#Design Discussion

1 messages · Page 1 of 1 (latest)

earnest turretBOT
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Discuss this design here, or post additional images or info about your design

mortal iron
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The territory density is very high, seems like it would be a fun challenge to track kills down on progressive. My only comment is the bonus rewards seem low for the amount of territory required to take each. Ex: pink should be at least +9 for 16 territories in the middle of the map

haughty bronze
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Ya good point, I wasn't sure exactly what to make them

finite loom
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Looks like a fun map, I’d play it. Giudecca’s two-point hold gives snowball potential but that’s not a bad thing.