#cs-updates

1 messages · Page 4 of 1

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Today we are introducing optional Supplemental Terms for releasing Counter-Strike 2 items in-game, found here, which allows the Counter-Strike 2 team to license items for a flat fee, found below: Weapon finish: $35,000.00 USD Sticker: $6,000.00 USD Charm: $6,000.00 USD If a Steam account agrees to these new Supplemental Terms, all of the account...

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[ PREMIER ] Premier Season Four has begun Added Anubis to the Active Duty Map Pool Removed Train from the Active Duty Map Pool [ COMPETITIVE ] Adjusted underlying per-map competitive matchmaking rank values. Existing per-map competitive Skill Groups have been expired, and will be displayed again once the player obtains the required number of win...

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Premier Season Four is here, and it brings a host of community content, in-game items, gameplay tweaks, and bug fixes along with it! Anubis is back after a short vacation, and has several gameplay adjustments to show for it. The release notes have the full story, but let's just say it's good news for fans of holes. There have also been a couple ...

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[ MISC ] Fixed a case where switching firstperson spectator targets would cause viewmodel animations to reset. Fixed a case where physics calculations far from the origin were causing performance issues. [ MAPS ] Anubis Adjusted player clipping around new drop. Adjusted grenade clipping around connector (e-box :P) hole and old drop. Poseidon Upd...

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[ MISC ] Mitigated a performance issue that primarily affected Windows 10 users with recent Intel CPUs. Fixed a case where the Delete Item inventory option wasn't working. Fixed a case of visual corruption using iron sights on AMD GPUs. Expanding list of console variables addons are allowed to change. [ MAPS ] Overpass Fixed the Party balloons.

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[ MAP SCRIPTING ] Added Instance.SetSaveData Added Instance.GetSaveData Workshop maps can write up to 1MB of save data. Workshop saves leverage Steam Cloud and persist across installs. Save data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb. Added Instance.OnModifyPlayerDamage Called after all damage properties have...

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[ MISC ] Starting today, items listed for sale on Steam Community Market will remain in your inventory for use while they are listed (e.g., your weapon can be equipped in your loadout while it is listed). While listed, items cannot be consumed or modified. You can cancel your listings at any time. Added ability to set your max offer limit for it...

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[ DEAD HAND COLLECTION ] The Dead Hand Collection is now available, featuring 17 finishes from community contributors, and including 22 all-new gloves as rare special items. Access items in the Dead Hand Collection via the Dead Hand Terminal, available as a weekly drop. [ MAPS ] Dust II Fixed a pixel gap in a door Outside Long.  Alpine Updated ...

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[ X-Ray Scanner ] Players in Germany and Netherlands will have an X-Ray Scanner tab in their Inventory. For those players, containers can only be opened via X-ray Scanner. The X-Ray Scanner will come preloaded with a one-time exclusive non-tradable "Genuine P250 | X-ray", which must be claimed before using the X-Ray Scanner to reveal items in ot...

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[ GAMEPLAY ]Reloading has been refactored to encourage more careful consideration of the use of ammo. When you reload a magazine-fed weapon, all remaining ammo in the magazine is discarded and a new, full magazine is taken from the reserves. Reserve ammunition is now represented either as number of magazines, shells, or bullets, depending on the...

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From reloading to custom games, today's update will give you plenty to think about.Reload When you reload in CS2, the leftover ammo in your magazine is dumped back into an essentially endless reserve supply. And so the decision to reload has never offered significant trade-offs—in a safe position with enough time, you might reload after firing...

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Today we're shipping a beta build that updates CS2's animation system to Animgraph 2, which reduces the CPU and networking costs associated with animation. Along with the technical work involved in switching to the new system, all third person animations have been re-authored and, in many cases, adjusted in response to player feedback. It's time...

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The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: To report bugs or provide feedback about the beta build, please email csgoteamfeedback@ with the subject "AG2 Beta". [ NETWORK] Reduced network bandwidth utilization Please note that the client may produce a fatal error me...

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The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: To report bugs or provide feedback about the beta build, please email csgoteamfeedback@ with the subject "AG2 Beta". [ ANIMGRAPH 2 ] Fixed wrong pose when backing into corners Improved stuttering of 3rd person aim Fixed ma...

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The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: To report bugs or provide feedback about the beta build, please email csgoteamfeedback@ with the subject "AG2 Beta". [ ANIMGRAPH 2 ] Fixed viewmodel and worldmodel HE grenade throw Adjusted foot IK when idle Minor polish f...

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All changes from the animgraph_2_beta build are now live. [ ANIMGRAPH 2 ] Minor adjustments to viewmodel animations. Adjusted general weapon deploy animation logic. Fixed issues with transitioning between knife attacks. Fixed Elites not shooting in third-person. [ MISC ] Fixed a bug that allowed silently climbing ladders at run speed by sporadic...

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[ GAMEPLAY ] Adjusted camera motion due to recoil to match CS:GO more closely. Bullet trajectories should continue to match CS2. Players will now experience the full camera motion due to external sources of aim punch (e.g. getting shot) regardless of network latency. The effects of aim punch on bullet trajectories are still applied immediately o...

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[ ANIMGRAPH 2 ] Fixed XM1014 shells flickering when starting a reload. Fixed bugs with dual berettas in first person and in spectator mode. Fixed inspect/cancel causing multiple worldmodel deploys. Fixed a bug where players can get stuck in a planted-turn state. Made foot IK transitions smoother. Adjusted the firstperson in-air crouch transition...

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[ MAPS ] Cache Added Cache to Competitive, Casual, Deathmatch, and Retakes modes. Dust II Uncovered Mid Box (Xbox) to reveal a previously hidden jump spot. On purpose this time. Office Enabled collision on tarp on boxes used around CT spawn. Stronghold Updated to the latest version from the Community Workshop (Update Notes) Poseidon Updated to t...

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Today's update features the return of a classic. Welcome back, Cache! Cache veterans will feel right at home in familiar locations, while new players can quickly learn the ins and outs of a classic three lane map that rewards strategy and teamplay. You can find Cache in Casual and Competitive modes (for now). Don't forget to clear Forklift, and ...

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[ MAPS ] Cache Bomb explosion radius increased. Lighting Adjustments around Vent. Disabled player collision on sign and removed lamp by squeaky. Reworked e-box on A-site for better visibility. Lowered Checkers entrance frame height at B Main. Removed AC unit above Sandbags and moved pipes. Fixed lack of footstep sounds on top of crates at A-site...

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[ MAPS ] Cache Map-wide clipping fixes and geometry polish. Fixed some spots where bomb would be unreachable when dropped. Fixed dynamic shadows breaking in some spots. Fixed some surface sound types. [ ANIMGRAPH 2 ] Fixed hand popping when counter-strafing with a grenade equipped. [ MISC ] Limit aim punch to 90 degrees. Added secondary intersec...

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[ MAPS ]
Cache
Fixed various holes in map.
Simplified grenade clipping in various areas.
Fixed sounds and surfacetypes for various materials.
Orange wire spool at Sandbags has been exchanged for white wire.
[ MUSIC KITS ]
NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.
[ WORKSHOP ]
...

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Today we are releasing six new music kits with NIGHTMODE Records. NIGHTMODE II Music Kits are now available in the STORE tab, featuring: ALRT, DOPAMINE HIT Altare, Change My Mind borne, Give It To Me Pirapus, EVERYNITE Repiet & Julia Kleijn, On And On ShockOne, VoicesAlongside new music kits, we've continued updating Cache and made other miscell...

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[ MAPS ]
Cache
Fixed various holes in map
Fixed surfacetypes for various materials.
Added grating to some windows to make them block bullets.
Tweaks to player and grenade clipping.
[ MISC ]
Fixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.
Miscellaneous stability impr...

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[ SPECTATING ]
Fixed a case of post-processing glitch when switching spectator targets on maps with different post-processing volumes.
Fixed a case of stuck x-ray silhouettes when switching spectator targets.
Fixed spectator damage overlay effect.
[ MISC ]
Added weapon_accuracy_stack_boost_limit (default value "2") to apply ladder inaccuracy to ...

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The IEM Cologne 2026 Major is fast approaching. Teams are making final adjustments, fine-tuning their strats, and crossing their fingers that they won't face Vitality until the Grand Final. That can only mean one thing: Tournament Items featuring Teams and Player Autographs are now available for purchase! The 2026 Cologne Major Shop The Major Sh...

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[ MAJOR ]
The IEM Cologne 2026 Major Hub is now available. Visit the hub to purchase tournament items, play the Pick'Em Challenge and more.
Purchase a Cologne 2026 Viewer Pass to receive an upgradable Cologne 2026 Coin. With an active pass, you can upgrade your coin and earn rewards by playing the Pick'Em Challenge. Additionally, you will show u...

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[ COLOGNE 2026 ]
Added ability to bookmark stickers in Cologne 2026 Shop.
[ MISC ]
Added convar r_spectator_flashbang_opacity to control flashbang opacity for remote spectators.
Flashbang effect for remote spectators now renders underneath the HUD.
Stability improvements
[ MAPS ]
Ancient
Updated clipping to prevent certain boost locations
Sanctu...

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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Today we're shipping three new Music Kits—the Hades Music Kit from @SupergiantGames, The Lowlife Pack from @NeckDeepUK, and CHAIN$AW.LXADXUT. from @scarlxrd. Like the Halo Music Kit, the Hades Music Kit is free to users with 5 hours play time in Hades on Steam:

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@malcolmelavia @SPUNJ If you're encountering toxic players (chat/voice) we recommend reporting them for abusive communications or profile. This will mute them for you and send us a report. If the player continues to receive reports for this behavior they may be globally muted in CS:GO:

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We are actively investigating a load-related issue which is causing delays in completing CS:GO market sales and item trades. We have temporarily disabled the Steam Community Market for CS:GO items while we work through this issue. We appreciate your patience while we investigate.

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@dot_veg @Vextoh These scams are only possible when users provide their user name, password, and two factor code to a site spoofing as a Steam login.

Scams like these can be avoided by not logging into phishy websites and checking URLs before entering your Steam credentials (and 2FA) to log in.

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@NOTFOMO Items have not been lost. There are two states for trades; it completed successfully or it failed and the items were returned to their original owners. If you were supposed to receive an item and did not this means it was returned to your trade partner's Inventory.

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@RyanAtRBM @JakeSucky i photoshopped that and i think its hilarious u talk trash about @JakeSucky. u wouldnt say this to him at lan, hes jacked. not only that but he wears the freshest clothes, eats at the chillest restaurants and hangs out with the coolest people. yall are jealous lol

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An older version of an official map by Valve for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

An older version of an official map by Valve for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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Thanks to everyone who took part in Operation Broken Fang. As of now the Operation has concluded. Players have until May 15th to spend Operation Stars.

We have a few updates today, beginning with the Active Duty Map Pool—Train has been removed and Ancient has been added.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of an official map by Valve for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of an official map by Valve for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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@maximyellow Non-Prime accounts (beginning with this update) no longer receive XP, drops, or Skill Groups. These accounts no longer show these at the main menu and have two weeks to purchase Prime to have their XP and Skill Group reinstated.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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22 years old today! 🥳🎉

We’re celebrating by trading our teammates’ deaths, throwing good flashes, making accurate calls, and saying “nt” to our teammate who just lost a 1v1 when all they needed to do was play time. It wasn’t even a “nice try”. Just wait for the defuse, then sw

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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<@&850668629582020619>

Changelist 12276915
Changed: Depots (public), Depots (1.37.9.8), Depots (dpr), Depots (1.37.9.2), Depots (1.37.9.3), Depots (1.37.9.4), Depots (1.37.9.5), Depots (1.37.9.7), Depots (rkvtest)

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Today we're excited to ship the Tacticians Music Kit box, featuring 6 new Music Kits from:

-Austin Wintory (@awintory)
-Chipzel (@chipzel)
-Jesse Harlin (@oogew)
-Laura Shigihara (@supershigi)
-Leonard Paul (Freaky DNA) [@VideoGameAudio]
-Sarah Schachner (@SarahSchachner)

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<@&850668629582020619>

Changelist 12317490
Changed: Depots (public), Depots (dpr), Depots (1.37.9.2), Depots (1.37.9.3), Depots (1.37.9.4), Depots (1.37.9.5), Depots (1.37.9.7), Depots (1.37.9.8), Depots (rkvtest)

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of an official map by Valve for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

An older version of an official map by Valve for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of an official map by Valve for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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