#Add the ability to disallow changing weapons

5 messages · Page 1 of 1 (latest)

strange tangle
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Let's say I have engineers with a grenade launcher, when they spend ammo they will change their weapon to a rifle. And I have to manually change their rifle to a grenade launcher.
Now let's say I have a helicopter with 4 of these engineers and I have to do this every time I run out of ammo on grenade launcher.

delicate tangle
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Yeah thats valid

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i will notate this down

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But we cant do it till we redo the UI at the end of the CERC/Doctrine card

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we plan on adding another column