as Ancient humanity and the Forerunners.
Also that precursor you're talking about was the first Gravemind
Oh I see
That’s also what I was thinking about the spores
Like if the gravemind knows it’s coming to an end. It could implement some sort of genetic code into the spore that’s like “go here do this etc”
Thats...kind of how it works anyway. If a specific Gravemind is destroyed, a new one forms from raw biomass and it sort of...reincarnates basically
I don't see a feasible way for a Gravemind to retain its knowledge without some form of existential continuity.
I'm always pushing the cthulu angle, but it makes sense.
I feel as if there's certain practicalities that would need to be addressed if the continuation of the Gravemind persona and knowledge base was purely rooted somehow in genetics.
Like - is there an explanation for how FSC genes can interpret and store data in such a way that it can be retrieved by a conscious entity? How would the necessary genetic alterations spread remotely between flood organisms?
The assumption is that it's fundamentally rooted in the principles of neural physics (whatever they may actually be), but how those principles work exactly is another unknown and I think it'd be better if they were to be handled in the most grounded way possible.
Playing with ideas about consciousness and existential dimensions is I think more compelling than trying to throw in true psychic stuff, unless it's some kind biological quantum entanglement mumbo jumbo like the rachni from Mass Effect.
The way I understand it, neural physics is like another field of the universe, if you understand anything about physics
neural physics could just be the scientific explanation for psychic abilities in the Halo universe
It basically is
And also an explanation for how the Halo Array only affects sentient lifeforms
Well, yeah. It basically is, though the way I meant psychic was more a directly supernatural thing.
Neural physics is supposed to be rooted in nature, in the Halo universe.
It's there in the name.
if you think of the Gravemind as a type of living computer, then it's ability to be self aware is predicated on its processing power
aka mass
once it reaches a critical mass it becomes self aware, becomes conscious
I think in light of recent interpretations raw mass might not be the important part.
I think assimilated intelligence is the key to the Flood's growth.
^
as for the information storage, well, the lore has already suggested that precursors live outside normal space time, so it stands to reason that could be the case with the Flood too
More or less my point exactly.
and that the Gravemind is simply an avatar for the manifestation of the Flood's will
My theory is that a gravemind "form" is a form that's achieved sufficient "computing power" to link up with some kind of existential entity.
It could consume an entire planet of animals but if there's no intelligent life, it can't become spacefaring
Which, of course, would be the real form of the Gravemind.
I don't think that's the case anymore, whitepaw
if the flood retains its memories from previous iterations of the Gravemind, then the moment a new gravemind is formed, it should still have the knowledge to be spacefaring
it would need access to technology to become spacefaring again, but the knowledge of how to do it is theoretically in every FSC already.
This does seem to be at odds with the original description of flood stages (feral, coordinated, interstellar, etc)
I think if the existing outbreak had sufficient intelligence it could become spacefaring in its own fashion. I don't think purely biological ship constructs are entirely out of the question.
What he’s saying is that access to that knowledge is unavailable without intelligence
Or something akin to the Klendathu bug's strategy of firing infected space rocks around.
To use halo wars as an example
They need a sufficient tech level before using Gravemind science
Btw where exactly did the idea that the Gravemind retains memories from previous outbreaks come from? The Forerunner Saga?
traditionally flood has reached those levels by stealing the tech of others, rather than making it themselves