#lore-and-universe
1 messages · Page 162 of 1
Hardlight axe?
With wax and paper
You don't need to be a super soldier
Just a particularly angry lady with white hair and skulls on your breasts
Sororitas repreSENT
But that's neither here nor there
Or y'know, an ordinary Catachan
😛
Well yeah they're so beefy they get flak armor protection from bare abs
Not even Srg. Johnson got that
Yeah something like that high explosive and armor piercing rounds haha some said they are like uh 30mm
I mean I wouldnt be shocked if they made a Spartan-carryable 30mm turret
Like a man portable GAU-8
20mm sniper rifle perhaps anyone?
Owwwhhhhhhh
I saw a concept of Halo wars 2 back then
A Spartan Sniper
That was really beautifull concept art design
Where the sniper was like uh some sorr of detachable turret thingy
And it looks like it used heavier rounds 😮
To be fair the SRS99 does have a bipod
True and speaking of sniper
Whats the sniper from odst squad on halo wars 2 expansion?
It looks frikin huge and pack a punch
Technically it should be the UNSC standard sniper
Since it fires .22
And yes, since at least the late 2400s. Johnson used one to kill an Innie leader from an obserd distance.
Like "Chris Kyle just rolled over in his grave" far
Look it up on Halopedia, that thing is freaking insane
It looks heavy thou and really big and i wondered how is he carrying it normally xD
Imma check it out now
Thanks bud
No worries.
The one we see in HW2 is based on the SRS99 chassis.
Use what you have after all.
The actual official one is usually emplacement or vehicle mounted
Johnson uses one in Contact Harvest while riding the side seat of a Hornet
@last anchor with the warthog I think the one i would like to see aside from yours is the type we saw in halo wars, where you have a grenade machine gun like the one on the falcon used by the passenger to augment the rear turrent. Or a hybrid turrent like gatling gun/three round rocket pod hybrid with the passenger having a High capacity SAW as a crew gun
@versed helm I think a full blown unsc air assault is overdue. Post war sparrow hawks/wasps backing up an assault grade pelicans hitting a splinter base. Or Hornets and Falcons loaded with ODST doing a fast rope hit on a small settlement. This needs to happen. I had some variants and own concepts of UNSC airpower, might post it
I'd love to see it.
The Stanchion should make an appearance in warzone 2.0 in infinite. Along with a handheld multi round greade launcher. Player customisable loadout weapons with under slung weapons and attachments can be a thing too please
This should've been what Infinity's Armory was about
Sure, pizza skins are dank at all, but give us that sweet, sweet UNSC F I R E P O W E R baby
Exactly, the skins were a nice touch but the post war firepower and weapons for the unsc seemed lacking
I think I'm preaching to the converted when I say I also want to see more proper UNSC special forces equipment
Assault carbines like the MA2B and MA5K, for instance.
Hell if we got an automatic shotgun like an AA12 would be great
That foaming explosive would make an interesting grenade or piece of equipment
C-8 or C-6 or something, wasn't it?
C-7, funnily enough.
@versed helm that you are. My best idea is an ODST BR with suppressor, laser pointer and variable scope
It was C-7
Silent storm had mention of SF styled ARs
The Spartans used MA2s which had underslung grenade launchers and shotguns.
I reckon automatic shotguns in UNSC usage would probably come in the form of modified versions of what they have.
And Surpressed BRs
The M90 and M45 supposedly have a semi-auto mode.
It's not inconceivable you'd see a design modified to receive a magazine.
The UNSC's approach to shotguns is pretty weird overall, though. "Tools not weapons", a certain Bungie.net quote from in-universe servicemen said.
Kinda sums up the UNSC's approach to all their equipment, really.
With halo use of bull pup designed weapons it wouldn't be a stretch to repurpose let's say the AR design. Remove the bulky top part lengthen the barrel and mag. A few tweeks and there you go
Yeah a tool of great bodily discomfort for the enemy ha
You look at a warthog, and it's not an armoured car. It's a tool - a mobile all-terrain platform with a gun mounted on it. It's not intended to do anything in particular, but it's got a broad spectrum of potential usages.
If that makes any sense at all.
That sort of thinking in my mind explains the places where the UNSC seems anachronistic or overly simple.
And after a prolonged period of peace followed by a prolonged period of effectively glorified police work, you would start to see weapons and military equipment like that. Not weapons - tools for a certain end.
But bringing it back down to Earth - yeah, gimme an in-game MA5 with underslung ass-kicking capabilities please. Launchers, shotguns - maybe something more creative, even. A one-shot kinetic slug launcher or nonlinear laser for taking down a charging energy-shielded contact in a pinch, maybe.
I've also always really wanted to carry an M247 GPMG from Halo 2 around like a SAW.
I recognised what you are saying with the UNSC pre war designing their weapons to suit the nature of the conflict with the insurrection. However post war the weapons and equipment should mirror the UNSC need to establish themselves against a wider variety of alien foes and the growing use of augmented humans like Spartans
A GPMG in squad would be mint.
I think this is being reflected in the way the UNSC ships and vehicles and being constructed and deployed. The Wasp is a great example. It doesn't hold a candle to the Sparrowhawk or even the Hornet in terms of firepower or diverse abilities but it is solely meant to be a rapid deployable asset to provide quick airborne firepower until heavier units are on station.
It can literally be shipped to a warzone. In a box
They would be perfect in a game about Onyx
I want an Onyx game so bad
Open World with Fred, Linda and Kelly inside Onyx
I want to see and/or play as tiny Lucy
I want to see TORPEDO from the ground
Someone new to the series: Oh god its worse than Reach's campaign was!
Me: (having read Ghosts of Onyx far before Reach was released) Thats Nylund baby!
Ain't Onyx the size of the solar system on the inside? Because that would be way too big for an open world game
It would be the first 'real' open world game
Not the entire solar system tho
It's an AU
≈1,496 × 10¹¹ m
Yep. This is the lore channel. We know our stuff.
Obviously an open world Onyx game wouldnt be ENTIRELY open world but i t would be amazing if it could be.
Actually...open world exploration game inside Onyx after Paxopolis is set up
You could be one of the soldiers who got mashed by that giant rakafit in the Repository and they bring you back like a month later and its after Onyx is back in its shell
So you and your new team have to go find what Dural is doing and see if you cant get Onyx free of the slipspace bubble.
And we could run into Molly and her crew and fly Pelicans and maybe Tom and Lucy
And Mendez. Gotta see Mendez
Man this sounds DOPE
Sorry bro
I think it would be really boring game with that large place
Most time would go when you move from place to another to check if there is a hidden terminals/logs/skull and then move back to do some quick mission and then travel again somewhere
I have no isea about either of those
I don't have time
But if you have a full planet as open world (onyx is lot lot larger), there isn't that much missions compared to size, while keeping it slightly realistic at same time
They would have too.
Well I think with the current infinite leaks we have some good things to look forward to
Last of the ones with Chief maybe. Definently the last of the Reclaimer Saga
They dropped the 6 from its title you notice
TIL that apparently in the Halo universe the Houses of Parliament got burnt down in a terrorist act
I bet it was V.
im just saying
since CE and the later books
the books have ruined the game lore. after all of bungie had said for the longest time that MC was the last spartan.
:/
I havent played much since 3
i was a huge halo guy
from CE
to ODST
then 4 and wars came out
and i stopped playing.
Bungie dropped the idea of Chief being the last Spartan by H2
Not really?
was trashed
you said Bungie said for "the longest time" that Chief was the last Spartan
2 years
that's not that long
not then
now a days
that would be torture
for people.
they want everything the year of.
Im still playing Halo 5 three years later so
im just saying. 343 is busting out stories too fast for me.
Take that as you will
i played halo 5 once
It would be pretty funny if it was V who blew up parliament considering he was some kind of superhuman, perhaps a Spartan?!
It's fine if you prefer the games as their own thing but that doesn't mean anything is ruined by extra lore from books
That's fine
it just sounded, and felt like a cod game sorry to say it but
343 took a crap on halo
turning it from
hip fire
to AS compatible
To.. Hip fire?
thats not what halo has ever been.
Oh boy here we go...
Remember this is the lore chat
indeed.
not gameplay chat
yeet yeet
Ladies, ladies, just gotta wait till Fall of 2020 and then we get Halo Reach armor customization back!
its also just factually incorrect lol
And it's a pretty surface level comment to make
Everything works
Skimmer level, ye. Anti-grav engine
Does anyone else agree that the halo franchise has one of the best lore bases out of all the xbox games? Or am I alone here?
Its got better lore than many movies and shows honestly.
And for me, Ghosts of Onyx. Hands dow
down
Silentium
Cool
Silent Storm would honestly be my favorite. 2nd would be Fall of Reach
Loved the Forerunner Saga though
Even the Kilo-5 Trilogy wasn't that bad
"Everyone's gotta love BB"
Kilo-Five was a lot of fun to read, especially Mortal Dictata
He is just the tip of the iceberg, i really liked the discovery of Halsey action from a outsiders pov
Like Lucy punching her in the face? That was amusing
That's one word for it.
Yeah, also her dialogues with mendez
It did confirm that Halsey has an adamantine skull.
Well we knew she had a thick head xd
How else would she make ONI brass listen to her?
Halsey is a Precursor, like Lasky
Yeah, also her dialogues with mendez
What do you mean?
Every argument they had on Onyx
I really liked the 'antagonism' between the two
It didn't really make sense to me
Especially when Mendez has no moral high ground and even made false arguments.
Which ones were false?
Well, it did seem for a time like Halsey had no emotion for her daughter so I could kinda see where most of Mendez' arguments were coming from
He talked about how the Spartan IIIs (which were suicide soldier children) didn't have any genetic requirements, which made them somehow morally superior to use
Let's not forget that he also did clarify that they chose to become S-IIIs. They weren't forced into the program
...They were children. There is no way from them to consent to that.
They had more choice, not that much but still more than S-II
Their families were massacred
Y'know, being kidnapped and all
Children cannot consent.
It doesn't make it more fair, but still
Well, it is the future. The laws of humanity change with the times...
The law hasn't really changed that much in the Halo universe, heck, the US/URNA still has the same IRS it seems
We don't know how they treats the orphan of war, especially during a war against an enemy that does not follow your own ruleset
Space IRS
We do know that the definitions of human tampering/cloning/modification haven't really changed and extend somewhat to AI.
Writing about the domain is like, yikes, I get everything right and don't miss out on any important details.
Its literally the tron universe
Deep thoughts time
What if the supposed misconception of the Domain in Halo 5
Actually stems from the fact that Cortana doesn't actually know exactly what the Domain is herself
And it's gonna come back and nip her in the posterior
IIRC,didn't the Forerunner Trilogy books describe the Domain as a living being in its own right?
Like a living Akashic Records
Right!
It's probably got its own goals - considering its apparent connection with the Precursors, those goals might be quite nefarious.
Who knows, y'know?
Speaking of the Domain,i'm more curious on how it could hold a 100 billion years worth of knowledge considering that the Universe is about 13 to 14 billion years old
Could be extra-universal in origin. Extra-dimensional, even.
Perhaps it's multiple lifetimes, literally. In the same way that games count the amount of time played by each individual, and compile that for absurdly large amounts of time.
So there would be lots of knowledge, but also lots of redundant knowledge
StoneWall is on the right track. The Domain is an information repository, even though the Universe itself is estimated to be only 13-14 billion years old, there have been enough lifeforms on Earth alone to supercede our Universe's length if every figment of life contributed to a universal body of knowledge. It's probably not so extreme as my example but trillions of lifeforms contributing to the Domain might help explain that measure.
but if theres cloning why cant they clone Noble team???
*there's no good/long lasting cloning
...And they would do that... why...?
Cloning in Halo is nowhere near as advanced as it is in other franchises. Most clones die quickly
Those that live longer, normally have defects that prevent them from being able to do things normal humans can do
Flash clones
But clones are unethical
And clones are not the same person
And clones are illegal
Robots are better /s
but maybe there is some dandruff in sixes helmet back on reach
They already listed why cloning isn't an option
even though the body was decomposed maybe there is.
but also remember the forerunners were able to recreate Adam. that means there were 2 Adams...
With forerunner tech maybe but not human
The forerunner didn't recreate anyone, i think you are talking about the Mutations
but if cloning isnt a option explain the hologram... it usually takes me 2 blunt attacks for it to disappear
Holograms and clones are two completely different things
yes but the hologram ability is close to cloning yourself
Not really
Still isn't cloning
A hologram is created as a temporary decoy to distract enemies and are basically just a projection of what you look like, whereas a clone would require time to be fed, to learn, to grow
right but like i said its close but were still not there yet. possibly combining human tech with forerunner maybe we can make the perfect clone
Nah.
You really don't understand the difference between cloning and holograms, do you?
no i do.
Cloning doesnt produce an exact copy.
Its just a person with identical genes.
And even then they have to grow fully and theres...not really a point to it.
UNSC cloning is for the most part regulated to organs and skin
What would the point be, anyway? Let alone where would they get the genetic material for Noble to do so.
And if they did, what would they get? Not another replacement Noble team, just a person who happens to have some of their genetics.
also unethical
For example, twins are clones of one another
They are clearly not the same person though
Well, identical twins. Non-identical twins aren't, such as myself since I have a twin sister and last I checked, she looks nothing like me
Well yeah but fraternal twins aren't really the ones that come to mind when someone talks about them
True
I've always found it weird how fraternal twins are considered twins
They are basically just siblings but born at the same time
I think you guys all forgot about the law against cloning in the Halo universe, Mortal Dictata.
If Halsey can blantantly disregard it, why can't I?
Because not everyone is as cold as Halsey.
And the War is over by '53, at that point even considering the cloning of Noble team, since that was the question, would then be heavily sanctioned by even ONI.
And on another note, plasma has this nasty habit of destroying genetic data.
So no DNA left to clone anyway.
Reach was glassed, I don't think they can recover bodies
They're lucky if a piece of armor is even uncoverable.
The kind of heat plasma bombardment brings will melt the armor altogether.
What exactly is glassing, when the covenant beam it?
I can't remember
It's the act of using highly directed plasma in a weapon called a plasma projector that uses magnetics to direct plasma into a beam over long distances and at extreme temperatures.
Glassing is the act of sustained plasma exposure against a planetary surface for an unspecified amount of time and over an unspecified swath of area.
So yeah, it's from the covenant ships
Some planets suffer partial glassing, some planets surface total glassing - the best example being Earth and Reach respectively.
When they beam the planet, in every halo game
So what's your question?
Wanted to know if Beaming the planet = glassing
yes it does
The reason they call it glassing is because the materials on the planet's surface are burned so hot that the ash that is left behind is melted too becoming a volcano-glass-like material.
Sweet
Described as sharing appearance to obsidian, the real life equivalent to glassing remains is below: https://www.halopedia.org/Lechatelierite
The Thursday War has a cover pic of a glassed planet, if you want one. I'm sure there are more, but that's the one that I know of
There is actually a better image that is provided from Halo 5's ARG campaign, Hunt the Truth.
ARG?
alternate reality game
ah, thank you
Or, y'know, groan of pain or displeasure.
Arg!
Like what I give when I remember the disparity between Hunt the Truth and Halo 5's story, amirite?!
Heh
....
Alright, the system doesn't like that I was trying to post the HTT image so forget about that.
You can find it on the page here: https://www.halopedia.org/Glassing
There are some pretty good images of glassed worlds in there
Sup
@vague scroll so is hunt the truth non-canon or just the trailers. The audio episodes are still viable right?
Its all canon
hunt the truth isnt violating canon or contradicting..
do you reckon we're ever going to get more Primoridal appearences?
Sorry someone said alternate reality or something and I just wanted to make sure
ARG refers to the style of game that involves looking for clues in an online or real life treasure hunt. The type of game being called "alternate reality game"
Halo has had multiple previous ones leading up to game releases. Iris, Ilovebees, etc.
Hunt The Truth was the most recent one, including a subsidiary called Hunt the Signal.
Gonna start reading Silent Storm soon. Second Halo book for the year. sixth book overall ? thanks audiobooks). something like that
@charred flower more like the 25th overall depending on how you count them
I meant for the books I will have read or listened to this year, not my overall Halo book count
Y'know what would be really good? Seeing a proper, graphically-updated MA5B.
I want to see how huge the 60 round magazine actually would be. Can you imagine how meaty that mag must be?
Just a solid slab of titanium wrapped around 60 huge bullets.
Also, begs the question - are magazine sizes unique to different models of MA5?
Or, more plausibly, can any MA5 accommodate any size of magazine, be it 32, 36, 54 or 60?
It would be a drum mag.
And no, the MA5 cannot physically accommodate any of those ammo numbers.
Not when gameplay reload animations from halo 5 suggests the magazines are single-stack and they're supposed to be chambered in 7.62mm NATO.
I mean, not necessarily. For one, 60-round sickle mags of 7.62x39 ammo exist. They are absurdly huge, but they do show we're not limited to drum mags at this scale of round.
Obviously there's a bit of a disparity between that and 7.62x51 ammo, but it's obviously possible to fit any amount of any ammo into a box mag - it just depends on the size of the box.
And like I said, it'd be a big box.
Very tall, very thick, and perhaps most importantly, very long - and that big box could fit into the grip of an MA5, taking for granted that a variable-well would be fairly trivial to make work with 26th century production and materials.
MA5s are big, bulky rifles - they're bullpup, but not quite in a modern sense, since the magazine is actually encapsulated in its entirety by the weapon. And because of the way they fit into the grip of the weapon, UNSC rifle magazines also tend to be a lot longer than modern magazines - see the battle rifle.
I recommend looking at the Halopedia MA5D article, you'll understand what I mean.
That said, it would be more economic for it to be a drum mag is all I'm saying, or simply double-stack the ammunition.
I'm saying that, if 343 ever wanted to depict this weapon in a functional way, it is possible.
And when visualizing the MA5, that's how I do it.
Obviously the extended mag in Halo 5 is complete nonsense, as is the 60 round mag from Halo CE. Both of those are a slightly unreliable source, however - one is visually outdated (and poorly rehashed using assets not meant to represent the original weapons), and the other is Warzone which depicts special prototype weapons with cutesy little names and paint jobs.
Orange paint job means it holds more boolit
Here's another thing 343 could do, if they were ever possessed by a need to make all their firearms fully functional.
Retcon the 7.62x51 round itself - make the casing more compact. These are 26th century armaments, they can get more bang with less propellant.
Hell, they're currently doing that with the BR's 9.5mm round.
Supposedly the thing about the BR is that its round is an experimental one with experimental propellant, and the implication is that that's why the round is so stubby. Doesn't have to be that way, though - could be something else experimental about the round, and stubby bullets are actually a standard thing for the UNSC.
Heck, the only definite source we have for the proportions of these rounds is that reference imagine from the art of Halo 3 which got used in Bungie's encyclopedia - the encyclopedia filled to the brim with nonsense that doesn't even approach canon.
Y'know, I probably shouldn't obsess about this so hard, but @vague scroll do you mind telling me what about the reload animation precludes the magazine from being double-stack? To me, it looks double-stack single-feed.
The magazine doesn't necessarily look too slim to be double stacked, especially considering it's in the hand of a spartan.
It also has a bit of a weird bumpy shape to the lower half of it, implying that something exotic might be going on with how it's stacked, though I suppose what exactly's supposed to be going on stays with the artist.
you are quite curious
Someone knows their stuff, this is good
@versed helm 343I Ken once told me that for Halo 5, they considered making the MA5D a lower caliber, but the artist who did the model for the game slapped 7.62×51 onto the side of the gun. So it ruined his and Grimm's attempt to make the guns more realistic
I mean, let's be real here
The idea of shooting 7.62x51mm rounds on full-automatic is incredibly manly, especially from ginormous 60-round magazines.
But it's nice to know 343's thinking about these things. Thanks for the info.
As someone who was a M240B gunner in the Army. There is no way you could fit 60 7.62×51 rounds in the MA5B mag, let alone 20.
That's why I want to see a revised MA5B with an enormous magazine.
That's what I've been saying xD
Actually, more specifically, I've been saying I'd like to see lore stating that any MA5 can receive any of the capacities we've seen from any Halo game, and I'd like to see a realistically proportioned 60-round mag used with an MA5 that's not an MA5B.
The thing about the 32 and 36 round magazines is that they're obviously double-stack single-feeding - especially the Halo 5 one. The problem - the Halo 5 mag's feeder is pretty small for a 7.62x51mm round.
Not the end of the world. Just a product of gamey proportions.
An enormous 'banana' magazine on a MA5B would look more hilarious than anything. Either they would need to make the mag a bit wider with an innovative way of moving the round from mag to chamber, or turn it into a drum if you are going for the 60 round count
To me these would be one of the customisable features they could bring into infinate with loadout weapons. Or if you had named or collectable weapons make a MA5B with the 60 rounds and small mag a power weapon like Norfang. Give it some in game lore back story about ONI skunkworks prototyping the weapon on Reach and it was loaded on the Pillar of Autumn for Op Red Flag to be used by Spartan fireteams.
With the events and reports from MC and Cortana post events of installation 04 helping refine the weapon. That way we get an explanation for why it hasn't been really seen since CE but can return. I was actually hoping it would have shown up in Warzone tbh....ah well one can dream.
Honestly, I'm just thinking a big bleepin' box.
Maybe they could elongate it. Arrange it in two triple or quad-stack rows.
Dunno how that'd feed, though. Maybe with magnets.
Keep it in essence faithful to the CE assault rifle - a box mag - but represent the realities of what a box mag holding 60 would be like.
So, primarily, tall and thick.
But maybe make it long, like the BR55's mag.
As long as it can physically fit within the MA5's grip, it could theoretically function.
I think with the mag thicker and either triple stacked in 20 or quad in 15. With a type of collapsible, partician system in the mag that uses tiny magnets to pull the full partician into line with the chamber and nanotechnology to manipulate the empty ones to collapse along the body of the mag.
Don't know if I have conveyed the idea well
Actually, I was thinking the same.
The movement is in a horizontal direction
Glad to encounter someone with your kind of out-of-the-box thinking regarding Halo's equipment.
Of course, I could never have put it as well xD
👌 likewise
I think alot of halo equipment has that potential just needs to be fleshed out a bit.
I think in the years since halo 5, 343i has gotten really good in taking in ideas from the community, tweaking them with people who are far more capable and then producing it to us
So who knows
I couldn't agree more, and I share your hopes.
Do we know how old Bornstellar was at the start of Cryptum?
Wasn’t it around 12?
I think 9 or 12?
And ammo stuff... shooting round as manly is... weird to say
I remember 9, 12 was his sister if i'm not wrong
What new races would you like to see in any future Halo media?
I'd like something extra galactic to come into the franchise at some point but right now I think we've got enough races to deal with in Halo
Other than the planet where the Path Kethona Forerunners lived on,why was the rest of that satellite galaxy devoid of life?
The Flood probably
#ThatPrecursorMystery
“Probably because we’re still out here.”
“Which begs the question…”```
Is... is that supposed to be an RvB reference...?
sure sounds like it!
Well this was a great canon fodder
Just getting Canon Fodder in general is great
Expanded Spartan art. Wasn't the first image stated to be Halo Infinite concept too?
dangit Grim you spelled Centurion wrong
unless that's a new, previously unmentioned MJOLNIR variant
probably just an error
Definitely a booboo. Thanks for the catch!
would've been hilarious if it was a separate new armor variant
speaking of new armor variants
I mentioned this in general but decided to hop over here (for the first time) cause it might be a bit more relevant
Does someone wanna explain to me what in hell that orange helmet is on the far right of the "customized armored Fireteams" photo?
because that does not look like any GEN2 helmet I've seen
You mean the concept art?
To be honest, there's a good chance we're not looking at GEN 2 in that image.
I dunno, all of the other identifiable armor permutations are pretty clearly GEN2 variations.
Given that it's concept art (I assume), I'm sure it doesn't really mean anything, though.
There's a few big differences there. For a start, they've all got a fairly interesting thing going on with their shoulders.
Second, the armour is just chunkier. It looks like a happy medium between GEN 2 and, like, Mark V (B).
Especially in the other pic, the one with the smiling Spartans.
I feel like the differences are just something to attribute to artistic license.
They're not really distinct enough from existing categories to call them anything new, in my opinion.
Well, we'll just have to see.
But I reckon that ain't GEN 2 as we've seen it.
And its somewhat more official usage in things like the Field Manual kinda precludes it from doubts towards its legitimacy. To an extent.
The first image is definitely something different. I'm still putting it down as artistic license until 343 says otherwise.
The second image, though, that just looks like plain GEN2 to me.
Minor differences but I would still attribute those to artistic license.
I really like the way the MA5 looks in the image with the smiling Spartans, though.
It looks beefy, like a classic MA5B, but with the MA5D's detailing.
It's a good looking interpretation.
Makes me a little nostalgic.
For the record, concept art is never final designs. More often than not, they get tossed out.
So, things like helmets you see in those images have a good chance of never making it into a game.
I'm well aware of that, my friend. But they were used in the Field Manual.
Still.
Doesn't entirely mean they're legit.
But it does mean 343 sees them at least being representative. Of something.
Or they thought it was cool art that would be wasted otherwise.
Concept art is often kitbashed as well so you end up with things that look reminsicent of something else but doesn't quite fit 1 to 1 either.
You don't need to explain the nature of concept art to me xD
I'm not exactly a rookie when it comes to these sorts of things.
It's for the record and I don't assume people know things.
Rather to assume they don't know. Better to be wrong than to leave someone not knowing.
Well, to each their own.
At the end of the day, my point is that there is certainly a chance that the artist didn't set out to give us GEN 2.
Not saying it's GEN 3, necessarily. But why would a concept artist even be drawing GEN 2 armour if we already know exactly what it looks like?
You get concept artists to illustrate things that are still in the state of conceptualization - there could be other things about the image that they were intended to depict, and they just happen to have Spartans in them. Could be something tonal, even.
Heck, I'm not entirely sure they're not just commissioned illustrations for the Field Manual.
But I don't see why they'd be drawing GEN 2 at this stage if that's not the case. At least, GEN 2 as we know it.
Is it possible that there might be more surviving spartan 2s than we currently know? Especially the the case with keichi and the ones who might be rehabilitated etc?
We already have several teams worth of survivors, I’m not sure if they’re even needed
At this point it’s shifted between, what, a 3% survival rate post Reach back up to 30-40%?
Doesn’t seem necessary, and personally I’d like to see future stories that incorporate some form of reunion between the known Spartans already
With which they collided at high velocity
Keeping the number low would make it a little easier to tell a story and actually develop them as characters
I'm gonna be honest, I kinda like the antics Spartan IVs get up to.
I know people think they come off as a little meek and juvenile, which they are compared to IIs, but dealing with Spartan traitors and cringy speeches and pre-Spartan backstories and relationships and all that jazz has a kinda emotionally relatable appeal.
I dunno, I find em likable. Majestic, the new Alpha-Nine, Palmer. Hell, even Osiris.
Just a random tangent for ya there.
yEah But tHeY wERen’T aBDucTeD aND BRAinWaShED As chiLdrEn sO TheY aREn’t ReAL spArTaNs
Omega was going to be existing spartans
@versed helm Do you know what "meek" means?
The IVs are their own interesting little group, and I like them for what they can do.
Also, while they aren't brainwashed, yes, you can do something with them that you cant with the IIs or IIIs;
SPAM.
Anyone here played Company of Hero's 2? Conscript spam?
Its like that but with Spartan IVs. Just throw six or seven fire teams at an enemy location and watch it wash away like its on tide flats
If the UNSC could figure out how to do it they would probably shoot S-IVs literally into the enemy
No SOIEV's dont count
As of 2558, are there any Spartan 1s (Orion) still alive or are they all dead?
Unknown
It's probably covered up by ONI with the blackest of ink.
@remote spruce Dont discuss that here. Thanks. I'll explain in DMs to ye.
@spiral jewel if the were they would have been part of ONI Beta 5 SF teams. Especially post war
Interesting to know
@last anchor They literally used the IIIs as cannon fodder. I'd call that spam.
ONI used the Spartan III infantry rush strat
I mean it worked so
Lore and universe?
...Yes?
Yo, recently, I've been really confused about what the dealio is with the first encounters between the Forerunners and the Flood and the Forerunner-Human War.
Now, the events just seem a little strange to me. First off, the humans began to deal with Flood infestations on Forerunner worlds, and this is what initially triggered the Forerunners right?
Did the humans actually make no attempt to tell the Forerunners what was going on, even after the fact? Presumably, they did, and presumably, the Forerunners thought the Flood was a manufactured justification.
But the Human-Forerunner was that followed just doesn't seem to make a lot of sense. If it went on for any substantial length of time, then surely the humans would have found a way to prove the Flood's existence to the Forerunners. Surrendered captured samples, data, anything they needed to do.
I believe the Forerunners thought of the Flood threat as insignificant.
So the Human-Forerunner war must've been, like, a galactic blitzkrieg. Something that happened in days or weeks.
Oh, really? I hadn't thought of that.
But the point still stands. The Forerunner-Human war seems to have gone on for a long time. That's a lot of time for the humans to try and get in-touch and show the Forerunners exactly what the Flood were about.
Unless the Forerunners knew exactly what the Flood had done to the humans, but just thought the humans were incompetent at dealing with the problem.
Forerunners are arrogant after all.
I guess I buy it.
The Forerunners had probably been chomping at the bit for a while to take humanity down.
And even if a lot of Forerunners actually cottoned on the Flood, it would only take a few idiots in high places to mess it all up.
Surrendered captured samples?? too dangerous
ok so
Boomerang Company
Sunray 1-1
what would "1-1" mean?
Just guessing because I have no idea how these work... but a Google search tells me that companies are typically broken into 4 platoons, and then platoons tend to be broken down into squadrons or whatever...
So it could mean that they're part of Boomerang's 1st platoon, and then the 1st squadron within that platoon.
hmm, makes sense
and then there's just Lotus Squad : p
wait
what would "Sunray" mean then?
I guess it'd be the name of the platoon...?
Sunray could be the first of four platoons within Boomerang, and thus it'd be Sunray 1.
Again, this is just me rambling and guessing at 12AM so it's best to just take it with a grain of salt.
ok, so Sunray platoon, 1st....something, 1st squad
Sunray platoon, 1st squad 1st fireteam.
UNSC squads are more often than not split into fireteams. If Sunray 1 had a second fireteam, it'd be Sunray 1-2.
The qualifier of the second 1 in their callsign would be helpful for identifying that they're a fireteam-sized element (4-6 dudes and dudettes, I estimate), and not a squad sized element (10-15, I estimate).
The exact sizes of those units were last published in the Bungo Encyclopedia which is a treasure trove of nonsense, so I've taken a few liberties with exact sizes.
I've come up with fairly robust and in my understanding realistically workable model of how UNSC infantry squads are organized based on the Halo Wars games, Ground Command and to an extent some of the stuff from Bungo's encyclopedia.
Wait, what is the Bungo encyclopedia?
don't recall bungie making one
@versed helm
Just look up Halo Encyclopedia xD
It's the one with Chief with a sniper on the cover
oh that one
the one with all the new info but also copy-pasted from halopedia info
Well, I reckon a lot of initial Halopedia stuff actually came from it.
But uh, it's got some pretty major flaws.
The whole portion of the book with information from Halo Reach often just straight-up doesn't fit with the classic parts.
Like 50% of the images used in it are blown up far, far too big and applied with all the grace of a primary school student making their first powerpoint
Almost anything they attempted to clarify contradicts directly with something either contemporary or newer, and some of the stuff they tried to do was just stupid.
Their explanations for Reach armour abilities are absurd.
It's just filled with such empty information, each factoid of which exists in a vacuum, totally free of interrelationships with other pieces of information.
They categorized a bunch of UNSC infantry from Halo Reach based on their body armour and equipment, but don't explain anything outside of Reach. Why even bother?
But they did give general unit sizes and vague pointers regarding UNSC military stuff in the Halo 3-era portions, so that was good.
Apparently they did copy paste stuff from old halopedia
I dunno who was in charge of that, all I can determine is that they put stuff from the new Halo Story Bible in there
Another reason to despise that travesty
i was wondering if there was any info available about the kind of lives people lived on Earth in the period that led up to the inserructionist wars
i mean could it be expressed in a GDP even? i doubt it but you know, trying to understand the standard of living people had. And i am wondering the same about the lives of the innies
Well, there's a few good sources of info on what life is like generally speaking for 26th century humans.
Contact Harvest discusses Jenkin's upbringing as part of a colonial farming family which gives a fairly good insight into the sort of life your average insurrectionist might have.
I'm told the recent Battle Born is pretty good for getting a feel for life in a more cushy inner-colony environment.
Generally, life's pretty good for humans in Halo when the Covenant's not knocking about. There doesn't seem to be much in the way of poverty, and everyone lives fairly long, healthy lives thanks to 26th century medicine with ample resources and entertainment.
There were food shortages towards the end of the Covenant war, though, thanks to the amount of refugee influx and agricultural colony glassings.
the wiki also mentioned deteriorating living conditions on earth which led to large amounts of people volunteering to head out to the colonies (i suppose thats at the very start of colonization), do you know what that "deteriorating living conditions" entails?
The problems we're running into today. Overcrowding, resource issues, pollution.
figured, cheers, thanks for the answer that's more precise than i couldve hoped for
No need to thank - it's fun to talk about 😄
totally, i never really knew much about the halo lore as my experience with the series was limited to playing 1 and 2 when they came out, but now i'm getting into this Operation Trebuchet roleplay, it's really great to discover what an intricate scenario it really is
tom clancy could've written it
do you know anything about the UNSC's official stance on civilian casualties? Is the geneva convention still a thing by the time of the insurrectionist wars?
That is a really, really good question.
some lore videos mentioned over a million casualties during OPTRE, most of which were civs iirc
Obviously, the UNSC seems to have a stance that civilian casualties should be limited. But, that doesn't stop them from getting the job done no matter what.
sorry if i'm butting any heads here, but kinda like how the US dealt with invading Iraq and Afghanistan?
Most of those casualties likely come from bombings conducted by the insurrectionists. Acts of terror aren't so hard if you have access to spaceborne assets - send something heavy as fast as you can towards a planet, there will be damage.
They're probably a bit more cavalier.
They haven't shied away from basically levelling colonies that fall completely out of their control.
right on, sounds about right
On the ground, to the average trooper or marine, civilian casualties are regrettable but acceptable.
Once again, referring to Contact Harvest, a marine Staff Sergeant (Byrne) ordered a younger Avery Johnson to take a shot with a stanchion - basically an unholy hybrid of a railgun and a sniper rifle - that would kill civilians in order to take down a suicide bomber. Ultimately his failure to do so resulted in a lot more casualties, but Byrne was pretty ready to give the order.
In the same sequence, UNSC marines also torture insurrectionist bomb makers by breaking their limbs to get intel on where they planned to hit.
Part of the UNSC's somewhat more tolerant approach to these things probably stems from ONI's ability to compartmentalize information - even if a story breaks all over a planet, the UEG controls interstellar communications, the UNSC controls the UEG, and ONI controls the UNSC.
They can control the narrative.
Though that's more just speculation on my part.
But if you like a Tom Clancy approach to Halo's universe, I seriously recommend reading Contact Harvest. It is genuinely an awesome read and would be even if the wider Halo universe weren't a thing.
sounds cool, i'll try to get around to it thanks 😄
It also has the benefit of giving you the deets on a major plot point that's absent from the games - how the whole Covenant war shebang got started.
And the motivating reasons for it on the part of the Covenant leadership.
i'm saving that for a little later, the group i play with is at a point in the timeline before first contact with the covenant, but they will show up eventually
its big enough to wrap my head aroudn as it is haha
got one more question
On average, what percentage of the population from a colony is involved in armed rebellion, either directly (fighting, arms delivery, equipment, etc) or indirectly (support, civilian workers using their skill to aid the rebellion logistically etc)?
Depends on the colony, really. I wish I had more specific numbers.
yeah i understand its not an easy q to answer
you already established some colonies were considered "completely lost"
so i suppose that could mean anywhere from 60-99%
depending on how much liberty the CO calling the shots at the time was taking 😛
maybe 75-99% is a more reasonable estimate for those particular colonies considering their stance on civilian casualties
Yeah - I imagine there was something of a runaway fervour in those situations.
The same sort of social chain-reaction you see in, like, WW2 Germany.
The sort of thing potent demagogues and well-crafted propaganda can achieve.
yeah, political fanaticism, extremism and propaganda seem to be deeply embedded in the halo lore generally so that seems to be a reasonable assumption
In other places, like Eridanus, you've got a sorta wild west situation. Innies operating relatively openly but not un-opposed. Preying on space traffic, establishing hidden bases, bombing and getting into raids and firefights.
In other places, you've got insurgency issues. Whackos from the outer colonies coming in to start things.
good stuff, well that about answers my questions, thanks
If you like reading, here's Halopedia's article on the insurrection https://www.halopedia.org/Insurrection#The_Callisto_Incident
If you're wary of headings, you should be able to steer clear of anything beyond 2525 and first contact.
Far Isle is the name of the planet in which the insurrection probably got the most out of hand. Not a lot's known, of course.
But that's the only instance that springs to mind of an entire planet entering a state of open war with the UNSC prior to the Covenant era.
Where in the Orion Arm is the Orion Complex?
How much in lore, not gameplay, firepower does it take to take down a grunt mech?
In lore, taking down any vehicle is just like taking down a vehicle in real life.
It depends where you hit it, how much firepower, what kind of firepower
How you want to disable it. Engine kill? Ammo explosion? Disable weapons?
That didnt answer my question. Give me an estimation
But judging from Bad Blood, nowhere near as much as we see in game.
Buck and Romeo as Spartans basically took them down by boarding them and bringing down the shields that protected the operators
Can't remember exactly how, but they weren't packing jackhammers.
I've heard that in game it only takes a few melees to bring down the cockpit shield
But they are more sturdy than their size suggests
Of course in game, getting close enough to melee the cockpit is... difficult
They are made of the super polymer the wraiths are made of
Then they probably take a bit less killing than a wraith.
A good volley of infantry anti-armour weaoons. A few rockets or a laser blast.
I think that's a good estimate, anyway
Yey conclusion reached
There's no quantified amount of firepower
However, Halo: Bad Blood can give you a general idea
Halo: Bad Blood was soo good am i right!?
It was
I think in bad blood it was getting the goblins to fire on each other was how they got them
I mean, yeah. Its all canon so
All Spartan II op in infinite. Red flag 2.0
And if any IIs have to die, make sure it is like a proper G. No Jul Mdama deaths please
Inb4 Chief gets Locke-stabbed at the start of Infinite
lol
Turns out the story was never about Chief, it was all about Cortana. Bring in the new player character. lol
I hope colossus makes an appearance in infinite 😂👍
I want to play as Osiris for the rest of Halo's lifespan
With every single mission being bookended with Tanaka speeches
And Buck saying some nonsense about God knowing how scared he is
(tbh, I actually like Osiris' interactions. They're cringy but they make them feel relatable and human)
(But I know a bunch of other people would be triggered)
The Bungie story in a nutshell https://youtu.be/rIcgEEr8n0I
That was beautiful
Unfortunately, Osiris disbanded during Bad Blood when Buck left to reform Alpha Nine amongst a few other things
Well, Osiris didn't disband. Buck was just reassigned to Alpha-nine.
But yeah, it does seem to be heading that way.
Does that mean buck is not a Spartan or Is still?
Buck is still a Spartan, he's just in a different unit
And Dutch's wife, Gretchen.
Dare's still just an ONI spook though
Basically it’ll be like when they were ODSTs but now they’re gonna be in Mjölnir GEN2 armor and much harder to kill. It’ll be interesting to see where they take Alpha-Nine.
I hope they show up in Infinite somewhere
Nova bombs are incredibly overpowered, so...
On the Reach was a nova bomb. However, someone said that nothing would destroy the CSO. Who was that?
Just because someone says something is indestructible, doesn't mean it is. A Nova Bomb would easily destroy a CSO considering the Novas were designed to crack open planets effectively
CAS kept terratonny supermac.
CSO is 5 times more. Is it possible that he will withstand petaton?
Terraton*
A NOVA obliterated a moon and 60% of a Sangheili fleet in the area. CSO doesn't stand a chance.
So something like what the void's tear charged shot produces but as an explosive device? I'd say it would be pretty dangerous for sure
the CSO already got destroyed by a nova
Nova bombs are nicked named planet crackers so a it beats a CSO hands/claws down
Halo Infinite should feature only the Nova bomb as a weapon
Halo 2 scarab skull but all the weapons fire novas
What if there was a Skull that made all guns shoot needler Rounds?
There'd be a lot of supercombinining going on
@violet vine Grey Team used a NOVA on a planets surface.
The planet is gone now.
The UNSC has the destructive capability of the Death Star in a package the size of a small car (at most)
A CSO wouldnt survive it. Nothing survives being caught in the blast of a NOVA
What about a Guardian Custode?
They're connected via hardlight. If the NOVA was detonated in low orbit, with enough air around it to provide a buffer, the shockwave would dissasemble it entirely
Mind you, you'd scourch the planet too but
They're also made of Smart Matter. Hypothetically, the intense heat should break the molecular connections in the Guardian's body.
They aren't made to withstand that kind of impact I dont believe, no
Are all Graveminds the same form or can they vary in terms of how they look?
Presumably they can reconfigure their biomass at will.
During Halo Reach, Carter mentions that a Slipspace drive is the single most expensive piece of equipment made by man. How expensive is it?
It's never been said, exactly.
But I must admit, something about the way Carter's voice actor delivers that line makes me chuckle every time I hear it.
Honestly some of the most genuine amused incredulity I've ever heard in video game VO.
One of the reasons I was wondering how much it actually is XD
He may have been exaggerating, though.
For instance, each suit of MJOLNIR supposedly in and of itself costs as much as an entire "small starship".
There were plenty of small starships equipped with Shaw-Fujikawa engines, like the Gladius-class corvette or the ship that Keyes and Halsey took to survey John as a candidate for the S-II program.
I think the term "starship" in and of itself implies slipspace capability.
On the other hand, however, there's different varieties of Shaw-Fujikawa drive. Presumably the one used for the operation against the Long Night of Solace was a more expensive variant, one that in-and-of-itself cost more than MJOLNIR.
Or, as Carter seemed to have a bit of a dry sense of humour, he may have been talking about it from a civilian perspective. Civilians presumably aren't aware of the cost of MJOLNIR.
I mean, it was a military-grade slipspace drive, that would be something that under normal circumstances, would never be used in the way it was
That is a very good point.
It's an easy assumption that a military-grade slipspace drive of the sort that would be used in a UNSC capital ship might cost more than a suit of MJOLNIR circa-2552.
Or, another thought. Technically, perhaps an S-F slipspace engine costs more than a suit of MJOLNIR in pure credits, but due to having a less streamlined production process and having less industrial weight behind them, MJOLNIR suits are seen as more valuable or costly overall.
Hence, both statements about MJOLNIR and S-F engines are technically true.
I can see that making sense
Does the UNSC have an Air Force or is that rendered obsolete by the naval fighter craft
Because even in modern times the airforce no longer plays as big a role
I thought you mainly saw the army in reach
Okay so Air Force defends planets while navy can have an attack role
Pretty much
But the air force works closely with both the navy and army branches for the defence of planets
Yeah with the addition of space travel the lines of branch responsibilities blur a little
Absolutely. I wouldn't be surprised if in canon, they had a discussion about whether they should bother keeping an air force branch around or not within the UNSC
500 years in the future I doubt inter service rivalry would disappear just like that haha
And hence odst is having civil war with former odst who went for the Spartan Branch x3
Not quite a civil war but they aren't particularly happy with them.
Well I mean, you could look at it from the perspective of since the ODSTs are already effectively the UNSC's best infantry-based asset outside the Spartans, it's inefficient to draw candidates from their ranks.
Especially given the rivalry that was more or less directly provoked by section three in order to intensify the Spartan's training.
You're basically asking for trouble.
Was it provoked?
If I was an ODST who also happened to have the decidedly un-ODST trait of being fully rational, that's the argument I make.
I mean, sure it was!
Forget rivalry with Spartans how about Nightingale pilots v. Everyone
Section three repeatedly put operatives from a super-capable special forces unit against a bunch of freaks with capabilities that far exceeded their own.
At first, they may not have known.
Hehehe.
"Whats broken this time."
But the Spartans humiliated ODSTs both in training engagements and in off-the-field encounters.
They could have tried to do something to mitigate the issue.
But considering the rest of the things that were done to the Spartans - that little trick that got pulled against with the pelican in the woods during the pathfinding exercise, for instance.
It's a pretty good interpretation that anything likely to toughen them up was encouraged.
Very much so
Only thing I have to add to the ODST-Spartan rivalry, the Spartan Branch, even with the IVs, is significantly undermanned and don't recruit exclusively from the UNSC's Special Operations community as we've seen people outside their ranks get recruited. And we are aware that the reasonable numbers of SPARTAN-IVs are likely beneath 1000 or just barely above that.
ODSTS, Airborne, Rangers, whomever - they have not lost their relevancy, far from it. The new SPARTAN branch is just another scalpel to be employed by the UNSC. The rivalry is there but Spartans have not made their predecessors irrelevant. There are still so few to go around.
The costs of Spartan augmentations must be outrageous
I see it as more either inter branch rivalry as both ODST and Spartans are SF level units, so it's like saying Navy Seals or Delta Force, SAS or Speznaz. Or it could be a case of the ODST being the premier SF unit and now with the Spartans and Athens abilities they offer, they as a unit have effectively been relegated to a lower teir.
It would be like in the UK you have the Royal Marine Commandos, who are pretty much trained to the cusp of SF level and during WW2 they were pretty much SF alongside the the experimental SAS. However as time and policy and warfare evolved, the SAS/SBS/SRR became the premier teir one units while the commandos were either used to support their operations, when required, or used in more small scale, conventional conflicts where their training makes them force multipliers
Long and short the ODST are mad cause they aren't top dogs anymore and get even more triggered if they arent accepted to become Spartan 4
@swift igloo it has gotten better and safer as IVs arent given as many or evasive augmentations as the IIs and it is much safer than what either previous generation got. I would say think of it like the difference between training a regular solider to that of an operator
I meant money wise
What are the marines/odsts perspectives when fighting against elites and brutes and im curious just how they are really brave and willing to fight em despite knowing the huge physical differences between them like how they are fast and really strong etc
Do they like fight out of desperation or just simply brave
To get a satisfactory answer, you'd have to ask each separate UNSC soldier.
I imagine they tend towards genuine bravery and professionalism, considering that usual candour and good humour that so characterizes them in the games. Of course, games can only go so far, but you do so marines and troopers panic from time to time so it's a good spread.
Though it is worth saying that when UNSC troops fight Covenant on a squad or fireteam level, it's far from a hopeless battle. They have methods of dealing with them - the Halo Wars games and Ground Command imply UNSC infantry squads are issued with a comparatively huge amount of anti-armour and generally hard-hitting munitions to counter Covenant shielded heavy infantry. At least a launcher every 5 or 6 men, and presumably with ample spare tubes carried by other fireteam members given how frequently you find them in groups of dead marines in CE.
Some UNSC soldiers are probably terrified, and doing it for the paycheck or because they don't have anything else to do. Some probably lack anything else to live for but the chance at revenge, having lost families and homeworlds to Covenant. Many are probably patriots for the UEG, or just genuinely brave men and women looking for an adventure or to keep humanity safe. Some might even be that special kind of individual that doesn't much care if they live or die and just want to get their teeth sunk into combat and killing.
One can imagine that in a spaceborne force like the UNSC in which soldiers, particularly marines and naval personnel, spend such long periods away from family and civilian friends there's going to be a particularly strong espirit-de-corps. These are people that spend months and years at a time stuffed onto ships with nobody but one another to talk to, who see one another nude on a fairly constant basis (depending on how the lore currently stands on cryo suits), who ride down to the surface of planets together in ships they don't know aren't going to burn up instantly.
That sort of environment would breed a very special, very powerful kind of comradery.
Bullets still hit them. They bleed. They go down. They are killable. There is still a chance of victory.
If they bleed, you can kill it
What halo novel would y’all recommend I get? (I have The fall of reach and the field manual and Warfleet)
Go down the line; The Flood, First Strike, Ghosts of Onyx.
Mythos isnt a bad choice however
Guess what new Halo novel i got
I got the original 2001 Fall Of Reach novel
nice
But there were some canon errors that were corrected in the reissue
Maybe pick that one up too
^ Good to have both, so you don't get confused.
I believe it was both
I see no reason for him NOT to seeing as the 2011 version is just a reprint with minor corrections
I don't think he wrote the extra stories at the end of the reprint but other than that the reprint only made corrections to minor aspects
How did the Forerunners defeat the Precursors?
They didn’t really fight back initially
they just let them do it because they weren't really a fighting race after their accession
Hey so my friend and I are writing our own Halo book. We thought we’d make the background stories to the character first. Do y’all want to see my characters backstory so far?
Which one
I'd like to see it @drowsy marlin just Umm dm me any time with it
Yus
Question: I’ve seen some non-canon SII headhunters, but has anyone ever seen one that is canon? Just curious.
Headhunters were only a thing from the S-III program onwards
I always thought the headhunters were s-3’s
The S-IVs also have Headhunters too but never the S-IIs
Jun was a headhunter if I’m not mistaken
Noble Team is described as being a Headhunter team in a few sources I believe
Yeah i think you’re right, I vaguely remember that
I don't believe that's true.
Headhunters operate exclusively individually or in teams of two, it's what defines them.
If NOBLE was ever described as a headhunter team, much probably would've been made of it.
RIP Daisy 023
A headhunter fireteam maybe
@quasi ferry NOBLE has never been described canonically as a Headhunter team.
During the Human-Covenant War there were only 6 teams of two with a few non-assigned reserve S-IIIs deployed. That number has since been extended to include S-IVs under purely Spartan Branch management.
Jun was previously a Headhunter but was not in active rotation at the time of Halo: Reach.
Could the flood on the Ark have access to UNSC vehicles seeing as the In Amber Clad was in High Charity and the rear( with the vehicles as seen in Warfleet) was intact
@tiny yarrow yes, also they could have gotten wreckage/more UNSC vehicles from conflicts in HW2
In fact in Awakening the Nightmare there's one mission where you see Flood Warthogs
I don’t remember that, as I don’t own ATN and have only watched playthroughs
Flood infested tanks show up at a few points too
I just re-read that short story from Evolutions, Palace Hotel.
Lot of really cool marines + Chief action, a bit of surprisingly mature dialogue (which I freakin' love in Halo stuff, btw), and that crazy curveball at the end where Chief realizes that the marine unit's CO was a childhood sweetheart of his from Eridanus. Not Corporal Palmer, the first female marine he encounters, but the LT. I always thought they were the same person.
It's a really interesting yardstick for just how much actual in-gameplay events might canonically diverge from what we actually see in-game.
That said, it is a really, really surreal story, with some quite off-the-wall events and character development for Chief that haven't really gotten a second look-in ever since. Makes me wonder at its canonicity.
Also, here's another thing.
So when UNSC soldiers train for combat using TTR rounds, they wear uniforms or "suits" with integrated nanofibers that go extremely rigid when they get hit by the rounds.
Seemingly unrelated, during Sadie's Story in Halo 3 ODST, the character named Mike (I think) hands sadie a police jacket, which he claims is fiber armoured. Now, it could just be talking about kevlar or other conventional soft armouring.
Or, in light of the UNSC's proficiency with nanotech in general, maybe a lot of soft UNSC combat utilities and things of that nature that we see in the games actually have integrated advanced nano-fiber armouring.
Up until this date, the only specific mention of something like that is the supposed integration of kevlar into ODST's bodysuits - sourced, of course, from everyone's favourite Halo Encyclopedia. Which means the precise canonicity and meaning of that is HEAVILY up for debate.
If this is true, it would make some of the more fanciful designs of UNSC body armour more plausible.
So true So true
My thought process is that, any new information in the Halo Encyclopedia that wasn't on old Halopedia is canon, because apparently the Encyclopedia pulled from the "new" Halo Story Bible.
By new I mean it was new when the Encyclopedia came out
Atm on Halopedia its treated like this:
Its canon but if "any" source at all contradicts something. That other source is canon.
My question is that if the company who made the story bible are the ones who made the encyclopedia
I'll stop you there.
Like, the errors seem too obvious shrug
The 343i story bible version to our knowledge was done 10x more careful, and was done after the first Encyclopedia.
So did the 2011 version add more new information?
Or did it only correct some errors?
The 2011 version "fixed" some stuff and added "Reach" stuff.
Lets say... erm it was not perfect and I still cringe at the content that remained unchanged that was taken from 2008/2009 Halopedia.
2008/2009 Halopedia was during a time where the wiki was "almost" on its feet. But still had a lot of issues.
So a factoid like the Hawk's fans causing its production to slow
Was that in all versions of the encyclopedia?
Found a source that says the new story bible was made during development of the "4th game"
Whether that means ODST or Halo 4 I am not sure
That means Halo 4 I believe
Halo 4 was in development for a long time.
Here is the source
Yeah sounds like Halo 4
So was any fan named term canonized aside from URF?
Btw it was in 2009 that Starlight was recruited for the Story Bible.
Erm lets say a few fan terms made it in from the wiki... and that Halopedia is now in a position where we are 10x better than we were over 10 years ago.
Think the page count of the story bible has doubled from 2000?
I almost bet you it has.
So in 5 we see Osiris Juno out of the pelican and land effectively. Does this mean it is feasible for Spartans to jump at parachute height and land safely or is it just for the cutscene
If their MJOLNIR is equipped with thrusters, sure it is.
chief survived a drop from upper atmosphere without any sort of assisted landing in gen1 and all that happened was a locked up gel layer
Spartans have died in similar circumstances, though. See the opening to First Strike.
In Halo 5, it was just a matter of the Spartans being able to control their velocity.
yeah but that wasn’t in mark vi was it?
V.
i’d imagine the gen2 suits are probably more durable overall due to so much being miniaturized and integrated into the techsuit
Apparently GEN 2 lacks some of GEN 1's protective characteristics, according to the Spartan Field Manual.
I mean, sure.
going by visuals it certainly has less armor plates
But the be-all-end-all in this context is that GEN 2 has thrusters.
So it really doesn't matter how protective your armour is if you can control your descent.
yeah controlled descent + probably more durable and flexible on top of that
at least in that context
I don't think durability really factors in to the context of Halo 5's opening.
They didn't smash into the ground, they smoothly glided in.
i just mean dropping in general but yeah in the 5 intro they come in pretty smooth
But as a whole, GEN 2 is built for modularity and expediency. There's probably improvement as far as energy shields go, but I can't see it being better to protect a wearer from splatting impacts.
Then again, as you alluded to, it is impossible to be sure without official clarification.
Never know what fancy sci-fi tricks might be at play.
The differential between Mark V and VI can’t be understated
Thanks guys
This may be stretching but is it then possible for gen2 armored Spartans to jump from orbit without a piece of metal as a shield like chief used
There’s a difference between a terminal velocity impact and an orbital one
Technically Chief did not jump from orbit in halo 3 either
He was dismounting the Keyship while it was entering Earth’s atmosphere
Yeah but in 4 it was orbital
He used a piece of the dawn to slow his fall
The spartan could slow down enough using thrusters the issue is if their armor could withstand the heat of reentry without some sort of metal plate in 4 or a reentry device in reach
Chief was knocked out before he entered atmosphere pretty sure
Also we don’t know how much gravitational pull was exerted by the gravity well
It was artificial after all
He got knocked out so hard that the title of the game flashed before his eyes XD
He got hit so hard he fourth wall'd
I remember the first time I saw it
It was so jarring because it never really happened in a previous halo apart from reach I think
Even in Reach it didnt come right after that
Yeah, thematically I thought it was more fitting because the events of reach had already transpired so it was like an introduction to the story being retold
It wasn't out of nowhere like 4, smacked you right in the face with that one XD
I played that mission for the first time at like, 1:30 AM. It woke me up like nothing else
Has there been instances moment where mjolnir tanking 100mm rounds above lads?
No
Mark V stood up to a spare few 50mm
The field guide suggests that the Scorpion’s 90mm is too much for even modern MJOLNIR, granted idk if I trust everything from the vehicle/weapons section
A lot of it seems gameplay oriented or at random
Perhaps, because of the if not intended, allowed-for audience of the book, it would have been a little tasteless to describe these fictional firearms in a realistic and functional way.
Hence, generalities, gameplay info, and recycled lore.
You gotta wonder what the lore bible has on these weapons and vehicles. Think it goes into much glorious technical detail?
@versed helm the original one (pre-343i) had some minor details https://www.amazon.com/gp/reader/0782142362/ref=sib_dp_pt/104-1277807-1730301#
Book description says that there's some Halo Story Bible stuff, the preview on Amazon gives a good idea on what the details are
Not as in depth as some of the fans would I like I think. Enough to get the basics done but its not like...one of those old star wars essensial guides
(Now, thats something they should put out; Halo: The Essensial Guide to Weapons)
Also to be entirely fair, canon suggests that the Scorpions main gun is powerful enough to excavate a small-house sized hole with each shot. If the armor doesnt fail, the soldier inside will from overpressure.
I wonder if the M57 pilum replacing the spanker is still going to be a thing.
Maybe lore-wise but in gameplay, my guess is they'll either have the Pilum be turned into more of an anti-air weapon or they'll just have it serve as a variant of the SPNKR
I kinda liked it.
Same here, honestly
It's a neat concept. Warheads so compact they can fit into a conventionally loaded magazine, effectively.
The Spanker is glorious double-tube dab on modern weapon systems like the AT4, but is just a little silly.
Like, if you pay attention to the reload animation of the SPNKR, you reload it by discarding the majority of the weapon and slapping on a new set of tubes. To me that felt very wasteful
Well, with modern weapon systems like the AT4, you fire the weapon once and throw it away.
Fair. It just feels like a waste to me, especially considering that all you really keep is just the trigger and handle while throwing the rest away
In principle, that's how the Spnkr works. Except it's got a retainable handle that pairs with the contents of the tubes and apparently allows for some pretty impressive guidance capabilities.
You can kinda imagine a UNSC infantry fireteam of the Covenant-war era with one guy who carries around the retainable firing system, and the tubes for it spread out amongst one or two riflemen.
It'd help mitigate the ridiculous bulkiness of the weapon, and assuming the 102mm rocket's capabilities justify it - which we can assume they do, I think - it might be a somewhat plausible concept.
Plus, maybe someone hoovers up all the spent tubes they can and recycle them after the battle's over xD
As funny as that might be, I doubt it
Waste not want not.
But yeah, I honestly prefer the Pilum. I think the colour scheme is a bit generic but that's really all I have against it. Just paint it in colours similar to the SPNKR and I'd be happy
Or, you could paint a spnkr on it.
Why not both?
Right.
But seriously, if the Pilum doesn't return, it's not like I'm gonna be upset or anything. At the end of the day, both launchers function basically the same gameplay-wise
Y'know, I'm gonna come out and say it.
My order of consideration goes lore first, aesthetics second, gameplay third xD
As long as the game actually works, I can adapt.
So like when do we get to see Marines with SAWs
In Halo 4, whenever that comes out
(You see a few when you're going to board the pelican)
Perhaps a better question
When do we get to see marines using M247 GPMG's as SAWs?
Because I think there's a serious family similarity between the M247 as it appears in H2A and the M739
Similar shaped overall, similar style of little breathers along the weapon's length.
Although there is something seriously funky going on with the M247's pistol grip. It's orientated completely the opposite way to how you'd expect - almost as if it's designed to be fired without any attempt to aim down the sights, with the weapon braced against your shoulder using that funny adjustable stock and your hand placed on top of the weapon's body, like you see when firing it from its turret mount.
Conceivably, an operator could fire the weapon without a mount basically from the hip, using their left hand on top of the weapon to help control the weapon while the hand on the grip and the stock on the shoulder bear most of its weight. To reload, they'd reposition their left hand underneath the weapon (like a rifle) to support it and switch out the box with their right hand, since the box is mounted on the right of the weapon. Another unusual trait for an MG.
Though, then again, this is a future gun from the world of nanomachines (son) and precisely engineered magnetic systems. The idea of the weapon being reconfigurable - or self-adjustable on the fly, even - isn't entirely a discounted one.
You do good thinking, Looters. You should start posting this stuff on Tumblr or TWitter
Maybe start a weapon channel
I think thats the same for a lot of us. I dont actually think I've seen someone do a breakdown video on gun operation in relation to the real world...
I think in SPV3 the M247 is used as a LMG
I'd forgotten about that - it's pretty cool.
Though I've got reservations with the marine's body armour in that, on multiple levels xD
Art direction has mostly been about look really, before anything else
So that probably has something to do with it
Well, if it's looks they wanted...
I get that you can't exactly recreate Halo Reach UNSC infantry body armour in Halo CE, but I feel like the direction they had for the marines was a little... confused.
Somewhere between Halo Wars-style, Reach and CE classic - the boots in particular remind me of the picture of marines from the old CE manual.
But I dunno. They just look like they're wearing ill-fitting cheap plastic. Not battle armour.
Woah, I just had a revelation moment. The Halo CE manual, under MJOLNIR, talks about soldiers using "performance-enhancing equipment for hundreds of years".
Now, surely it can't just be talking about basic kit - armour, weapons, gear - because that's been around for thousands.
And yeah, the CE manual is a little out of date by current standards. But what interests me is that is says this, despite the fact that the in-game marines clearly aren't wearing any kind of exoskeletons of their own.
So, when that classic bit of lore was conceived, whoever was responsible must have logically been thinking either one of two things. One - UNSC or human troops in general had used exoskeleton technology in combat in the past, but it is used no longer. Two - maybe, carrying on from my earlier suppositions about nano-fiber technology in UNSC uniforms, UNSC soldiers have something like this https://biodesign.seas.harvard.edu/soft-exosuits integrated into their utilities.
On second thoughts, perhaps it was referring to performance-enhancing equipment outside of that directly involved in infantry combat - stuff like the cyclops, maybe. Or it could just be more generally referring to other advanced UNSC infantry technologies, like smart-linking and neural implants. But it certainly opens the realms of speculation, at least insofar as what was intended at the time.
Well I mean there were the MK I-III MJLONIR prototypes, and those were apperently based on older designs
So
Probably the latter
"Hundreds of years" tho
Here's a link to an archived version of the manual https://www.gamesdatabase.org/Media/SYSTEM/Microsoft_Xbox/Manual/formated/Halo-_Combat_Evolved_-_Microsoft_Game_Studios.pdf
Page 12
I remember it
Performance enhancing could refer to steroids or the neural implants in some way
There may not be a canon explanation though we might just have to retcon it in our head canon
Yeah
I’m sure by 2500’s humanity would have more advanced armors than just basic plating
also I got two new halo books (:
Well, they do - Mickey used a suit of ODST battle armour that'd been jury-rigged with some kind of combat exoskeleton in Bad Blood.
Which, as I've said before, raises some serious questions.
What are the exact benefits and capabilities of these infantry exoskeletons? Why are they not made use of more widely by UNSC personnel?
Like, I get that they exist. But it is beyond obvious at this point that - unless they're like, sneakily wearing them underneath their uniforms or they're somehow integrated into their BDUs - UNSC infantry simply do not make use of them.
Could be battery limitations - after all, MJOLNIR itself requires a highly compact fusion reactor. But it also functions differently and far more aggressively than a standard exoskeleton - while exoskeletons for normal humans would focus on supportive strength, so as not to tear us limb from limb, MJOLNIR also grants a hideous degree of explosive strength to actually allow the user to move faster.
And the UNSC clearly has access to extremely efficient high-capacity power cells, too, such as the disposable round-integrated ones used in railguns.
I mean, it might come down to a matter of need, I guess. It's just like why UNSC soldiers still mostly make use of recognizably modern-style ammunition - they don't need anything more sci-fi to get the job done (at least until the Covenant rocked up, but that's what jackhammer tubes are for). Maybe they've got other devices to help them where improved strength from an exoskeleton would be handy, maybe they don't need anything to take the strain off long periods of hoofing it because of how heavily airborne, motorized, or otherwise vehicularized UNSC forces are.
And even then, UNSC standard ammo seems to do fairly well against the Covenant
@icy swan both chief and Locke wear mark 6 gen2 armor in halo5 mark 7 was only deployed to spartan Naomi but was too expensive to produce on a large scale
hmm ok
@subtle depot you’re 1/2 correct
They both wear gen 2
Chief wears Mark 6 mod 0 and Locke wears hunter
Or whatever it’s called
What part did I get wrong
Mark 6
What do you mean? I thought both suits are technically mark six platform
Mark 6 is a specific armor set built on the gen 1 and 2 platform
I always thought it was mark6 gen2 sorry
In halo 3 he wears gen 1 mark 6
Mark VI can be "ported" into Gen 2
all armor you see in Halo 5 is Gen 2 regardless of origin
What is mark5 then is it gen1 or just mark5? Same with 4?
Mark 5 was first created on gen 1
Then more versions were created on the gen 2 platform
To oversimplfy it:
Gen 2 is post war armor, Gen 1 isn't
so Mark V was originally Gen 1, then it got moved to Gen 2
I understand the history I just believed the mark had a bigger part
Such as all the armor in reach is mark5 but with different permutations
Nope. It’s just 1 single armor style
Mark VII I'm not sure, may be both Gens
All the armor in reach is gen 1
Yeah but then how do you explain the difference in shielding strength and physical enhancement
Mark VII is a grey area. It wasn’t put in full production, so they instead took certain features from it and made them standard in gen 2 armor
Reach is all Mark V with variants
all of that Reach armor, Mark IV, and VI, are grouped into Gen 1
Yeah that makes sense
not sure what you mean by physical enhancements, armor abilities?
But if all the armors in reach are different permutations of mkv then shouldn’t the armors in three and four be permutations of mark six
@remote spruce the mark5 increased strength by a factor of 2 just like mark4 but the mark6 increases strength by a factor of about five I believe
@versed helm sorry I was wrong you were right I checked sources and I was incorrect
No worries :)
Anyone knows what is the total unsc manpower during the covenant war era and as well as post war era
unknown
Probably millions of Marines and Naval crew, even more Army forces, thousands of ODSTs
Is it possible that it is in billions thou? Considering there are 39 billions of human population back then(correct me if im mistaken lads)?
And as for odst i checked at halopedia that uh one division is uhh around 10-15k operators , and there are 3 known divisions so far as i know that makes em around 50k operators all together? Complementing with that there are hundreds of milions/or billion unsc manpower back then shows that how tough their training and selective they are xD
possible
I imagined most of their forces (especially Navy) were decimated by the time the war ended.
Should reconsider human population numbers
I believe the numbers are higher
For deaths too. take into consideration the
Context of the quotes
Last time i heard remaining humans was around in hundred milllions
Then uhh saw some1 said around 16 billions human left or was it 10 bil
i think they went or the remaining ones turn to spartans or went to a other planet i think.
There's only about a thousand Spartans, so..