general-suggestions
hostile civilians some are not killable
Hostile civilian bases spawning in player base (Resolved as of Patch - 1.2.7.9)
civilian jugernauts - Fixed
Crash due to enabling factions
easter event
Get rid of drivers Also make all vehicles driveable
Tracked Vehicles - planned
massive frame drops in combat (save included)
Giltched Deployment Spot
Supply trucks for civilians
Radio operators doesnt know how to sit
time custom setting broke - fix added May 26
Engineer Went Under the Map
Giving resources to hostile factions increasses hostility?
LT Dna floating
Droped unit stuck on fence
Achievement Bugged:: "Build the Artillery Unit" "Avid Listener"
Egg bug - fixes added May 21
New Sentinel North bridge problems [Fixed]
Sentinel bridge gates not rendering at closer distance [Fixed]
Crash Log
Stationary Capture Truck Glows In The Dark
Mobs slide now - fix added April 19
Minor Oversight/Bug: Destroyed factions can be traded with.
Dynamnic Civillans built in my evac pad
Crash
Controlled civies T pose - Fixed
Invincible Unmoving Birds
Condemning is pretty broken
Can we build on the circle? please?
Loading game breaks turret blueprints so they cannot be build
EB Fire Damage Crash Post-Update
Abillty to see other Ailled Faction's Units On The Map
Experimental Crash
Giltched Assualt Dead Body
Structures can be placed on top of each other with rapid rotating - fix added May 6
Civilian Management
Hesco and field defense
Building at Front Pier is connected to Saber Harbor instead [Fixed]
infiltrator
the helicopter keeps moving when i fast rope
Got a faction not showing on the list - fix added May 6
More uses for DNA
Zeds running into the ocean [Fixed]
civies dont traget birdies - fixes added April 7
Region Info HUD disappeared
Can't get Guardianship of Civvies
Civilian Militia
Crash
crash