#cs-updates
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Today we are introducing optional Supplemental Terms for releasing Counter-Strike 2 items in-game, found here, which allows the Counter-Strike 2 team to license items for a flat fee, found below: Weapon finish: $35,000.00 USD Sticker: $6,000.00 USD Charm: $6,000.00 USD If a Steam account agrees to these new Supplemental Terms, all of the account...
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Only 8 teams remain in the StarLadder Budapest Major, which means the Playoffs are upon us. FURIA and Team Spirit finished Stage III with perfect 3-0 records. MOUZ, The MongolZ, and Vitality advanced at 3-1, and Falcons, FaZe Clan, and Natus Vincere survived with 3-2 records. Playoffs begin tomorrow, December 11th from the 20,000 seat MVM Dome w...
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[ PREMIER ] Premier Season Four has begun Added Anubis to the Active Duty Map Pool Removed Train from the Active Duty Map Pool [ COMPETITIVE ] Adjusted underlying per-map competitive matchmaking rank values. Existing per-map competitive Skill Groups have been expired, and will be displayed again once the player obtains the required number of win...
Premier Season Four is here, and it brings a host of community content, in-game items, gameplay tweaks, and bug fixes along with it! Anubis is back after a short vacation, and has several gameplay adjustments to show for it. The release notes have the full story, but let's just say it's good news for fans of holes. There have also been a couple ...
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[ MISC ] Fixed a case where switching firstperson spectator targets would cause viewmodel animations to reset. Fixed a case where physics calculations far from the origin were causing performance issues. [ MAPS ] Anubis Adjusted player clipping around new drop. Adjusted grenade clipping around connector (e-box :P) hole and old drop. Poseidon Upd...
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[ MISC ] Mitigated a performance issue that primarily affected Windows 10 users with recent Intel CPUs. Fixed a case where the Delete Item inventory option wasn't working. Fixed a case of visual corruption using iron sights on AMD GPUs. Expanding list of console variables addons are allowed to change. [ MAPS ] Overpass Fixed the Party balloons.
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[ MAP SCRIPTING ] Added Instance.SetSaveData Added Instance.GetSaveData Workshop maps can write up to 1MB of save data. Workshop saves leverage Steam Cloud and persist across installs. Save data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb. Added Instance.OnModifyPlayerDamage Called after all damage properties have...
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[ MISC ] Starting today, items listed for sale on Steam Community Market will remain in your inventory for use while they are listed (e.g., your weapon can be equipped in your loadout while it is listed). While listed, items cannot be consumed or modified. You can cancel your listings at any time. Added ability to set your max offer limit for it...
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[ DEAD HAND COLLECTION ] The Dead Hand Collection is now available, featuring 17 finishes from community contributors, and including 22 all-new gloves as rare special items. Access items in the Dead Hand Collection via the Dead Hand Terminal, available as a weekly drop. [ MAPS ] Dust II Fixed a pixel gap in a door Outside Long. Alpine Updated ...
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[ X-Ray Scanner ] Players in Germany and Netherlands will have an X-Ray Scanner tab in their Inventory. For those players, containers can only be opened via X-ray Scanner. The X-Ray Scanner will come preloaded with a one-time exclusive non-tradable "Genuine P250 | X-ray", which must be claimed before using the X-Ray Scanner to reveal items in ot...
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[ GAMEPLAY ]Reloading has been refactored to encourage more careful consideration of the use of ammo. When you reload a magazine-fed weapon, all remaining ammo in the magazine is discarded and a new, full magazine is taken from the reserves. Reserve ammunition is now represented either as number of magazines, shells, or bullets, depending on the...
From reloading to custom games, today's update will give you plenty to think about.Reload When you reload in CS2, the leftover ammo in your magazine is dumped back into an essentially endless reserve supply. And so the decision to reload has never offered significant trade-offs—in a safe position with enough time, you might reload after firing...
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Changelist 34802759
Changed: Depots (Added animgraph_2_beta, build 22609954)
Today we're shipping a beta build that updates CS2's animation system to Animgraph 2, which reduces the CPU and networking costs associated with animation. Along with the technical work involved in switching to the new system, all third person animations have been re-authored and, in many cases, adjusted in response to player feedback. It's time...
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Changelist 34804857
Changed: Depots (animgraph_2_beta, build 22611621)
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Changelist 34854384
Changed: Depots (animgraph_2_beta, build 22628441)
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Changelist 35134489
Changed: Depots (animgraph_2_beta, build 22720547)
The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: To report bugs or provide feedback about the beta build, please email csgoteamfeedback@ with the subject "AG2 Beta". [ NETWORK] Reduced network bandwidth utilization Please note that the client may produce a fatal error me...
The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: To report bugs or provide feedback about the beta build, please email csgoteamfeedback@ with the subject "AG2 Beta". [ ANIMGRAPH 2 ] Fixed wrong pose when backing into corners Improved stuttering of 3rd person aim Fixed ma...
<@&850668629582020619>
Changelist 35226584
Changed: Depots (animgraph_2_beta, build 22788207)
<@&850668629582020619>
Changelist 35300497
Changed: Depots (animgraph_2_beta, build 22840751)
The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: To report bugs or provide feedback about the beta build, please email csgoteamfeedback@ with the subject "AG2 Beta". [ ANIMGRAPH 2 ] Fixed viewmodel and worldmodel HE grenade throw Adjusted foot IK when idle Minor polish f...
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All changes from the animgraph_2_beta build are now live. [ ANIMGRAPH 2 ] Minor adjustments to viewmodel animations. Adjusted general weapon deploy animation logic. Fixed issues with transitioning between knife attacks. Fixed Elites not shooting in third-person. [ MISC ] Fixed a bug that allowed silently climbing ladders at run speed by sporadic...
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[ GAMEPLAY ] Adjusted camera motion due to recoil to match CS:GO more closely. Bullet trajectories should continue to match CS2. Players will now experience the full camera motion due to external sources of aim punch (e.g. getting shot) regardless of network latency. The effects of aim punch on bullet trajectories are still applied immediately o...
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[ GAMEPLAY ] Adjusted ground smoothing at locations where the player can stand on very thin ledges. [ ANIMGRAPH 2 ] Minor adjustments to viewmodel animations. [ MISC ] Corrected some improper character texture assignments. Trade offers containing Counter-Strike 2 items are now limited to 1,000 items.
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[ ANIMGRAPH 2 ] Fixed XM1014 shells flickering when starting a reload. Fixed bugs with dual berettas in first person and in spectator mode. Fixed inspect/cancel causing multiple worldmodel deploys. Fixed a bug where players can get stuck in a planted-turn state. Made foot IK transitions smoother. Adjusted the firstperson in-air crouch transition...
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[ MAPS ] Cache Added Cache to Competitive, Casual, Deathmatch, and Retakes modes. Dust II Uncovered Mid Box (Xbox) to reveal a previously hidden jump spot. On purpose this time. Office Enabled collision on tarp on boxes used around CT spawn. Stronghold Updated to the latest version from the Community Workshop (Update Notes) Poseidon Updated to t...
Today's update features the return of a classic. Welcome back, Cache! Cache veterans will feel right at home in familiar locations, while new players can quickly learn the ins and outs of a classic three lane map that rewards strategy and teamplay. You can find Cache in Casual and Competitive modes (for now). Don't forget to clear Forklift, and ...
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[ MAPS ] Cache Bomb explosion radius increased. Lighting Adjustments around Vent. Disabled player collision on sign and removed lamp by squeaky. Reworked e-box on A-site for better visibility. Lowered Checkers entrance frame height at B Main. Removed AC unit above Sandbags and moved pipes. Fixed lack of footstep sounds on top of crates at A-site...
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[ MAPS ] Cache Map-wide clipping fixes and geometry polish. Fixed some spots where bomb would be unreachable when dropped. Fixed dynamic shadows breaking in some spots. Fixed some surface sound types. [ ANIMGRAPH 2 ] Fixed hand popping when counter-strafing with a grenade equipped. [ MISC ] Limit aim punch to 90 degrees. Added secondary intersec...
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[ MAPS ]
Cache
Fixed various holes in map.
Simplified grenade clipping in various areas.
Fixed sounds and surfacetypes for various materials.
Orange wire spool at Sandbags has been exchanged for white wire.
[ MUSIC KITS ]
NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.
[ WORKSHOP ]
...
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Today we are releasing six new music kits with NIGHTMODE Records. NIGHTMODE II Music Kits are now available in the STORE tab, featuring: ALRT, DOPAMINE HIT Altare, Change My Mind borne, Give It To Me Pirapus, EVERYNITE Repiet & Julia Kleijn, On And On ShockOne, VoicesAlongside new music kits, we've continued updating Cache and made other miscell...
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[ MAPS ]
Cache
Fixed various holes in map
Fixed surfacetypes for various materials.
Added grating to some windows to make them block bullets.
Tweaks to player and grenade clipping.
[ MISC ]
Fixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.
Miscellaneous stability impr...
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[ SPECTATING ]
Fixed a case of post-processing glitch when switching spectator targets on maps with different post-processing volumes.
Fixed a case of stuck x-ray silhouettes when switching spectator targets.
Fixed spectator damage overlay effect.
[ MISC ]
Added weapon_accuracy_stack_boost_limit (default value "2") to apply ladder inaccuracy to ...
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The IEM Cologne 2026 Major is fast approaching. Teams are making final adjustments, fine-tuning their strats, and crossing their fingers that they won't face Vitality until the Grand Final. That can only mean one thing: Tournament Items featuring Teams and Player Autographs are now available for purchase! The 2026 Cologne Major Shop The Major Sh...
[ MAJOR ]
The IEM Cologne 2026 Major Hub is now available. Visit the hub to purchase tournament items, play the Pick'Em Challenge and more.
Purchase a Cologne 2026 Viewer Pass to receive an upgradable Cologne 2026 Coin. With an active pass, you can upgrade your coin and earn rewards by playing the Pick'Em Challenge. Additionally, you will show u...
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[ COLOGNE 2026 ]
Added ability to bookmark stickers in Cologne 2026 Shop.
[ MISC ]
Added convar r_spectator_flashbang_opacity to control flashbang opacity for remote spectators.
Flashbang effect for remote spectators now renders underneath the HUD.
Stability improvements
[ MAPS ]
Ancient
Updated clipping to prevent certain boost locations
Sanctu...
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db0e5c 1244 | 1.37.8.2 | 30 files | M csgo/bin/linux64/client_client_strings.txt, M csgo/bin/server_string…
Counter-Strike: Global Offensive update for 26 February 2021
https://steamdb.info/patchnotes/6296735/
We have not told teams when RMR stickers will be discontinued and any communication on the matter will be public.
If you purchased RMR Capsules due to this story, or for any other reason, you can submit a refund request for unopened capsules at https://t.co/dEoJR93HFy. https://t.co/9wm3RNHEiS
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Counter-Strike: Global Offensive update for 2 March 2021
https://steamdb.info/patchnotes/6314207/
Brief Release Notes for today are up. We've fixed a bug that allowed enemy players to spawn outside of their spawn location alongside a few other things. Notes in full: https://t.co/9zgBMcDhAr
Release Notes for 3/1/2021
https://blog.counter-strike.net/index.php/2021/03/33281/
@Twistzz To be fair, we saw this and thought "That's enough. Let's just call it here": https://t.co/iUUjGlu72U
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Counter-Strike: Global Offensive update for 15 March 2021
https://steamdb.info/patchnotes/6385546/
Release Notes for 3/15/2021
https://blog.counter-strike.net/index.php/2021/03/33375/
Release Notes for today are up, focusing on Guard and other miscellaneous updates: https://t.co/Bye5Sa7dX6
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Counter-Strike: Global Offensive update for 17 March 2021
https://steamdb.info/patchnotes/6391965/
@bbnomula @ESLCS Some great Agent skin ideas in here: https://t.co/Qu8NIkc2T7
Release Notes for 3/18/2021
https://blog.counter-strike.net/index.php/2021/03/33431/
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Counter-Strike: Global Offensive update for 18 March 2021
https://steamdb.info/patchnotes/6404021/
Finally, today's Blog Post and Release Notes can be found below:
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STS Update
@_BrianCS https://t.co/7bLBL0MxTI CCing our @Crocs representatives @MACHINEgg and @FalleNCS.
@REZcsgo We believe to have fixed this with a client update. Restart Steam and you should no longer experience this.
@DonHaci @JustHarryGG Yeah, our gift was a follow two days ago. Now he keeps DMing us in the middle of the night asking if we're up, what we're up to, who we're with, and why we haven't responded...
1ae9e9 1252 | 1.37.8.5 | 35 files | M Protobufs/steamdatagram_messages_auth.proto, M Protobufs/steamdatagr…
Counter-Strike: Global Offensive update for 24 March 2021
https://steamdb.info/patchnotes/6434933/
As of today, all users can play Premier Mode in CS:GO. Operation Pass holders and non pass holders can queue for the mode from the Competitive tab in-game. More in today's Blog Post: https://t.co/TSAvM9L5C0
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Counter-Strike: Global Offensive update for 29 March 2021
https://steamdb.info/patchnotes/6459381/
Release Notes for 3/29/2021
https://blog.counter-strike.net/index.php/2021/03/33573/
Premier for All
https://blog.counter-strike.net/index.php/2021/03/33564/
@Streqm_ Operation Pass holders and Prime accounts are in one pool of players who play with and against each other in Premier.
Accounts that are neither Prime, nor have an Operation Pass, are in a separate Premier pool.
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Counter-Strike: Global Offensive update for 7 April 2021
https://steamdb.info/patchnotes/6499051/
The Road to Stockholm 2021
https://blog.counter-strike.net/index.php/2021/04/33688/
STS Update
We took a look into the future and saw #cssummit 8 on the horizon 🤩
🌎 NA RMR Event
👥 Open Qualifier #1: May 1-2
👥 Open Qualifier #2: May 8-9
📅 Main Event: May 14-30
Stay tuned to see what else is in the cards... 🔮👀 https://t.co/GhxXSDAHza
@BTScsgo will host the first North American RMR event of 2021! Details below: https://t.co/fILkuJk9kJ
We are actively investigating a load-related issue which is causing delays in completing CS:GO market sales and item trades. We have temporarily disabled the Steam Community Market for CS:GO items while we work through this issue. We appreciate your patience while we investigate.
@dot_veg @Vextoh These scams are only possible when users provide their user name, password, and two factor code to a site spoofing as a Steam login.
Scams like these can be avoided by not logging into phishy websites and checking URLs before entering your Steam credentials (and 2FA) to log in.
CS:GO market sales and item trades have been restored. Thanks again for your patience while we looked into this. https://t.co/WgX3LHlzi7
@NOTFOMO Items have not been lost. There are two states for trades; it completed successfully or it failed and the items were returned to their original owners. If you were supposed to receive an item and did not this means it was returned to your trade partner's Inventory.
We're excited to announce that @PWRDEsports will host the first Asian RMR event of 2021: https://t.co/76iNKZ67fE
@RyanAtRBM @JakeSucky i photoshopped that and i think its hilarious u talk trash about @JakeSucky. u wouldnt say this to him at lan, hes jacked. not only that but he wears the freshest clothes, eats at the chillest restaurants and hangs out with the coolest people. yall are jealous lol
That’s one way to finish a round, match, and tournament...😳 https://t.co/nnA4e0XR0D
7c3e83 1256 | 1.37.8.6 | 8 files | M bin/engine_strings.txt, M bin/linux64/engine_client_strings.txt, M c…
Counter-Strike: Global Offensive update for 14 April 2021
https://steamdb.info/patchnotes/6537431/
New RMR Eligibility Guidelines
https://blog.counter-strike.net/index.php/2021/04/33750/
Today we are making changes to our RMR Eligibility Guidelines regarding VAC bans: https://t.co/Ku4vADKTyu
We're happy to announce @CBCS as our partner for South America's first 2021 RMR event! https://t.co/0f1t8qqzGX
STS Update
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Counter-Strike: Global Offensive update for 16 April 2021
https://steamdb.info/patchnotes/6554802/
Release Notes for 4/16/2021
https://blog.counter-strike.net/index.php/2021/04/33769/
Release Notes for today are up. Of note, items purchased from the in-game store will not be tradable or marketable for one week (after purchase). This and more: https://t.co/VyWwv8ArXF
STS Update
STS Update
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Counter-Strike: Global Offensive update for 20 April 2021
https://steamdb.info/patchnotes/6567207/
Pre-Release Notes for 4/27/2021
https://blog.counter-strike.net/index.php/2021/04/33885/
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Counter-Strike: Global Offensive update for 29 April 2021
https://steamdb.info/patchnotes/6617586/
Release Notes for 4/28/2021
https://blog.counter-strike.net/index.php/2021/04/33895/
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If you've had bad matches recently, it may have been because Trust wasn't working right. We fixed it yesterday and confirmed that it is now working as intended. Thanks to everyone who provided useful feedback.
Information on the first RMRs of 2021 for the CIS and Oceania regions can be found below: https://t.co/kX67X5uEJx
An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.
An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.
Thanks to everyone who took part in Operation Broken Fang. As of now the Operation has concluded. Players have until May 15th to spend Operation Stars.
We have a few updates today, beginning with the Active Duty Map Pool—Train has been removed and Ancient has been added.
The End of Broken Fang
https://blog.counter-strike.net/index.php/2021/05/33898/
We’re also releasing the Snakebite Case, featuring 17 community-designed weapon finishes and introducing CS:GO 360 Stats, which continues the stats page and Round Win Chance report introduced in Broken Fang. This and more in today's Blog Post: https://t.co/18qBRWQqoE
Release Notes for 5/3/2021
https://blog.counter-strike.net/index.php/2021/05/34020/
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Counter-Strike: Global Offensive update for 3 May 2021
https://steamdb.info/patchnotes/6642253/
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Counter-Strike: Global Offensive update for 6 May 2021
https://steamdb.info/patchnotes/6660908/
Release Notes for 5/6/2021
https://blog.counter-strike.net/index.php/2021/05/34143/
Release Notes for today are up. Updates to 360 Stats, Ancient, and Community Maps: https://t.co/ilHjEwTeXP
STS Update
STS Update
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Counter-Strike: Global Offensive update for 13 May 2021
https://steamdb.info/patchnotes/6696534/
Release Notes for 5/13/2021
https://blog.counter-strike.net/index.php/2021/05/34198/
Release Notes for today are up. Updates to Ancient, Grind, and Frostbite as well as 360 Stats and Trust are live. https://t.co/T7A8dtEA6z
@piethrouer @wroadie His name is Booth.
Have you not read the lore!? We’ve been including it in weapon descriptions and flavor text for years...
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Counter-Strike: Global Offensive update for 19 May 2021
https://steamdb.info/patchnotes/6720735/
@jamesbardolph @launders Is this you and @launders proposing a @supremenewyork x @CSGO collab?
@launders @jamesbardolph @supremenewyork @FreyaSpiers For the gesture, the belt buckle, or the slides?
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Counter-Strike: Global Offensive update for 25 May 2021
https://steamdb.info/patchnotes/6751415/
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Changed: Depots (public)
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Counter-Strike: Global Offensive update for 27 May 2021
https://steamdb.info/patchnotes/6771303/
Release Notes for 5/27/2021
https://blog.counter-strike.net/index.php/2021/05/34263/
Release Notes for today are up. sv_damage_print_enable can now be set to "2", Coach positions are now saved in round backup files, we've fixed a DM invulnerability bug, fixed an armor bug in Retakes, updated Ancient, Grind, Mocha, Cache, and more: https://t.co/UcIN5kG6pq
STS Update
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Counter-Strike: Global Offensive update for 4 June 2021
https://steamdb.info/patchnotes/6809732/
Today we're making adjustments to non-Prime accounts. We're also introducing Unranked matchmaking. Information about these changes can be found in today's Blog Post: https://t.co/W6m42EUTAH
Adjustments to Non-Prime
https://blog.counter-strike.net/index.php/2021/06/34385/
Release Notes for 6/3/2021
https://blog.counter-strike.net/index.php/2021/06/34389/
Finally, a help article for changes to Prime Status can be found here: https://t.co/eEPnOhtTS5
@maximyellow Non-Prime accounts (beginning with this update) no longer receive XP, drops, or Skill Groups. These accounts no longer show these at the main menu and have two weeks to purchase Prime to have their XP and Skill Group reinstated.
STS Update
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Counter-Strike: Global Offensive update for 8 June 2021
https://steamdb.info/patchnotes/6828299/
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Counter-Strike: Global Offensive update for 8 June 2021
https://steamdb.info/patchnotes/6834609/
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Release Notes for today are up with some UI, SDK, and map updates: https://t.co/aAnP3s8MEI
Release Notes for 6/8/2021
https://blog.counter-strike.net/index.php/2021/06/34552/
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Here's another useful tip:
You can mute a player's text, audio, and radio commands by selecting the player's name on the scoreboard and clicking the volume adjustment button: https://t.co/b9NN2qrgx4
@n0hbuddy Tools for handling abusive players already exist in-game. If someone is being abusive in-game, whether through voice, chat, or radio commands, you can report for abusive communication which may lead to Communication Penalties. More information here: https://t.co/OgrGrHKGwL
22 years old today! 🥳🎉
We’re celebrating by trading our teammates’ deaths, throwing good flashes, making accurate calls, and saying “nt” to our teammate who just lost a 1v1 when all they needed to do was play time. It wasn’t even a “nice try”. Just wait for the defuse, then sw
@SPUNJ @launders Give me a few options to put into a Twitter poll. We’ll make one and that’ll be the decider.
Help settle what the call is for this section of de_ancient in the poll below. https://t.co/bIbQZW4ILa
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4807aa 1292 | 1.37.9.4 | 28 files | M bin/engine_strings.txt, M csgo/bin/linux64/client_client_strings.txt…
Counter-Strike: Global Offensive update for 24 June 2021
https://steamdb.info/patchnotes/6923374/
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Counter-Strike: Global Offensive update for 6 July 2021
https://steamdb.info/patchnotes/6989269/
Release Notes for 7/6/2021
https://blog.counter-strike.net/index.php/2021/07/34659/
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Today we're adding Competitive matchmaking presets and the ability to save and load favorite map selections. We've also added a page with CS:GO Fair Play Guidelines and other miscellaneous updates. Release Notes in full: https://t.co/V4Pcdxxvvs
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STS Update
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@MosesGG Inferno always delivers. We just saw 53 rounds in one match on one map and it was exciting from beginning to end. Congrats to both @TeamLiquidCS and @mousesports for playing their hearts out.
@strafeworld @MitchellMuffins @JERICHO @bbjuelz Still not sure how @bbjuelz made Rendering…
@TheWarOwl No, it's a powerful, portable PC gaming starting at $399. Designed by Valve, powered by Steam, and shipping December 2021.
The Grand Finals are underway on dust2! Tune in to see who is crowned champion of #IEM Cologne! https://t.co/kMN6i9Qwtw
3-0 and they made it look @s1mpleO. Congratulations to @natusvincere—champions of #IEM Cologne! https://t.co/mkl8AFcFwv
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Today we are announcing the CS:GO Dreams & Nightmares Workshop contest; a $1M CS:GO art contest looking for 10 original dream or nightmare-themed weapon finishes to be shipped in an upcoming case. More information here: https://t.co/mdmInLmUJk
Announcing the CS:GO Dreams & Nightmares Workshop Contest
https://blog.counter-strike.net/index.php/2021/07/34777/
STS Update
STS Update
STS Update
Changelist 12086483
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Counter-Strike: Global Offensive update for 22 July 2021
https://steamdb.info/patchnotes/7064453/
Release Notes for 7/21/2021
https://blog.counter-strike.net/index.php/2021/07/34895/
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Release Notes for today are up. We’re shipping updates to griefing reports and how those are acted on, Dreams & Nightmare submissions may be tagged on the Workshop, and Pitstop and Mocha have received updates: https://t.co/qnFRvHYPEv
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Counter-Strike: Global Offensive update for 27 July 2021
https://steamdb.info/patchnotes/7097051/
Release Notes for 7/27/2021
https://blog.counter-strike.net/index.php/2021/07/34956/
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Release Notes for today are up focusing on Calavera and stability improvements: https://t.co/2Ry0hWb45B
Here's information on the current state and plans for the @pglesports CS:GO Major: https://t.co/4QjMBbiDjl
STS Update
@ZooL_Smith @TheWarOwl If you load up your “utility expert” with 4 of your 5 team molotovs or smokes, that definitely creates new opportunities. And at the same time—a ton of risk. Interesting to think about…
@DanieliusEpic @ZooL_Smith Is your claim that a single CT could hold a site because they are carrying 4 smoke grenades?
One CT with 4 smokes can hold off 5 Ts with guns and utility of their own?
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Counter-Strike: Global Offensive update for 10 August 2021
https://steamdb.info/patchnotes/7169209/
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A reminder, no one from Valve will ever contact you through Steam or third party applications regarding your account or items. Anyone claiming to be a Valve employee who needs account information, items, etc. is trying to scam you. Report them and contact https://t.co/dEoJR93HFy.
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Counter-Strike: Global Offensive update for 12 August 2021
https://steamdb.info/patchnotes/7181792/
Release Notes for 8/12/2021
https://blog.counter-strike.net/index.php/2021/08/35047/
Sound Tactics
https://blog.counter-strike.net/index.php/2021/08/35051/
And today's Blog Post: https://t.co/uArcH9CzYa
And Release Notes:
https://t.co/2Ad9RN5qwC
So... I made music for Counterstrike @CSGO
...and an animated music video with lots of dancing guys in the desert...
Full video: https://t.co/JtGhAZkszM https://t.co/N4BUbwnEif
Likes
283
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Release Notes for 8/17/2021
https://blog.counter-strike.net/index.php/2021/08/35244/
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Counter-Strike: Global Offensive update for 18 August 2021
https://steamdb.info/patchnotes/7206479/
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STS Update
STS Update
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Counter-Strike: Global Offensive update for 24 August 2021
https://steamdb.info/patchnotes/7243475/
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Counter-Strike: Global Offensive update for 9 September 2021
https://steamdb.info/patchnotes/7333736/
2021 Community Sticker Capsule
https://blog.counter-strike.net/index.php/2021/09/35306/
Release Notes for 9/9/2021
https://blog.counter-strike.net/index.php/2021/09/35312/
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Counter-Strike: Global Offensive update for 10 September 2021
https://steamdb.info/patchnotes/7339467/
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It took 5 maps and 30 rounds on map 3; @natusvincere have earned it. Congratulations on the Intel Grand Slam! @ESLCS https://t.co/sy0VJezmF2
It took 5 maps and 30 rounds on map 5; @natusvincere have earned it. Congratulations on the Intel Grand Slam! @ESLCS https://t.co/sy0VJezmF2
STS Update
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An older version of an official map by Valve for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.
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Today we are excited to ship CS:GO's 11th Operation, Operation Riptide. New challenges await, with new maps, new game mode options, all-new Private Queues and more: https://t.co/w9Av3CkmrU
Introducing Operation Riptide
https://blog.counter-strike.net/index.php/2021/09/35432/
Using player-generated Queue Codes, a group of friends (or users in the same Steam Group) can play a Premier match against each other on official servers.
Competitive is now available in two lengths on official servers: Short (MR16) and Long (MR30). And your Competitive Skill Group is on the line in both versions.