general-suggestions
Generators and Admin seen better days💀
More props
When loading a save, helicopters with engines turned off keep spinning their blades indefinitely.
Crashing approx every 10-20 minutes
Rain landing effects are being created above the ground
M1170 "Guardian" ASV (Armored Security Vehicle)
Faris Wheel still bugged [Fixed]
Aircraft blades spinning indefinitely
Several crash when the mine use
Evac don't working on experimental.
Purchased Charon with 1 Rocket pod and 1 Minigun, and received neither when it spawned in
Spitters not marked making it hard to protect my helicopters
VTOL Is still able to be purchased despite not having the pop cap for it.
Rocket Artillery decided to commit self die.
Soldiers don't get back on the ammo supply HEMTT.
Add mobile Gun positions.
Gas mask shadows (fixed)
GPU/Visuals Crash Shipping!FGPUSortManager::FDynamicValueBuffer::Allocate()
evac ch-47 stuck with passenger on carrier
New crash on EB
Tall Buildings Props misaligned [Fixed]
Bug- vehicle's wheels fall off after being airlifted.
Civs and extract Helicopters bugged
better looking Helicopter Shooting Instead of bad-looking sticking in the air when shooting
Blocked Evac
new crash.
Crash on new update 1:54AM
Random Crash, not able to determine direct cause yet
helies
adding this bad boy
Random crash while moving camera
Flesh turret spawning sideways
Darkness (bug) fixed as of the 9th of the 11
Add More Seaborne Units
More population
Third crash of this kind
Broken Infected / Texture Issue
crash
Add a way to remove Evacuation Helis and Busses.
Osprey Icon is incorrect [Fixed]
EB bradley navigation AI
Add a Convoy mechanic.
Bug on tile for un-scouted pod on bridge connecting to Blue Crest Estates
Helicopter Shadow Bug
(Very very low priority) Car under income tent in Ellens Point
heavy begs not be killed in line of duty
Weird AI movement - Not sure if latest patch fixed it?
Operator texture/lighting issues [Fixed]
Infantry Movement
[EB] The troops are moving in a static way [Fixed]