general-suggestions
Deleting Buildings
When CERC Units are killed they turn infected.
Blueprints
Suggestions from in-game (Steam Lobbies)
Minor Legacy Build elements I would like to see make a return
Use new Assets to retrofit old important Buildings.
Portabel Heavy machingun for infantry operators (With COOP function)
Flip Fence direction
naval and aviation
General thoughts about the game so far
Increase the range of sounds.
Resupply costs are too high and partially bugged.
[REQUEST] Bring back the ATLAS Tower (with Adjustments)
Make Evacuation Things Smaller
Smaller Evac Site
Vehicle weapons and armor
Dynamic Events.
Logistics Overhaul
Alerts, Audio Cues, Call-outs and conversation!
Civ Evac Feedback
MELEE
Somethin I would like
Construction of civilian buildings and evacuation does not work
Gameplay Feedback part 1
Option to build Security operation centers anywhere
Add more troops expansion
Ability to change buildings looks
Infected Vehicles
Civ Evac
Discord server Roll: Sherpas (teachers)
Some QoL/UI suggestions
Rebalance for Pandemic
Singleplayer Attention, Balance between RTS and Operator, New player Experience
Suggestions from a Professional Marketer
Very Minor Operator Weapon Issues and Suggestions
Split Currency Type function.
T3 Guard Towers
What about columns ?)
Guard towers now require power Vote against this change please
Splitting unit cap for coop.
Customize Operator in game on LHD.
Mini "Forts" idea
Zombie Faction Economic Units and Infrastructure... and general feedback
Civ Evac Transport
Suggestion: Mac Release
New Structure Concept - Air Purification Pod
Add a counter or way to monitor how many zombies are left.
Shift + Right Click Waypoints
Weapon (Class) Suggestions
Campaign mission idea (couldn't sleep)