#cs-updates

1 messages · Page 1 of 1 (latest)

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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It's CS:GO's 10th birthday, and we're celebrating with stickers, maps, and cupcakes! 10 Year Birthday Sticker Capsule The community pulled together for the 10th anniversary sticker competition, and the results speak for themselves--the 10 Year Birthday Sticker Capsule contains over 60 community submitted designs, including an all new animated 'L...

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We’ve also added the ability to quickly see all items in a case or capsule. Browse to the container in-game and click “inspect items”, then look for the arrows at the top of your screen to click through each item in the container.

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On this date ten years ago, Counter-Strike: Global Offensive was released. Ten years and countless updates, memories, and moments later, we’re excited to say CS:GO is just getting started. Thank you for playing alongside us.

Here’s to the next ten years; happy birthday, CS:GO!

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of an official map by Valve for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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There's never been a crowd like this at a Major and it's only day one. 👀🇧🇷

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Caso tenha sido sua última partida, obrigado por tudo que você fez pelo Counter-Strike, @FalleNCS. ❤️🇧🇷

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Every reply that includes “update pickems” or “when pickems” pushes back the Pick’Em update by 15 minutes.

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The Legends Stage of the Pick'Em challenge is now available; you have 1 day and ~7 hours to make your picks. Congratulations to all the recipients of the Silver Coin!

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~12 hours to submit picks for the Legends Stage of the Pick'Em Challenge. Feel free to share your picks here; we absolutely, definitely, 100% don't need help (because we wrote the script).

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After two unforgettable stages eight teams have survived and advanced to the Champions Stage of the IEM Rio Major. Congratulations to Cloud9, FURIA, Fnatic, Heroic, Outsiders, MOUZ, Natus Vincere, and Team Spirit; they will compete in front of 18,000+ CS:GO fans at the sold out Jeunesse Arena to become Major Champions. Champions Stage matches be...

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And that was just the quarterfinals! The semifinals of the #IEM Rio Major continue tomorrow.

Counter-Strike.

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Essentially a box that bullets come out of, the MAC-10 SMG boasts a high rate of fire, with poor spread accuracy and high recoil as trade-offs. #IEM

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The Grand Finals of the #IEM Rio Major are set! @heroicgg take down @FURIA on Nuke and win the series 2-1; they will face Outsiders tomorrow. Both teams will compete for their first Major championship!

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Outsiders take map one 16:12 and they are one map away from winning the major! Overpass is up next!

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It’s not just JAME time, it’s Outsiders’ time! They have defeated @heroicgg 2:0 on Mirage and Overpass and are your #IEM Rio Major champions! 🏆

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For clarity, Dust2 has only been removed from Active Duty. It is still playable in Casual, Deathmatch, and Competitive modes.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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An older version of an official map by Valve for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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Higher resolution first image, and an image of the shallower B site cubby:

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If CS:GO had World Cup overtime:

If a match ends 15:15 players are separated into 5 1v1 arenas based on their position on the scoreboard (top fragger vs. top fragger, etc). Everyone spectates each 1v1 matchup. First team to win 3 out of 5 wins the match.

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🇫🇷 When do tickets go on sale?
🇫🇷 What language will the BLAST TV Major be?

We'll be giving you the answers this Wednesday from the Eiffel Tower.

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An older version of a map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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New updates to regional standings are available. @heroicgg are now the top team in Europe.

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<@&850668629582020619>

Changelist 17508471
Changed: Depots (public), Depots (rkvtest), Depots (plxtest), Depots (1.21.3.1), Depots (nvidia_stutter_repro), Depots (test)

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An older version of a map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Deathmatch, Classic Casual, and Classic Competitive.

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An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

An older version of a community map for demo playback compatibility. This map was previously used in Official Matchmaking in CS:GO. It could be played in Wingman.

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Today we're excited to ship the Revolution Case, featuring 17 weapon finishes from community artists and the gloves from the Clutch Case as rare special items. We're also shipping the Espionage Sticker Capsule, with 21 unique stickers from Steam Workshop artists. Finally, we're also shipping the Denzel Curry ULTIMATE music kit, featuring Denzel'...

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Heads up, the last day to purchase Rio 2022 stickers is Monday, February 20th–five days from now.

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Boyard – Clipped boost onto top of arches (Thanks Lazavelli) – Fixed gap in side of stairs – Lowered floating railings Chalice – Remastered art assets – Updated lighting – Updated clipping – Made the grate bars on A-site less obstructive – Added place names – Improved occlusion to be more performant Anubis – Fixed optimization regression

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[REVOLUTION CASE] – The AWP | Doodle Lore has been replaced by the AWP | Duality in the Revolution Case – Existing AWP | Doodle Lore inventory items have been converted to the AWP | Duality Ember – Seasonal celebrations have ended in Ember land. – Map lighting, theme, textures, and models have returned to their pre-seasonal state. – Cave rock te...

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Thank you to our 1.4M Twitter followers for organizing and playing CS:GO concurrently today.

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<@&850668629582020619>

Changelist 18076878
Changed: App Config, Depots (1.21.3.1), Depots (dpr), Depots (nvidia_stutter_repro), Depots (plxtest), Depots (publisher_demo), Depots (rkvtest), Depots (test)

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Counter-Strike 2 is the largest technical leap forward in Counter-Strike’s history, ensuring new features and updates for years to come. All of the game’s new features will be revealed when it officially launches this summer, but the road to Counter-Strike 2 will begin later today with a Limited Test for select CS:GO players. During this testing...

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Changelist 18174341
Changed: Name, Type, section_type, parent, ReleaseState, oslist, osarch, osextended, Exclude from family sharing (exfgls), User Tags (store_tags)

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Changelist 18174353
Changed: Name, Type, section_type, parent, ReleaseState, oslist, osarch, osextended, Exclude from family sharing (exfgls), User Tags (store_tags)

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[COUNTER-STRIKE 2 LIMITED TEST] - Shipped the mechanism for players to gain access to the Counter-Strike 2 Limited Test. - If you have been selected to participate in the limited test, you will see an invitation banner when you launch CS:GO with further instructions. Ember -Introducing Ember spring update -The chickens have laid colourful eggs -...

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How it started vs how it's going

Nearly time to get this grand final started.

Heroic, in impeccable form and embodying the spirit of vengeance, Vitality with chosen one Zywoo & heaps of experience looking to make a statement on the build up to Paris.

This game about to bang 🔥

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[PARIS 2023 CS:GO MAJOR CHAMPIONSHIP] – The “Paris 2023 Viewer Pass” and the “Paris 2023 Viewer Pass + 3 Souvenir Tokens” are now available for purchase. 50% of the proceeds go to the players, teams, and organizations taking part in the BLAST.TV Paris Major. – With a Viewer Pass, you’ll get: — An upgradable Paris 2023 Event Coin. — Access to the...

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[ MAPS ] Mirage has replaced Dust II on official Counter-Strike 2 Limited Test matchmaking servers. [ WORKSHOP TOOLS ] Introducing Counter-Strike 2 Workshop Tools which can be enabled and downloaded from in-game settings menu--these tools will allow community contributors to create weapon finishes, stickers, and maps. Note: the Steam Community W...

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Today we're shipping the first major update to the CS2 Limited Test. You can check out the release notes to see what's new, but here are some of the big changes in today's update: New Loadout and Buy Menu Head to the loadout to customize the weapons you take into battle! Make your choices for the T and CT sides with four pistols, five mid-range ...

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[ VOLUMETRIC SMOKE ] Fixed smoke expansion algorithm when detonating very close to a wall. Adjusted the step function for AMD hardware. [ ANIMATION ] Adjusted reload animation blending to better blend between different states. Adjusted Famas and MP5-SD reload events to match the moment when the magazine is fully inserted. [ MISC ] Fixed a regres...

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CS:GO [ CASE DROPS ] Players now get a weapon case with their first weekly XP rank up, rather than after some amount of (idle) playtime. CS2 [ LIMITED TEST ACCESS ] A second tranche of users are in process of being added to the limited test. [ MAPS ] Mirage: Removed wallbang through door towards connector. Blocked gap in box stack top of mid. Bl...

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[ MAPS ] Mirage Fixed a spot near bench that caused the server to lag Fixed various strange wallbangs Adjusted end of match screen [ BUY MENU ] Fixed some edge case issues with sell back Buy menu color now matches cl_hud_color [ LOADOUT ] Fixed edge cases with inspecting items Fixed a bad interaction between the acknowledge panel and inventory F...

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[ MISC ] Fixed auto rebuy not working if you survived through the Deathmatch warmup Pressing the jump key to respawn in Deathmatch no longer results in an actual jump The buy menu now closes on right mouse button DOWN instead of UP Refunds are now correctly accounted for when tracking total money spent by user Fixed bad kerning in accolade descr...

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[ MISC ]  Fixed a bug with the sell-back feature Fixed a few financial fun facts Adjusted the main menu position of CTs holding the Dual Elites Fixed tooltips sometimes staying up when you exit the loadout screen Fixed some texture streaming issues Various improvements to stickers Improved sound synchronization for the first bullets during autom...

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[ GAMEPLAY ] Added Casual game mode. [ SHOOTING ] Fixed rare cases where bullets would not follow spray pattern. [ MAPS ] Added Nuke to Deathmatch, Casual, and Competitive game modes. Added Office to Deathmatch and Casual game modes. Removed Mirage. [ AUDIO ] Added distance effects to all positional sound sources. Improvements to 3d sound proces...

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[ AUDIO ] Fixed a bug that caused small pops and stutters due to some sounds ending early and not fully fading out [ MOVEMENT ] Bunnyhopping once again has a speedlimit. If you want to disable it, set sv_enablebunnyhopping 1 Fixed a rare issue that would cause camera height to be incorrect after respawn [ MAPS ] Nuke Fixed flickering shadows at ...

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[ GAMEPLAY ] Added Wingman game mode [ MAPS ] Added Overpass to Deathmatch, Casual, Wingman, and Competitive game modes Added Vertigo to Deathmatch and Casual game modes Removed Nuke and Office [ WORKSHOP TOOLS ] Enabled undo/redo buttons Various bug fixes [ MISC ] Added the "Secondary Fire Hold" option to the input settings menu The halftime co...

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[ MISC ] Fixed a case where parties of two or more were unable to enter matchmaking Adjusted door interactions with dropped weapons and ragdolls Fixed a case where door interactions with players affected hit registration Fixed a case where four grenade icons would scale incorrectly in the team hud [ ANIMATION ] M249 now has bullet belt animation...

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[ MOVEMENT ] Fixed some instances of pixelwalks across all maps [ MISC ] Slight adjustments to some Holo stickers Fixed a case where some match stats would be reported incorrectly at the end of the game [ MAPS ] Overpass Updated some signage Adjustments to jumpable locations Adjustments for improved player movement Adjustments to wall-bangable l...

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[ GAMEPLAY ] Disabled Wingman [ MAPS ] Added Anubis to Deathmatch, Casual, and Competitive game modes Added Ancient to Deathmatch and Casual game modes Removed Overpass and Vertigo [ MISC ] Taught chickens how to swim Weapons splash when dropped in water Adjusted grenade/water interaction sounds [ ANIMATION ] Improved head animation when crouchi...

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Counter-Strike is at its best when teams compete on a level playing field and when ability is the only limit to their success. Over the past few years, we’ve seen professional Counter-Strike drift away from that ideal. The ecosystem has become gradually less open, with access to the highest levels of competition increasingly gated by business re...

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[ MAPS ] Anubis Improved movement clipping map-wide Adjustments to collision around pillars Plugged holes in world geometry Fixed issues with weapon and bomb clipping through world geometry Ancient Improved water clarity at T spawn Adjustments to jumpable locations Adjustments to collision around corners Various adjustments to lighting [ MISC ] ...

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[ GAMEPLAY ] Competitive and Private Matchmaking are currently disabled in the Limited Test Minor adjustments to smoke cloud shape [ MAPS ] Added Italy to Deathmatch and Casual game modes Removed Anubis and Ancient [ ECONOMY ] Unified StatTrak position on both CS2 M4 models to not occlude stickers Adjusted sticker sizes on CS2 M4A4 so they no lo...

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[ MAPS ] All maps previously shipped in the Limited Test are available in casual and deathmatch matchmaking All maps and game modes previously shipped in the Limited Test are available for offline play [ GAMEPLAY ] Dropped bombs no longer sink in water Reworked the bullet penetration system Enabled bot takeover where applicable

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Today we’re updating the CS2 Limited Test with a new map (Inferno!) and the all new CS Rating. Your CS Rating is a visible measurement of your Counter-Strike performance, and it will determine where you stand on global and regional leaderboards. To get your CS Rating, play matches in the updated Premier mode (our Active Duty Pick-Ban competitive...

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[ PREMIER ] Added Premier mode Added a visible CS Rating and CS2 Leaderboards. For more information visit the CS2 Leaderboard FAQ Added CSTV for spectating Premier matches [ SOUND ] Fixed a case where grenade throw sounds would play twice Added music preview button to music volume sliders Various adjustments to sound effects [ WORKSHOP TOOLS ] A...

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[ MAPS ] Inferno Various bug fixes and tweaks [ GAMEPLAY ] Players who survive the last round before overtime no longer carry their items into overtime Disabled Casual matchmaking temporarily to avoid a bug where servers get stuck in the end-of-match state [ SOUND ] Fixes for missing music in Casual mode [ MISC ] Various bug fixes and tweaks to ...

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[ MAPS ] Ancient Fixed CT spawn area shape in minimap Overpass Adjusted spawn locations to reduce the likelihood of players spawning stuck together Inferno Various bug fixes and tweaks [ GAMEPLAY ] Re-enabled Casual matchmaking Fixed a bug where dropped weapons were behaving like held weapons Adjusted interpolation parameters Fixed missing bulle...

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[ MAPS ] Overpass Various bug fixes and tweaks [ GAMEPLAY ] Added current armor value to the buy menu Fixed issues with ducking across round transitions Fixed a case where smoke grenades wouldn't pop Fixed a case where molotov/incendiary fire area was small in corners Fixed a case where molotov/incendiary grenades would explode at the throwers f...

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[ MAPS ] Mirage Fixed a pixel boost on pillars in B bomb site Nuke Fixed C4 falling out of the world in B bomb site Updated propsItaly Fixes to prevent players boosting out of playable space [ MISC ] Added a C4 loadout slot for users who have C4 items with a name tag applied Audio mix tweaks and adjustments Fixed a case where roasted chickens fe...

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[ MAPS ] Various bug fixes and tweaks for all shipped maps [ GAMEPLAY ] Various fixes for molotov/incendiary grenades Various fixes for smoke grenades Fixed damage indicators for fire damage Adjusted first-person sniper contrails to reflect shot accuracy Various adjustments to lag compensation Replaced player elevation indicators on the radar wi...

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[ MAPS ] Office Adjusted the weight of the vending machine Various fixes Ancient Various clipping adjustments [ SOUND ] Tuned the vertical audio occlusion of grenade sounds in Nuke and Vertigo Adjusted ambient sounds in Office Adjusted silenced weapon falloff Fixed a case where an AK47 headshot would not deal lethal damage Adjusted nametag locat...

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